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# fbxscopedloadingfilename.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_
    00014 #define _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/core/base/fbxstring.h>
    00019
    00020 #include <fbxsdk/core/fbxloadingstrategy.h>
    00021 #include <fbxsdk/core/fbxmodule.h>
    00022
    00023 #include <fbxsdk/fbxsdk_nsbegin.h>
    00024
    00028 class FBXSDK_DLL FbxScopedLoadingFileName : public FbxLoadingStrategy
    00029 {
    00030 public:
    00035
    00040     explicit FbxScopedLoadingFileName(const char* pPath);
    00041
    00045     virtual ~FbxScopedLoadingFileName();
    00046
    00048
    00049 private:
    00051     //
    00052     //  WARNING!
    00053     //
    00054     //  Anything beyond these lines may not be documented accurately and is
    00055     //  subject to change without notice.
    00056     //
    00058     #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00059
    00060     FbxModule mInstance;
    00061     FbxString mPath;
    00062
    00063     // From FbxLoadingStrategy
    00064     virtual bool SpecificLoad(FbxPluginData& pData);
    00065     virtual void SpecificUnload();
    00066
    00067     #endif
    00068 };
    00069
    00070 #include <fbxsdk/fbxsdk_nsend.h>
    00071
    00072 #endif /* _FBXSDK_CORE_SCOPED_LOADING_FILENAME_H_ */