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# fbxbindingsentryview.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_
    00014 #define _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/shading/fbxentryview.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00022 class FbxBindingTableEntry;
    00023
    00028 class FBXSDK_DLL FbxBindingsEntryView : public FbxEntryView
    00029 {
    00030 public:
    00034     static const char* sEntryType;
    00035
    00041     FbxBindingsEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
    00042
    00044     ~FbxBindingsEntryView();
    00045
    00049     const char* GetBindingTableName() const;
    00050
    00054     void SetBindingTableName(const char* pName);
    00055
    00060     virtual const char* EntryType() const;
    00061 };
    00062
    00063 #include <fbxsdk/fbxsdk_nsend.h>
    00064
    00065 #endif /* _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_ */