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# fbxline.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GEOMETRY_LINE_H_
    00014 #define _FBXSDK_SCENE_GEOMETRY_LINE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/geometry/fbxgeometry.h>
    00019
    00020 #include <fbxsdk/core/math/fbxvector4.h>
    00021 #include <fbxsdk/core/math/fbxvector2.h>
    00022
    00023 #include <fbxsdk/core/base/fbxarray.h>
    00024
    00025 #include <fbxsdk/fbxsdk_nsbegin.h>
    00026
    00027 class FbxLine;
    00028 class FbxManager;
    00029
    00041 class FBXSDK_DLL FbxLine : public FbxGeometry
    00042 {
    00043     FBXSDK_OBJECT_DECLARE(FbxLine,FbxGeometry);
    00044
    00045 public:
    00049     virtual FbxNodeAttribute::EType GetAttributeType() const;
    00050
    00054     void Reset();
    00055
    00059     void SetIndexArraySize(int pCount);
    00060
    00064     int GetIndexArraySize() const;
    00065
    00069     inline FbxArray<int>* GetIndexArray() { return &mPointArray;}
    00070
    00077     bool SetPointIndexAt(int pValue, int pIndex, bool pAsEndPoint = false);
    00078
    00083     int GetPointIndexAt(int pIndex) const;
    00084
    00090     bool AddPointIndex(int pValue, bool pAsEndPoint = false);
    00091
    00095     inline FbxArray<int>* GetEndPointArray() { return &mEndPointArray;}
    00096
    00115     bool AddEndPoint(int pPointIndex);
    00116
    00132     int GetEndPointAt(int pEndPointIndex) const;
    00133
    00137     int GetEndPointCount() const;
    00138
    00142     FbxPropertyT<FbxBool> Renderable;
    00143
    00145 //
    00146 //  WARNING!
    00147 //
    00148 //  Anything beyond these lines may not be documented accurately and is
    00149 //  subject to change without notice.
    00150 //
    00152 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00153
    00154     virtual FbxObject& Copy(const FbxObject& pObject);
    00155
    00156 protected:
    00157     FbxLine(FbxManager& pManager, char const* pName);
    00158
    00159     virtual bool ConstructProperties(bool pForceSet);
    00160     virtual void Destruct(bool pRecursive, bool pDependents);
    00161
    00162 private:
    00163     FbxArray<int> mPointArray;
    00164     FbxArray<int> mEndPointArray;
    00165
    00166 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00167
    00168 };
    00169
    00170 #include <fbxsdk/fbxsdk_nsend.h>
    00171
    00172 #endif /* _FBXSDK_SCENE_GEOMETRY_LINE_H_ */