This template represents each shader port connected in a texture layer. It is a child of the XSI_TextureLayer template.
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The parameters of this template can be animated so this template can have SI_FCurve templates as children. This template corresponds to the CSLXSITextureLayerPort class. |
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This template corresponds to the CSLSurfaceMesh class. |
6.0
XSI_TextureLayerPort {
<target>,
<mute>,
<scale>,
<colorsource>,
<invert>
}
|
Member name |
Description |
|
target |
Name of the port (eg., "ambient", "diffuse", etc.). |
|
mute |
Mute parameter. |
|
scale |
Float value to use for layer port scaling. |
|
colorsource |
Color value to use for base input. |
|
invert |
Invert layer color. |
See the XSI_TextureLayer template for an example using this template.
Autodesk Crosswalk v5.0