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# fbxreference.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_REFERENCE_H_
    00014 #define _FBXSDK_SCENE_REFERENCE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/core/fbxobject.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00025 class FBXSDK_DLL FbxSceneReference : public FbxObject
    00026 {
    00027     FBXSDK_OBJECT_DECLARE(FbxSceneReference, FbxObject);
    00028
    00029 public:
    00031
    00032
    00033     FbxPropertyT< FbxString >         ReferenceFilePath;
    00035     FbxPropertyT< FbxString >         ReferenceNameSpace;
    00037     FbxPropertyT< FbxString >         ReferenceNodeName;
    00039     FbxPropertyT< FbxInt>                 ReferenceDepth;
    00041     FbxPropertyT< FbxBool >           IsLoaded;
    00043     FbxPropertyT< FbxBool >           IsLocked;
    00045
    00047
    00048
    00049         FbxPropertyT< FbxBool >           IsOriginalProxy;
    00050
    00052         FbxPropertyT< FbxBool >           IsActiveProxy;
    00053
    00055         FbxPropertyT< FbxString >         ProxyManagerName;
    00059         FbxPropertyT< FbxString >         ProxyTag;
    00061
    00062
    00064     //  WARNING!
    00065     //  Anything beyond these lines may not be documented accurately and is
    00066     //  subject to change without notice.
    00068 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00069
    00070     // Constructor / Destructor
    00071 protected:
    00072     FbxSceneReference(FbxManager& pManager, char const* pName);
    00073     virtual bool ConstructProperties(bool pForceSet);
    00074
    00075     //Destructor
    00076     virtual void Destruct(bool pRecursive, bool pDependents);
    00077
    00078 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00079
    00080 };
    00081
    00082 #include <fbxsdk/fbxsdk_nsend.h>
    00083
    00084 #endif /* _FBXSDK_SCENE_REFERENCE_H_ */