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FbxBlendShapeChannel Class Reference

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Detailed Description

Class for blend shape channels.

A blend shape channel is a sub-deformer to help blend shape deformer to organize the target shapes. One blend shape deformer can have multiple blend shape channels in parallel, and each of them can control one or multiple target shapes. If there are multiple target shapes connected to one channel, each target shape could have its own full deformation percentage. For example, given a channel that has 3 target shapes, whose full deform percentage are 30, to 80 to 100 separately, then when the percent changes from 0 to 100, the base geometry will deform from the first target shape to the last one. This is called in-between blend shapes or progressive morph. The property DeformPercent of blend shape channel will control the deform level of each target shape or in-between blend shape on it.

Examples:

ExportScene02/main.cxx, ExportScene03/main.cxx, ImportScene/DisplayAnimation.cxx, ImportScene/DisplayShape.cxx, and ViewScene/DrawScene.cxx.

Definition at line 42 of file fbxblendshapechannel.h.

#include <fbxblendshapechannel.h>

Inheritance diagram for FbxBlendShapeChannel:
Inheritance graph
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List of all members.

Public Member Functions

bool  SetBlendShapeDeformer (FbxBlendShape *pBlendShape)
  Set the blend shape deformer that contains this blend shape channel.
FbxBlendShape GetBlendShapeDeformer ()
  Get the blend shape deformer that contains this blend shape channel.
bool  AddTargetShape (FbxShape *pShape, double pFullDeformPercent=100)
  Add a target shape.
FbxShape RemoveTargetShape (FbxShape *pShape)
  Remove the given target shape.
int  GetTargetShapeCount () const
  Get the number of target shapes.
FbxShape GetTargetShape (int pIndex)
  Get the target shape at given index.
FbxShape const *  GetTargetShape (int pIndex) const
  Get the target shape at given index.
int  GetTargetShapeIndex (FbxShape *pShape)
  Get the index of the given target shape.
double *  GetTargetShapeFullWeights ()
  Get the full weight value of target shape at given index.
void  SetFullWeightsCount (int pCount)
  Set the array size for the fully deform weights.

Public Attributes

FbxPropertyT< FbxDouble DeformPercent
  This property stores deform percent of this channel.

General Functions

FbxArray< double >  mShapeFullWeightArray
class  FbxScene
EType  GetSubDeformerType () const
  Get the type of the sub deformer.
void  Reset ()
  Restore the blend shape channel to the initial state.
virtual FbxObject Copy (const FbxObject &pObject)
  Copy an object content into this object.
  FbxBlendShapeChannel (FbxManager &pManager, char const *pName)
virtual void  Construct (const FbxBlendShapeChannel *pFrom)
virtual bool  ConstructProperties (bool pForceSet)
virtual FbxStringList  GetTypeFlags () const

Constructor & Destructor Documentation

FbxBlendShapeChannel ( FbxManager pManager,
char const *  pName 
) [protected]

Member Function Documentation

bool SetBlendShapeDeformer ( FbxBlendShape pBlendShape )

Set the blend shape deformer that contains this blend shape channel.

Parameters:
pBlendShape Pointer to the blend shape deformer to set.
Returns:
true on success, false otherwise.
FbxBlendShape* GetBlendShapeDeformer ( )

Get the blend shape deformer that contains this blend shape channel.

Returns:
A pointer to the blend shape deformer if set or NULL.
bool AddTargetShape ( FbxShape pShape,
double  pFullDeformPercent = 100 
)

Add a target shape.

Parameters:
pShape Pointer to the target shape to add.
pFullDeformPercent The full deform percentage for the target shape.
Returns:
true on success, false otherwise.
Examples:
ExportScene02/main.cxx, and ExportScene03/main.cxx.
FbxShape* RemoveTargetShape ( FbxShape pShape )

Remove the given target shape.

Parameters:
pShape Pointer to the target shape to remove from this blend shape channel.
Returns:
Pointer to the target shape or NULL if pShape is not owned by this blend shape channel.
int GetTargetShapeCount ( ) const

Get the number of target shapes.

Returns:
Number of target shapes that have been added to this blend shape channel.
Examples:
ImportScene/DisplayShape.cxx, and ViewScene/DrawScene.cxx.
FbxShape* GetTargetShape ( int  pIndex )

Get the target shape at given index.

Parameters:
pIndex Index of the target shape.
Returns:
Pointer to the target shape or NULL if index is out of range.
Examples:
ImportScene/DisplayShape.cxx, and ViewScene/DrawScene.cxx.
FbxShape const* GetTargetShape ( int  pIndex ) const

Get the target shape at given index.

Parameters:
pIndex Index of the target shape.
Returns:
Pointer to the target shape or NULL if index is out of range.
int GetTargetShapeIndex ( FbxShape pShape )

Get the index of the given target shape.

Parameters:
pShape The given target shape to find index.
Returns:
The index of the target shape.
double* GetTargetShapeFullWeights ( )

Get the full weight value of target shape at given index.

Parameters:
pIndex Index of the target shape.
Returns:
The full weight value of target shape at given index.
Examples:
ViewScene/DrawScene.cxx.
void SetFullWeightsCount ( int  pCount )

Set the array size for the fully deform weights.

Parameters:
pCount The new array size to set.
EType GetSubDeformerType ( ) const [inline, virtual]

Get the type of the sub deformer.

Returns:
The sub deformer type identifier of blend shape channel.

Reimplemented from FbxSubDeformer.

Definition at line 121 of file fbxblendshapechannel.h.

{return eBlendShapeChannel; };
void Reset ( )

Restore the blend shape channel to the initial state.

Calling this function will do the following:

  • Set the DeformPercent to 0.
  • Remove all target shapes.
  • Clear the array for fully deform weights of in-between target shapes.
virtual FbxObject& Copy ( const FbxObject pObject ) [virtual]

Copy an object content into this object.

Parameters:
pObject The source object to copy data from.
Returns:
Returns the destination object being modified by the source.
Remarks:
This function replace the assignment operator (operator=). It will copy all property values and the name. Connections are NOT copied.

Reimplemented from FbxObject.

virtual void Construct ( const FbxBlendShapeChannel pFrom ) [protected, virtual]
virtual bool ConstructProperties ( bool  pForceSet ) [protected, virtual]
virtual FbxStringList GetTypeFlags ( ) const [protected, virtual]

Friends And Related Function Documentation

friend class FbxScene [friend]

Reimplemented from FbxSubDeformer.

Definition at line 159 of file fbxblendshapechannel.h.


Member Data Documentation

This property stores deform percent of this channel.

The default value of this property is 0.0.

Remarks:
Although not enforced, it is strongly suggested to limit the value of this property in the range from 0.0 to 100.0 because graphic applications may handle values outside of this interval differently, therefore producing unexpected results.
Examples:
ImportScene/DisplayShape.cxx.

Definition at line 54 of file fbxblendshapechannel.h.

FbxArray<double> mShapeFullWeightArray [protected]

The documentation for this class was generated from the following file:

FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel
FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel FbxBlendShapeChannel