This reference page is linked to from the following overview topics: List of Python Fbx classes.
This constraint class contains methods for accessing the properties of a rotation constraint.
A rotation constraint lets you constrain the rotation of an object based on the rotation of one or more sources.
Definition at line 32 of file fbxconstraintrotation.h.
#include <fbxconstraintrotation.h>

Public Member Functions |
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| void | AddConstraintSource (FbxObject *pObject, double pWeight=100) |
| Add a source to the constraint. |
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| int | GetConstraintSourceCount () const |
| Retrieve the constraint source count.
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| FbxObject * | GetConstraintSource (int pIndex) const |
| Retrieve a constraint source object.
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| void | SetConstrainedObject (FbxObject *pObject) |
| Set the constrained object. |
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| FbxObject * | GetConstrainedObject () const |
| Retrieve the constrained object. |
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Public Attributes |
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| FbxPropertyT< FbxReference > | SourceWeights |
Protected Member Functions |
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| FbxConstraintRotation (FbxManager &pManager, char const *pName) | |
| virtual bool | ConstructProperties (bool pForceSet) |
| virtual EType | GetConstraintType () const |
| Access the type of the constraint. |
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Properties |
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| FbxPropertyT< FbxBool > | AffectX |
| This property handles whether to affect x
axis. |
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| FbxPropertyT< FbxBool > | AffectY |
| This property handles whether to affect y
axis. |
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| FbxPropertyT< FbxBool > | AffectZ |
| This property handles whether to affect z
axis. |
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| FbxPropertyT< FbxDouble3 > | Rotation |
| This property handles rotation offset.
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| FbxPropertyT< FbxReference > | ConstraintSources |
| This property handles constraint source
objects. |
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| FbxPropertyT< FbxReference > | ConstrainedObject |
| This property handles constraint target
objects. |
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| FbxConstraintRotation | ( | FbxManager & | pManager, |
| char const * | pName | ||
| ) | [protected] |
| void AddConstraintSource | ( | FbxObject * | pObject, |
| double | pWeight =
100 |
||
| ) |
Add a source to the constraint.
| pObject | New source object. |
| pWeight | Weight of the source object. |
| int GetConstraintSourceCount | ( | ) | const [virtual] |
Retrieve the constraint source count.
Reimplemented from FbxConstraint.
| FbxObject* GetConstraintSource | ( | int | pIndex | ) | const [virtual] |
Retrieve a constraint source object.
| pIndex | Index of the source object |
Reimplemented from FbxConstraint.
| void SetConstrainedObject | ( | FbxObject * | pObject | ) |
| FbxObject* GetConstrainedObject | ( | ) | const [virtual] |
Retrieve the constrained object.
Reimplemented from FbxConstraint.
| virtual bool ConstructProperties | ( | bool | pForceSet | ) | [protected, virtual] |
Reimplemented from FbxConstraint.
| virtual EType GetConstraintType | ( | ) | const [protected, virtual] |
Access the type of the constraint.
Reimplemented from FbxConstraint.
This property handles whether to affect x axis.
Default value is true.
Definition at line 44 of file fbxconstraintrotation.h.
This property handles whether to affect y axis.
Default value is true.
Definition at line 48 of file fbxconstraintrotation.h.
This property handles whether to affect z axis.
Default value is true.
Definition at line 53 of file fbxconstraintrotation.h.
This property handles rotation offset.
Default value is (0, 0, 0).
Definition at line 58 of file fbxconstraintrotation.h.
This property handles constraint source objects.
Definition at line 62 of file fbxconstraintrotation.h.
This property handles constraint target objects.
Definition at line 66 of file fbxconstraintrotation.h.
Definition at line 98 of file fbxconstraintrotation.h.