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# fbxgeometry.h File Reference

`#include <fbxsdk/fbxsdk_def.h>`
`#include <fbxsdk/scene/geometry/fbxgeometrybase.h>`
`#include <fbxsdk/scene/geometry/fbxdeformer.h>`
`#include <fbxsdk/scene/geometry/fbxshape.h>`
`#include <fbxsdk/scene/geometry/fbxblendshape.h>`
`#include <fbxsdk/scene/geometry/fbxblendshapechannel.h>`
`#include <fbxsdk/core/base/fbxarray.h>`
`#include <fbxsdk/core/base/fbxerror.h>`
`#include <fbxsdk/core/math/fbxaffinematrix.h>`
`#include <fbxsdk/fbxsdk_nsbegin.h>`
`#include <fbxsdk/fbxsdk_nsend.h>`

Go to the source code of this file.

## Classes
class | FbxGeometry
| The base class of geometric objects that support control point deformations (e.g. More...

## Detailed Description

Definition in file fbxgeometry.h.