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# ImportScene/DisplayCamera.h

    /****************************************************************************************

       Copyright (C) 2012 Autodesk, Inc.
       All rights reserved.

       Use of this software is subject to the terms of the Autodesk license agreement
       provided at the time of installation or download, or which otherwise accompanies
       this software in either electronic or hard copy form.

    ****************************************************************************************/

    #ifndef _DISPLAY_CAMERA_H
    #define _DISPLAY_CAMERA_H

    #include "DisplayCommon.h"

    void DisplayCamera(FbxNode* pNode);
    void DisplayCamera(FbxCamera* pCamera, char* pName, FbxNode* pTargetNode = NULL, FbxNode* pTargetUpNode = NULL);
    void DisplayDefaultAnimationValues(FbxCamera* pCamera);
    void DisplayRenderOptions(FbxCamera* pCamera);
    void DisplayCameraViewOptions(FbxCamera* pCamera);
    void DisplayBackgroundProperties(FbxCamera* pCamera);
    void DisplayApertureAndFilmControls(FbxCamera* pCamera);
    void DisplayViewingAreaControls(FbxCamera* pCamera);
    void DisplayCameraPositionAndOrientation(FbxCamera* pCamera, FbxNode* pTargetNode, FbxNode* pUpTargetNode);

    #endif // #ifndef _DISPLAY_CAMERA_H