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# fbxbindingtablebase.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_
    00014 #define _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/core/fbxobject.h>
    00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
    00020 #include <fbxsdk/core/base/fbxdynamicarray.h>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00030 class FBXSDK_DLL FbxBindingTableBase : public FbxObject
    00031 {
    00032     FBXSDK_ABSTRACT_OBJECT_DECLARE(FbxBindingTableBase,FbxObject);
    00033
    00034 public:
    00038     FbxBindingTableEntry& AddNewEntry();
    00039
    00043     size_t GetEntryCount() const;
    00044
    00049     FbxBindingTableEntry const& GetEntry( size_t pIndex ) const;
    00050
    00055     FbxBindingTableEntry& GetEntry( size_t pIndex );
    00056
    00062     FbxBindingTableEntry const* GetEntryForSource(char const* pSrcName) const;
    00063
    00069     FbxBindingTableEntry const* GetEntryForDestination(char const* pDestName) const;
    00070
    00072     //
    00073     //  WARNING!
    00074     //
    00075     //    Anything beyond these lines may not be documented accurately and is
    00076     //     subject to change without notice.
    00077     //
    00079
    00080 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00081     virtual FbxObject& Copy(const FbxObject& pObject);
    00082
    00083 protected:
    00084     FbxBindingTableBase(FbxManager& pManager, char const* pName);
    00085     virtual ~FbxBindingTableBase() = 0; // make this class abstract
    00086
    00087 private:
    00088     FbxDynamicArray<FbxBindingTableEntry> mEntries;
    00089
    00090 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00091
    00092 };
    00093
    00094 #include <fbxsdk/fbxsdk_nsend.h>
    00095
    00096 #endif /* _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_ */