------------------------------------------------------------------------------------------ Crosswalk 2011 .5 list of known problems and limitations ------------------------------------------------------------------------------------------ Softimage - dotXSI & COLLADA ------------------------------------------------------------------------------------------ UDEV00256308 - FR - Asserts (xsi_envelopeweight.cpp) - Import a Game Rig Model in Softimage then export as a dotXSI UDEV00256309 - FR - Import a "GameRig" model then export\import as a dotXSI file in Softimage -> Textures\Maps are not right. UDEV00256311 - FR - Import a "GameRig" then export as dotXSI file in Softimage and reimport in Maya -> Animation is not right. UDEV00046401 - Modeling: Specific object will not export in dotXSI UDEV00255349 - COLLADA - Cg shader are not exported UDEV00235874 - COLLADA: Crash exporting a cgFX Material not formated for COLLADA UDEV00247997 - COLLADA: On import of SketchUp files: Z fighting on every polygon in the 3D view * Workaround: Turn ON backface culling in the “Camera Display / Performance” tab. Display > Display Options (All Camera). UDEV00247994 - COLLADA: On import of some Cinema4D files: XSI does not like near clip plane of 0 * Workaround: Set the imported camera near clip plane to 0.01 manually. UDEV00234563 - COLLADA: Wrong base pose with negative scaling on bones UDEV00236937 - Maya® -> Crosswalk -> XSI® -> COLLADA: unexpected material name change UDEV00236609 - Crosswalk exporter file browser is filtering only *.* Softimage - FBX ------------------------------------------------------------------------------------------ UDEV00248702 - FBX: exporter can not export rotation-order correctly. UDEV00253511 - FBX: Crash with batched FBX imports UDEV00254807 - FBX: export can't keep Associated Models to a light UDEV00254982 - FBX: NURBS as envelop fails to export UDEV00255683 - FBX: Missing options in the UI (does not reflect available parameters) UDEV00256294 - FBX: Multi UV UDEV00244089 - FBX: Shared material of objects/polygons in Maya can not import correctly. UDEV00236545 - FBX: Command doesn't log file path or any options as argument UDEV00252383 - FBX: Material name is not exported properly - the object name is used instead UDEV00259082 - FBX: Importing object with SSS material not working UDEV00259106 - FBX: import does not recognize takes UDEV00259140 - FBX: Exported Soft FBX is inconsistant with Exported Maya FBX when importing into Unreal Engine 3 (April) UDEV00259151 - FBX: Point Cache coming from 3DsMax are not working in Soft UDEV00258453 - FBX: Shape deformer(cluster)don't keep their name( if other then default) after a crosswalk FBX_Export/IMport_fbx UDEV00258580 - FBX: Import | Automatic does not refresh and gives wrong value/scale factor UDEV00258753 - FBX: Animatable parameter in Camera don't keep anination after an export(FBX) UDEV00252334 - FBX: specific file Assert, Leaks and return error at import UDEV00253416 - FBX: Animation on Custom Property are not improted UDEV00258099 - FBX: Envelope deformation is wrong when FBX imported in Softimage (weights are not normalize) 3dsMax - dotXSI ------------------------------------------------------------------------------------------ UDEV00235552 - 3ds Max® Interop - Freeze at import when when updating with sub materials on same session as export UDEV00235838 - Incorrect DotXSI Export result with UVW's W value (from 3ds Max®) Maya - dotXSI ------------------------------------------------------------------------------------------ UDEV00253237 - Imported Maya CrossWalk skeleton has mismatch skeleton colors in the viewport to the weight painting panel UDEV00237033 - Maya® Interop: constraints in Maya® are not well supported at export UDEV00237353 - Texture repeats not imported into Maya® properly UDEV00237354 - Symmetric dupe exports badly to Maya® UDEV00235628 - Skin / Envelopes made with "rigid Bind" in Maya® are not supported in Crosswalk UDEV00236036 - Maya® Interop: Re-link material is not working with cluster materials UDEV00236550 - Maya® Interop: Info tab comments column doesn't resize to window size, some comments are cut out