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# fbxcachedeffect.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_
    00014 #define _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/geometry/fbxnodeattribute.h>
    00019 #include <fbxsdk/scene/geometry/fbxcache.h>
    00020
    00021 #include <fbxsdk/fbxsdk_nsbegin.h>
    00022
    00028 class FBXSDK_DLL FbxCachedEffect : public FbxNodeAttribute
    00029 {
    00030     FBXSDK_OBJECT_DECLARE(FbxCachedEffect,FbxNodeAttribute);
    00031
    00032 public:
    00034     virtual FbxNodeAttribute::EType GetAttributeType() const;
    00035
    00045     enum ECategory
    00046     {
    00047         eParticles,
    00048         eFluids,
    00049         eHair,
    00050         eGeneric
    00051     };
    00052
    00054     ECategory GetCategory() const;
    00055
    00067     void SetCache( FbxCache* pCache, ECategory pCategory = eGeneric);
    00068
    00072     FbxCache* GetCache() const;
    00073
    00074 protected:
    00075
    00076
    00078 //
    00079 //  WARNING!
    00080 //
    00081 //  Anything beyond these lines may not be documented accurately and is
    00082 //  subject to change without notice.
    00083 //
    00085 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00086 public:
    00087     virtual FbxObject& Copy(const FbxObject& pObject);
    00088
    00089 protected:
    00090     FbxCachedEffect(FbxManager& pManager, char const* pName);
    00091
    00092     virtual void Construct(const FbxCachedEffect* pFrom);
    00093     virtual bool ConstructProperties(bool pForceSet);
    00094
    00095 public:
    00096     virtual const char* GetTypeName() const;
    00097     virtual FbxStringList GetTypeFlags() const;
    00098
    00099 private:
    00100     void ClearCacheConnections();
    00101     FbxPropertyT<ECategory> Category;
    00102
    00103 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00104
    00105 };
    00106
    00107 inline EFbxType FbxTypeOf(const FbxCachedEffect::ECategory&){ return eFbxEnum; }
    00108
    00109 #include <fbxsdk/fbxsdk_nsend.h>
    00110
    00111 #endif /* _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_ */