------------------------------------------------------------------------------------------ Crosswalk 5.0 includes the following new features: ------------------------------------------------------------------------------------------ - Softimage 2011 support - 3dsmax 2011 support - Maya 2011 support - Softimage FBX plugin now uses the latest FBX library (2011). - New FBX scene scaling import and export options - New FBX batch processing commands to support the scaling options - DotXSI, Collada and FBX plugins support Softimage 2011 materials ------------------------------------------------------------------------------------------ Here's the detailed list of fixes: ------------------------------------------------------------------------------------------ Softimage - FBX ------------------------------------------------------------------------------------------ UDEV00256683 - FBX - Exported mesh has wrong normals UDEV00256139 - FBX Crash UDEV00255691 - FBX Export: When an animation clip drives a parameter, the FCurve driving that parameter is not exported UDEV00255652 - FBX: Scene scaling option is no longer available Softimage - COLLADA ------------------------------------------------------------------------------------------ UDEV00249381 - COLLADA: Neutral Pose Scaling Orientation not persisted properly (From Crosswalk 4.1 QFE to Crosswalk Ducati) Softimage - dotXSI ------------------------------------------------------------------------------------------ UDEV00256551 - xwalk always exports version 6 dotXSIs, even so I set it to 5.11 UDEV00254655 - DotXSI, Can't create shader upon importing .xsi files FaceRobot Importer ------------------------------------------------------------------------------------------ UDEV00255559 - FR - Animation Rig has mouth problem when imported UDEV00256664 - Install Crosswalk-Ducati then import an Anim,Rig in Maya and the face is static (broken Rig) UDEV00255335 - FR - Import a Shape Rig in Maya and there's no Materials visible in Shaded mode. UDEV00253723 - review face compounds - and make sure they're hidden