Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010-2009.09.22 Hot Fix Readme |
This readme contains the latest information regarding the installation and use of Autodesk® 3ds Max® 2010 / Autodesk 3ds Max Design 2010-2009.09.22 Hot Fix. It is strongly recommended that you read this entire document before installing this Hot Fix. For reference, you should save this readme to your hard drive. For complete installation and networking instructions refer to the Installation Guide and Network Administrator's Guide with your 3ds Max 2010 / 3ds Max Design 2010.
Report
defects for this hot fix to Customer Support at:
www.autodesk.com/3dsmax-support
or www.autodesk.com/3dsmaxdesign-support
Find
learning resources at:
www.autodesk.com/3dsmax-learningpath
or www.autodesk.com/3dsmaxdesign-learningpath
The Camera Map texture and modifier projected a bitmap behind and in front of the camera, instead of in front of the camera only.
Solution: The problem is now fixed, with the default settings (projecting to the front only). However, if you want to restore the legacy behavior (projecting in two directions), do so with MAXScript as follows:
Exception: For scenes using the Camera Map texture, then saved to an MI file, and rendered in mental ray standalone, there is no solution. The shader for mental ray standalone will continue projecting in two directions as before.
The data is now transmitted for CERs originating from a machine with the Microsoft Windows® 7 operating system.
The DirectX® Shader material now respects the vertex normal.
If DWG Files contain double-byte characters, such as Korean characters, in the file path or name, you will now be able to import the file.
Capabilities such as one-time login, login less, and in product renewal related to the Subscription Center did not work from InfoCenter. These issues have been resolved.
If you had two FX files, both with the same variable names, the parameters were being lost when you switched from one file to another. This has been fixed so that the parameters are retained.
In the Material Editor, when you choose a material map source which contains a double-byte characters, such as Korean, you can now select the associated image file.
When you rendered using mental ray® and certain overlay scripts, the software would stop working. This issue has been resolved.
When you rotated and scaled while using Non-Uniform Scale, unexpected rotation and scaling occurred. These issues are resolved.
You can now save an image to a path that contains double-byte characters, such as Korean.
Vertex colors are no longer being overwritten when switching between Vertex and Polygon sub-object modes.
The issues which were causing dramatic system slowdown with the SpecAPC scene (from Standard Performance Evaluation Corporation (SPEC) at www.spec.org) have been resolved.
Before you install the 3ds Max 2010/3ds Max Design 2010-2009.09.22 Hot Fix, you need to have the following pre-requisites installed:
See Pre-Requisites for information about installing Autodesk 3ds Max 2010 SP1 or Autodesk 3ds Max Design 2010 SP1 (SP1).
The installer indicates that SP1 is not installed, why?
There are a few possible reasons that the installer could indicate that SP1 is not installed.
How do I know if I have SP1 installed?
Answer:
The “File version” must be equal or greater than 12.1.0.310.
Autodesk 3ds Max 2010 | 3dsMax2010_2009.09.22.exe |
Autodesk 3ds Max Design 2010 | 3dsMaxDesign2010_2009.09.22.exe |
Use the following supported operating systems for the 32- or 64-bit version of the Autodesk 3ds Max 2010 / Autodesk 3ds Max Design 2010-2009.09.22 Hot Fix:
Autodesk, FBX, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. mental ray and mental mill are registered trademarks of mental images GmbH licensed for use by Autodesk, Inc. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that might appear in this document. © 2009 Autodesk, Inc. All rights reserved.