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# fbxcolladaanimationelement.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
    00014 #define _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
    00015
    00016 //----------------------------------------------------------------------------//
    00017
    00018 #include <map>
    00019 #include "fbxcolladaelement.h"
    00020
    00021 #include <fbxsdk/fbxsdk_nsbegin.h>
    00022
    00023 FBX_COLLADA_NAMESPACE_OPEN
    00024
    00025 //----------------------------------------------------------------------------//
    00026
    00029 class AnimationElement : public ElementBase
    00030 {
    00031 public:
    00032     typedef ElementBase base_type;
    00033
    00034     AnimationElement();
    00035     virtual ~AnimationElement();
    00036
    00040     int GetChannelCount() const;
    00041
    00045     void FromCOLLADA(xmlNode * pElement, const std::map< FbxString, xmlNode* > & pSourceElements);
    00046
    00052     void FromFBX(const FbxAnimCurve * pCurve, double pUnitConversion = 1.0);
    00053
    00059     void ToFBX(FbxAnimCurve * pFBXCurve, int pChannelIndex,
    00060         double pUnitConversion = 1.0) const;
    00061
    00066     void ToFBX(FbxNode * pFBXNode, FbxAnimLayer * pAnimLayer,
    00067         double pUnitConversion = 1.0) const;
    00068
    00074     void ToCOLLADA(xmlNode * pAnimationLibrary, const char * pNodeID,
    00075         const char * pAttributeSID);
    00076
    00077 private:
    00078     int mKeyCount;
    00079     double * mInputArray;
    00080     double * mOutputArray;
    00081     int mOutputStride;
    00082     FbxString * mInterpolationArray;
    00083     int mInterpolationStride;
    00084     double * mInTangentArray;
    00085     int mInTangentStride;
    00086     double * mOutTangentArray;
    00087     int mOutTangentStride;
    00088 };
    00089
    00090 FBX_COLLADA_NAMESPACE_CLOSE
    00091
    00092 #include <fbxsdk/fbxsdk_nsend.h>
    00093
    00094 #endif /* _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_ */