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# fbxlayerentryview.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
    00014 #define _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/shading/fbxentryview.h>
    00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
    00020 #include <fbxsdk/scene/geometry/fbxlayer.h>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00024 class FbxManager;
    00025 class FbxLayerContainer;
    00026
    00034 class FBXSDK_DLL FbxLayerEntryView : public FbxEntryView
    00035 {
    00036 public:
    00037
    00041     static const char* sEntryType;
    00042
    00048     FbxLayerEntryView(FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
    00049
    00051     virtual ~FbxLayerEntryView();
    00052
    00058     void SetLayerElement( int pLayerIndex, FbxLayerElement::EType pType, bool pUVSet );
    00059
    00065     void GetLayerElement( int &pLayerIndex, FbxLayerElement::EType& pType, bool& pUVSet ) const;
    00066
    00071     FbxLayerElement* GetLayerElement( FbxLayerContainer* pContainer ) const;
    00072
    00077     virtual const char* EntryType() const;
    00078
    00080 //
    00081 //  WARNING!
    00082 //
    00083 //  Anything beyond these lines may not be documented accurately and is
    00084 //  subject to change without notice.
    00085 //
    00087
    00088 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00089
    00090 protected:
    00091
    00092     static const char* sDelimiter;
    00093
    00094 private:
    00095
    00096 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00097
    00098 };
    00099
    00100 #include <fbxsdk/fbxsdk_nsend.h>
    00101
    00102 #endif /* _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_ */