This
document describes known limitations, issues and fixes
in Autodesk®
Mudbox®
2014 Service Pack 2. It is strongly recommended that you read this
document before you install this release.
Contents
What’s
Fixed in
Mudbox 2014 Service Pack 2
BUG NUMBER |
DESCRIPTION |
MDBX-4605 |
Mudbox standalone will not open on OSX 10.9 - failing to activate license
|
MDBX-4805 |
Fixed a start up crash with nvidia driver - error: nvd3d9wrapx |
This
section
lists known limitations and workarounds for Mudbox 2014 Service Pack 2.
Please
report any additional issues using the online bug reporting form at:
BUG NUMBER |
DESCRIPTION |
MDBX-4447 |
The Gigatexel
Engine stops working intermittently after assigning a new material or Ptex
setup. Workaround: Toggle the
visibility of the offending paint layer on and off, create a new paint
layer (can be empty or hidden), or save the file and reopen it to
restart the Gigatexel
Engine. |
MDBX-4448 |
During
installation there may be an error message that says the product key
may be invalid and to re-enter it. Workaround:
Click OK on this dialog, click Next button again, and if product key is
valid the installation continues. |
MDBX-4449 |
Mudbox on Linux does not get
pressure events from Wacom tablets with Fedora 12/Redhat
6, QT 4.5. You can find more details in the bug report here: https://bugzilla.redhat.com/show_bug.cgi?id=569132 There is a patch for Qt
here: |
MDBX-4450 |
Files that
include 16 bit TIF maps will show errors with "Send to Maya..."
operation. |
MDBX-4451 |
Mudbox crashes if
the extraction map output file name contains %S in string (for example:
AO_(%S).bmp). |
MDBX-4452 |
Creating a
joint with Topology Weights doesn't work properly with non-4-sided
meshes. Workaround: Use alternative Weights method. |
MDBX-4453 |
If the level
of the source model is not the current level when extracting a map, the
detail of lower sculpt layers will be missing. Workaround:
Ensure you display the required subdivision level before extracting the
map, or select the current level in the Extract Texture Maps window to
get the correct result. |
MDBX-4454 |
Transfer paint
layer works incorrectly if target and source have overlapping UVs. |
MDBX-4455 |
When using a
non US-English standard keyboard, some of the hotkeys may not work.
Workaround: Set your IME to "English - United States" while using Mudbox.
For more information see your operating system documentation. |
MDBX-4456 |
When painting
or sculpting with symmetry ON, sometimes the result will not appear on
the opposite side. Verify that you have "Falloff based on Facing Angle"
turned off. |
MDBX-260 |
The Transfer
Details function works best on objects that are the same size, or
larger than the default Mudbox
meshes. If the transfer produces artifacts on the target mesh, try
scaling up the source and target meshes to the same size as the default
head mesh. |
MDBX-292 |
When using the
option “Send to 3ds Max…” changing the
units between Max and Mudbox
may cause unpredictable results. |
MDBX-371 |
When the amount of texture
data exceeds the available GPU on your machine, the effects brushes
draw red temporarily if "Solo as Diffuse" is ON for a paint layer. Workaround: Once the stroke
is done, the brush correctly applies the effect and the result is
correct. You can turn off the Gigatexel
Engine in the Render preferences (which effectively disables the paint
buffer) and the effects brushes will work correctly. |
MDBX-1203 |
If a portion of a curve on a
mesh is obscured (for instance, if a portion of the curve is on the
back side of an object) and you use Stroke on Curve" with mirror ON,
results may be incorrect. |
MDBX-1400 |
When creating 16 bit integer
tiff layers in Mudbox,
Mudbox
processes and stores them as floating point pixels. To save 16 bit
integer tiffs, export the paint layer as such. |
MDBX-1556 |
On Mac OS X the installer
may hang at end of a successful installation. It is recommended to
force quit the installer. Mudbox
will then run normally. |
MDBX-1614 |
On Linux, if Mudbox
crashes when starting up with an error message such as "mudbox:
symbol lookup error: /usr/lib64/libssl.so.0.9.8:
undefined symbol: X509_VERIFY_PARAM_new", try the following workaround:
2. Point the old symbol link
to the 1.0.0 version, like "ln
-s -f /usr/lib64/libssl.so.1.0.0b
/usr/lib64/libssl.so.0.9.8" |
MDBX-1616 |
An environment variable
MUDBOX_EXPOSE_8K will expose"8192" in the Create New Paint Layer "Size"
option. (It will not be exposed if less than 512 MB GPU available. 1.5
GB or more recommended). |
MDBX-3990 |
Painting 8k (8192x8192)
resolution textures can be unstable with some NVIDIA graphic cards with
lower graphics memory. |
MDBX-4011 |
Some SDK examples cannot
compile because of QHash. Workaround: If there is a
syntax error with Qt
header files when compiling the SDK examples, adding the correct Qt
subdirectory to the #include
declaration may fix it. For instance #include <QHash>
would become #include<QtCore\QHash>. |
MDBX-4016 |
On Mac, the LTU.app
(License Transfer Utility) does not launch. Workaround: Run command line
script /Applications/Autodesk/Adlm/R7/LTU.app/Contents/MacOS/LTU
<productkey>
2014.0.0.F -d "SA" -l "<language>" Where <product_key>
is the Mudbox
2014 product key 498F1, and <language> is en-US for
English, ja-JP
for Japanese, de-DE for German, fr-FR
for French |
MDBX-4274 |
Wacom driver 6.3.5-3 will
cause Multi-Touch to stop working correctly. Use driver 6.3.4-3 until a
driver which fixes the problem becomes available. |
MDBX-4321 |
The sculpts done on the lower level are
ignored by the detail transfer step in retopology. You
have to propagate the
sculpts to the higher levels
to complete the detail transfer. You
can do this by: a. step up to the highest
mesh level before doing the retopologize
operation, OR b. select the entire object,
duplicate selected faces which creates a new mesh, and retopologize
that. |
MDBX-4341 |
Multi-Touch gestures can
stop working if another Wacom device, such as the stylus is too close
to the tablet, causing interference. Clicking the tablet with the pen
will allow the gestures to work again. |
The
first
time you start Mudbox, the Customer Involvement Program dialog box
appears. If
you choose to participate in the Customer Involvement Program, Mudbox
will
automatically send Autodesk information about your system
configuration, what
features you use most, any problems that you encounter, and other
information
helpful to the future direction of the product. For further
information, see
http://www.autodesk.com/cip.
Customer
Error Reports (CERs)
We are able to
improve the stability of Mudbox largely
because of the Customer Error Reports (CERs) that users of our products
submit.
We thank you for taking the time to fill out these reports and ask that
you
include as much information as possible about what actions you were
performing
at the time the error occurred. These details raise the value of the
report
immensely and are very much appreciated by the Autodesk Mudbox
Engineering
team.
For further
information about CERs refer to
http://www.autodesk.com/cer.
Autodesk, Backburner, FBX, Maya, MotionBuilder, Mudbox, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.
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Autodesk, Inc. All
rights reserved.