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Classes | Functions

# fbxcachedeffect.h File Reference

`#include <fbxsdk/fbxsdk_def.h>`
`#include <fbxsdk/scene/geometry/fbxnodeattribute.h>`
`#include <fbxsdk/scene/geometry/fbxcache.h>`
`#include <fbxsdk/fbxsdk_nsbegin.h>`
`#include <fbxsdk/fbxsdk_nsend.h>`

Go to the source code of this file.

## Classes
class | FbxCachedEffect
| A cached effect is a type of node attribute to represent certain type of effect by an cache object. More...
## Functions
EFbxType | FbxTypeOf (const FbxCachedEffect::ECategory &)

## Detailed Description

Definition in file fbxcachedeffect.h.

## Function Documentation

EFbxType FbxTypeOf | ( | const FbxCachedEffect::ECategory & |  | ) | `[inline]`

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Definition at line 107 of file fbxcachedeffect.h.

    { return eFbxEnum; }