3D Paint properties
3D View
Track
Zoom
A
About Mudbox
Add New Subdivision Level
using
Advanced Paint Tools properties
Airbrush tool
Ambient occlusion
mask creation
properties
B
Background color
Background grid
Best practices
model preparation
Bookmarks
camera
Bulge tool
C
Camera
bookmarks
hotkeys [1], [2], [3]
properties
saving views
views
Camera hotkeys
Camera preferences
CgFX materials
overview
using
Color Picker tool
using [1], [2]
Color preferences
Contrast tool
Create menu
Curve guides
adding points
creating
translation
using
Curve properties
Curves
Curves menu
D
Delete
lights
Materials
sculpt layer
Depth of Field
Depth of Field properties
Directional light
properties
Directional light properties
Displacement maps
Display
Flat Lighting
silhouette
Smooth Shaded
Wireframe
Display hotkeys
Display menu
Displaying normal maps
Dolly view
E
Edit hotkeys
Edit menu
Edit Paint color
Effects
ambient occlusion
Erase sculpt layer
Erase tool
Export Selection
Extract Texture Maps properties
Displacement Map Output
Execution
Normal Map Output
Source Model
Target Model
F
Faces
selection
Falloff
File
Import
Import As Layer
Import from 3ds Max
Import from earlier versions of Mudbox
Import from Maya
menu
Open
Save
Save Scene As
File IO hotkeys
File menu
Fill tool
Flat lighting [1], [2], [3]
Flatten
Flatten tool
Flood button
Focus preferences
Freeze tool [1], [2]
Front view
G
Glossary
A to M
N to Z
Grab tool
Grid display
H
Heads-up display
Help menu
Hotkeys
Camera [1], [2], [3], [4]
Display
Edit
File IO
Image Browser
Layers
Mesh
Paint Tool
Sculpt Tool
Selection
Stencil
I
Image bit depth
Image Browser
features
hotkeys
icon bar
image formats
window
Image formats
Image Browser
Image plane [1], [2]
properties [1], [2]
Image plane properties
Image-based light
properties
Image-based light properties
Import a reference image
Importing a file
Importing a layer
Imprint tool
using
K
Keyboard shortcuts
Knife tool
L
Layers
amplify or reduce sculpting
asymmetry mirror
creating paint layers
creating sculpt layers
deleting
duplicating paint layers
editing paint opacity
erase sculpting
exporting paint layers
exporting paint layers as .psd
Flatten
import
importing paint layers
locking [1], [2]
masking
merging paint layers
mirror
paint layers overview
rearranging order
renaming paint layers
renaming sculpt layers
reordering
saving paint layers
sculpt layers overview
sculpting basics
symmetry
visibility
visiblity
window
Layers hotkeys
learning videos
Legal notices
Lights
creating
deleting
editing
Flat lighting
moving
naming
rotating
types
Lit Sphere Material
Locking vertices
Log
M
Maps menu
Mask sculpt layer
Mask tool
Masks
creation
Material properties
CgFX-based Material
Lit Sphere Material
Mudbox Material
Simple Blinn Material
Materials
assigning
CgFX
deleting
editing
overview
properties
types
using
memory optimization
Windows 32 bit
Menus
Create
Curves
Display
Edit
File
Help
Maps
Mesh
Mudbox
Windows
Mesh hotkeys
Mesh menu
Mesh properties
Mirror a layer
Model preparation
Model Resolution
Mouse
properties
setup
mud
Mudbox
menu
Mudbox Help
Local install
Mudbox Material
Mudbox menu
N
Normal maps
viewing
Normal vectors
Tangent space calculation
O
obj
Object List window
Object List window menu
Objects
selection
Opening a file
P
Paint Erase tool [1], [2]
Paint Layers window
Paint Layers window menu
Paint preferences
Paint tool
hotkeys
Paint Tools properties
Advanced
Falloff
General
Pen Pressure
Paint Tools tray
Painting
Airbrush tool
basics
channel types
color editing
Color Picker tool
copying existing color [1], [2]
default color
erasing paint
file formats
layer creation [1], [2]
layers
layers overview
mask creation
overview
Paint Erase tool
Paint tool
Pencil tool
preparing a model
presets
Projection tool
properties
saving images
stamps
stencil projection
symmetry
troubleshoot [1], [2]
Paths preferences
Pencil tool
Perspective view
Pinch tool
Point light
properties
Point light properties
Polygons
overview
Preferences
Camera
Color
Focus
Paint
Paths
Render
Status Line
Stencil
Use Texture Filtering
User Interface
Preferences window
Projection tool
Properties
Ambient Occlusion
Camera
Curve
customization
Depth of Field
Directional light
Extract Texture Maps
Falloff
Flip
Image Plane
Image-based light
Material
Mesh
Mirror
mouse
Paint Tools
painting
Point light
Sculpt Tools
sculpting
Selection Set
Size
stamps
stencils [1], [2]
Strength
tablet
Tangent
Tonemapper
Viewport Filter
window
Q
QuickStart tutorial
R
Render preferences
Repeat tool
S
Save
paint layers
Saving your work
Scrape tool
Sculpt layers
troubleshoot [1], [2]
Sculpt Layers window menu
Sculpt Model Using Displacement Map
properties
Sculpt tool
hotkeys
Sculpt Tools properties
Advanced
Falloff
General
Pen Pressure
Sculpt Tools tray [1], [2], [3]
Sculpting
basics
best practices [1], [2]
Bulge tool
Contrast tool
Erase tool
Fill tool
Flatten tool
Freeze tool
Grab tool
Imprint tool
Knife tool
layers basics
layers overview
Mask tool
model preparation
overview
Pinch tool
presets
Properties
Repeat tool
Scrape tool
sculpt templates
Sculpt tool
Sculpt Tools tray
Smear tool
Smooth tool
Spray tool
stamps
stencils
troubleshoot [1], [2]
using displacement map
using symmetry
Wax tool
Selecting faces
Selecting objects and faces
Selection hotkeys
Selection Set properties
Selection sets
creating
properties
Set Topological Axis
Setting up a mouse
Setting up a wacom tablet
Shadows
overview
using
Side view
Silhouette display [1], [2]
Simple Blinn Material
Smear tool
Smooth Shaded display
Smooth tool
Spray tool
Stamps
Imprint tool
paint using
properties
sculpt overview
Status Line preferences
Stencils
creating stencil images in Photoshop
hotkeys
importing
paint using
preferences
properties [1], [2]
sculpt using
translation
Subdivision Levels
adding
deleting
navigating
overview
tips for usage
Symmetry
layers
Mirror
paint using
sculpting
Set a topological axis
T
Tablet
properties
setup
Texture extraction
displacement maps
image bit depth
image file formats
normal maps
overview
properties
troubleshoot
using [1], [2]
Tonemapper
Tonemapper properties
Top view
Track view
Trays
overview
Stamps
Stencils
Trays window menu
Troubleshoot
painting [1], [2]
sculpt layers [1], [2]
Sculpt Model Using Displacement Map
sculpting [1], [2]
texture extraction
Tumble view
tutorial
U
Unlocking vertices
Use Texture Filtering preference
User forums
User interface
color
heads-up display
hide/show components
maximize
overview
User Interface preferences
UV View [1], [2]
UVs
overview
tiles
viewing
V
videos
Viewport Filter properties
Ambient Occlusion
Depth of Field
Tonemapper
Viewport Filter window menu
Visual effects
ambient occlusion
Depth of Field
tonemapper
W
Wax tool
What’s new
Window menus
Object List
Paint Layers
Sculpt Layers
Trays
Viewport Filter
Windows
Image Browser [1], [2]
Layers
Object List
Paint layers
Preferences
properties
UV View
Windows menu
Wireframe display
Z
Zoom view