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Classes | Functions

# fbxtransforms.h File Reference

`#include <fbxsdk/fbxsdk_def.h>`
`#include <fbxsdk/core/math/fbxmath.h>`
`#include <fbxsdk/core/math/fbxaffinematrix.h>`
`#include <fbxsdk/core/math/fbxquaternion.h>`
`#include <fbxsdk/core/math/fbxvector4.h>`
`#include <fbxsdk/fbxsdk_nsbegin.h>`
`#include <fbxsdk/fbxsdk_nsend.h>`

Go to the source code of this file.

## Classes
class | FbxLimits
| FbxLimits defines a limit range for one transform component, either translation, rotation or scaling. More...
class | FbxRotationOrder
class | FbxTransform
| Handle transform behaviors such as pivots, limits and offets, etc. More...
class | FbxTransform::RotationSpace
## Functions
FBXSDK_DLL bool | FbxGetContinuousRotation (FbxVector4 &pRes, FbxVector4 pRot, FbxVector4 pRef, const int *pOrder)
FBXSDK_DLL void | FbxGetContinuousRotation (FbxVector4 &pRes, FbxVector4 pRot, FbxVector4 pRef)

## Detailed Description

Definition in file fbxtransforms.h.

## Function Documentation

FBXSDK_DLL bool FbxGetContinuousRotation | ( | FbxVector4 & | pRes,
|  | FbxVector4 | pRot,
|  | FbxVector4 | pRef,
|  | const int * | pOrder
| ) |  |

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FBXSDK_DLL void FbxGetContinuousRotation | ( | FbxVector4 & | pRes,
|  | FbxVector4 | pRot,
|  | FbxVector4 | pRef
| ) |  |

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