------------------------------------------------------------------------------------------ Crosswalk 3.3 includes the following new features: ------------------------------------------------------------------------------------------ - FBX New option "export envelope deformer as skeleton" for XNA compatibility. - dotXSI/COLLADA Action plotting optimization: 10x faster + new progress bar. - COLLADA attribute export. - FBX/dotXSI/COLLADA stabilization. ------------------------------------------------------------------------------------------ Here's the detailed list of fixes: ------------------------------------------------------------------------------------------ Softimage - Generic ------------------------------------------------------------------------------------------ UDEV00252521 - dotXSI/COLLADA: Action plotting optimization 10x faster + new progress bar. Softimage - FBX ------------------------------------------------------------------------------------------ UDEV00251656 - FBX: Add a new option "export envelope deformer as skeleton" for XNA compatibility. UDEV00251821 - FBX: export of envelope/skinning is wrong, need to do a reset actor before export. UDEV00251596 - FBX: Crash on import of FBX file exported from Maya (with skinning). UDEV00251597 - FBX: FBX UV Import issue. UDEV00251598 - FBX: File from Maya - Rigid envelope import issue - Some vertex are not deformed. Softimage - COLLADA ------------------------------------------------------------------------------------------ UDEV00250316 - COLLADA: crash importing empty image: . UDEV00251819 - COLLADA: Name attribute export Maya - dotXSI ------------------------------------------------------------------------------------------ UDEV00251603 - dotXSI: Maya crashes exporting file - shape animation related. 3dsMax - dotXSI ------------------------------------------------------------------------------------------ UDEV00244874 - dotXSI: 3dsMax Crosswalk does not work when Windows Regional and Language Options is not English (digit separator must be a period).