------------------------------------------------------------------------------------------ Crosswalk 2012 list of known problems and limitations ------------------------------------------------------------------------------------------ Softimage - dotXSI & COLLADA ------------------------------------------------------------------------------------------ WNCH-1281 - FR - Import a "GameRig" model then export\import as a dotXSI file in Softimage -> Textures\Maps are not right. WNCH-1282 - FR - Import a "GameRig" then export as dotXSI file in Softimage and reimport in Maya -> Animation is not right. WNCH-1284 - COLLADA: On import of SketchUp files: Z fighting on every polygon in the 3D view * Workaround: Turn ON backface culling in the “Camera Display / Performance” tab. Display > Display Options (All Camera). WNCH-1285 - COLLADA: On import of some Cinema4D files: XSI does not like near clip plane of 0 * Workaround: Set the imported camera near clip plane to 0.01 manually. WNCH-1287 - Maya® -> Crosswalk -> XSI® -> COLLADA: unexpected material name change WNCH-1289 - Crosswalk exporter file browser is filtering only *.* Softimage - FBX ------------------------------------------------------------------------------------------ WNCH-1290 - FBX: Crash with batched FBX imports WNCH-1291 - FBX: export can't keep Associated Models to a light WNCH-1292 - FBX: NURBS as envelop fails to export WNCH-1293 - FBX: Shared material of objects/polygons in Maya can not import correctly. WNCH-1294 - FBX: Command doesn't log file path or any options as argument WNCH-1295 - FBX: Importing object with SSS material not working WNCH-1297 - FBX: Import | Automatic does not refresh and gives wrong value/scale factor WNCH-1298 - FBX: Animatable parameter in Camera don't keep anination after an export(FBX) WNCH-1299 - FBX: Envelope deformation is wrong when FBX imported in Softimage (weights are not normalize) WNCH-1129 - FBX: unable to export an image node with constant shader WNCH-626 - FBX exporter dialogue mixes up with previous version data WNCH-625 - FBX: Duplicated image clips problem WNCH-604 - FBX : Transparency node not exported out WNCH-595 - FBX: Export with Embed Textures does not work correctly WNCH-594 - FBX - current frame at export is use at base pose WNCH-587 - XSI FBX Export LEAKS when there is UV Texture assigned to material WNCH-584 - Export / Linux : Have a double line in File -> Export WNCH-581 - OneClick Mudbox to Softimage: Bumpmaps are negative. WNCH-362 - ICEFlow (Maya 2012) | Light sent from Maya to Softimage appear as hidden inside Softimage. WNCH-242 - FBX: Warn users after export when they are trying to use 'Bump_Map' node and return a "Bump_Generator' if they proceed anyway WNCH-235 - FBX : Export U and V texture wrapping for local materials is not correct for texcoord and implicit projection (Texture Editor) WNCH-233 - FBX Cluster does not keep original name WNCH-232 - Animation keys don't show up on the timeline after importing FBX WNCH-231 - FBX: Store values for bumpmap factor WNCH-229 - FBX: Support values for Incandescence color and intensity without maps WNCH-98 - Populate "last save" items in fbx files. WNCH-43 - FBX - Pivot transform is not exported when you have a neutral pose WNCH-42 - ICEFlow (MAX) - Animation Layers are lost upon received inside Softimage WNCH-14 - FBX : Additional cluster is created for local material SOFT-961 - Crosswalk 2012 - FBX import does not import material / texture for Softimage 2011 SP1 (32 / 64bits) 3dsMax - dotXSI ------------------------------------------------------------------------------------------ WNCH-1300 - 3ds Max® Interop - Freeze at import when when updating with sub materials on same session as export WNCH-1301 - Incorrect DotXSI Export result with UVW's W value (from 3ds Max®) MINU-87 - Crosswalk 2012: Normal imported to Maya is different from Softimage MINU-47 - crosswalk - shader names not written correctly to dotXSI file, not imported properly in older versions of Softimage SOFT-2744 - Crosswalk 2012.5 - Material texture is not projected correctly when export dotXSI from Max to Softimage Maya - dotXSI ------------------------------------------------------------------------------------------ WNCH-1302 - Imported Maya CrossWalk skeleton has mismatch skeleton colors in the viewport to the weight painting panel WNCH-1303 - Maya® Interop: constraints in Maya® are not well supported at export WNCH-1304 - Texture repeats not imported into Maya® properly WNCH-1305 - Symmetric dupe exports badly to Maya® WNCH-1306 - Skin / Envelopes made with "rigid Bind" in Maya® are not supported in Crosswalk WNCH-1307 - Maya® Interop: Re-link material is not working with cluster materials WNCH-1308 - Maya® Interop: Info tab comments column doesn't resize to window size, some comments are cut out