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# fbxrenamingstrategyfbx7.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2012 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_
    00014 #define _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/utils/fbxrenamingstrategybase.h>
    00019
    00020 #include <fbxsdk/scene/fbxscene.h>
    00021 #include <fbxsdk/utils/fbxnamehandler.h>
    00022
    00023 #include <fbxsdk/fbxsdk_nsbegin.h>
    00024
    00025 class FBXSDK_DLL FbxRenamingStrategyFbx7 : public FbxRenamingStrategyBase
    00026 {
    00027 public:
    00028
    00029     FbxRenamingStrategyFbx7();
    00030     virtual ~FbxRenamingStrategyFbx7();
    00031
    00032     virtual void CleanUp();
    00033     virtual bool DecodeScene(FbxScene* pScene);
    00034     virtual bool EncodeScene(FbxScene* pScene);
    00035     virtual bool DecodeString(FbxNameHandler& pName);
    00036     virtual bool EncodeString(FbxNameHandler& pName, bool pIsPropertyName=false);
    00037
    00038 };
    00039
    00040 #include <fbxsdk/fbxsdk_nsend.h>
    00041
    00042 #endif /* _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_ */