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# fbxsurfacephong.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_
    00014 #define _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/shading/fbxsurfacelambert.h>
    00019 #include <fbxsdk/scene/fbxgroupname.h>
    00020 #include <fbxsdk/core/base/fbxerror.h>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00027 class FBXSDK_DLL FbxSurfacePhong : public FbxSurfaceLambert
    00028 {
    00029     FBXSDK_OBJECT_DECLARE(FbxSurfacePhong, FbxSurfaceLambert);
    00030
    00031 public:
    00036
    00037     FbxPropertyT<FbxDouble3> Specular;
    00038
    00042     FbxPropertyT<FbxDouble> SpecularFactor;
    00043
    00048     FbxPropertyT<FbxDouble> Shininess;
    00049
    00053     FbxPropertyT<FbxDouble3> Reflection;
    00054
    00058     FbxPropertyT<FbxDouble> ReflectionFactor;
    00060
    00062     // Static values
    00064
    00069
    00070     static const FbxDouble3 sSpecularDefault;
    00071     static const FbxDouble sSpecularFactorDefault;
    00072
    00073     static const FbxDouble sShininessDefault;
    00074
    00075     static const FbxDouble3 sReflectionDefault;
    00076     static const FbxDouble sReflectionFactorDefault;
    00077
    00079
    00081 //
    00082 //  WARNING!
    00083 //
    00084 //  Anything beyond these lines may not be documented accurately and is
    00085 //  subject to change without notice.
    00086 //
    00088 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00089 protected:
    00090     FbxSurfacePhong(FbxManager& pManager, char const* pName);
    00091
    00092     virtual bool ConstructProperties(bool pForceSet);
    00093
    00094     // Local
    00095     void Init();
    00096
    00097 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00098
    00099 };
    00100
    00101 #include <fbxsdk/fbxsdk_nsend.h>
    00102
    00103 #endif /* _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_ */