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FbxDocument Class Reference

This reference page is linked to from the following overview topics: List of Python Fbx classes.


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Detailed Description

FbxDocument is a base class for FbxScene and FbxLibrary classes.

A document is a collection (FbxCollection) of objects (FbxObject), called the root member objects. This is because these objects each form the root of an object graph. The manager (FbxManager) has access to all documents, scenes and libraries.

A document can be contained in another document, thus, a hierarchy of documents can be built. The root of all documents is simply called the root document.

A document manages animation stacks (FbxAnimStack). It also provides access to animation stack information (FbxTakeInfo).

A document carries information in its FbxDocumentInfo.

Documents manage peripherals to load and unload objects (see class FbxPeripheral), as well as references to other objects or documents.

Error management is also available.

Examples:

Common/Common.cxx, Common/Common.h, ExportDocument/main.cxx, MyOwnWriterReader/MyOwnReader.cxx, MyOwnWriterReader/MyOwnReader.h, MyOwnWriterReader/MyOwnWriter.cxx, and MyOwnWriterReader/MyOwnWriter.h.

Definition at line 46 of file fbxdocument.h.

#include <fbxdocument.h>

Inheritance diagram for FbxDocument:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual FbxObject Copy (const FbxObject &pObject)
  Copy an object content into this object.
void  ConnectVideos ()

Protected Member Functions

  FbxDocument (FbxManager &pManager, const char *pName)
virtual void  Construct (const FbxDocument *pFrom)
virtual void  Destruct (bool pRecursive, bool pDependents)
bool  ConstructProperties (bool pForceSet)
virtual bool  ConnecNotify (const FbxConnectEvent &pEvent)
virtual void  SetDocument (FbxDocument *pDocument)
bool  FindTakeName (const FbxString &pTakeName)

Protected Attributes

FbxManager mSdkManager
FbxPeripheral mPeripheral
FbxArray< FbxTakeInfo * >  mTakeInfoArray
FbxError  mError
FbxDocumentInfo mDocumentInfo

Friends

class  FbxLayerContainer
class  FbxNodeFinderDuplicateName

Properties

FbxPropertyT< FbxReference Roots

Document Member Manager

virtual void  Clear ()
  Remove document members and restore default settings.
void  AddRootMember (FbxObject *pMember)
  Add a member object and connect it to Roots.
void  RootRootRemoveMember (FbxObject *pMember)
  Remove a member object from the document.
template<class T >
T *  FindRootMember (const T *pfbxType, char *pName)
  Find a member object in the document, that has the given type and name.
int  GetRootMemberCount () const
  Return the number of objects in the document.
template<class T >
int  GetRootMemberCount (const T *pFBX_TYPE) const
  Return the number of objects of class T in the document.
int  GetRootMemberCount (FbxCriteria pCriteria) const
  Return the number of objects of the document that satisfy the given criteria.
FbxObject GetRootMember (int pIndex=0) const
  Return the member of the document at given index.
template<class T >
T *  GetRootMember (const T *pFBX_TYPE, int pIndex=0) const
  Return the member of class T of the document at given index.
FbxObject GetRootMember (FbxCriteria pCriteria, int pIndex=0) const
  Return the document member which satisfies given criteria, for given index.
virtual bool  IsRootMember (FbxObject *pMember) const
  Is an object part of the document.

Document information

FbxDocumentInfo GetDocumentInfo () const
  Get the document information.
void  SetDocumentInfo (FbxDocumentInfo *pSceneInfo)
  Set the document information.

Offloading management

Documents manage peripherals to load and unload objects (see class FbxPeripheral).A peripheral manipulates the content of an object. For instance, a peripheral can load the connections of an object on demand.The document does not own the peripheral therefore it will not attempt to delete it at destruction time. Cloning the document will share the pointer to the peripheral across the cloned objects. The assignment operator has a similar behavior.
void  SetPeripheral (FbxPeripheral *pPeripheral)
  Set the current peripheral to be used to load or unload objects from this document.
virtual FbxPeripheral GetPeripheral ()
  Retrieve the current peripheral of the document.
int  UnloadContent ()
  Unload all the unloadable objects contained in the document using the currently set peripheral.
int  LoadContent ()
  Load all the objects contained in the document with the data from the currently set peripheral.

Referencing management

int  GetReferencingDocuments (FbxArray< FbxDocument * > &pReferencingDocuments) const
  Fills an array of pointers to documents that reference objects in this document.
int  GetReferencingObjects (const FbxDocument *pFromDoc, FbxArray< FbxObject * > &pReferencingObjects) const
  Fills an array of pointers to objects in a given document (pFromDoc) that reference objects in this document.
int  GetReferencedDocuments (FbxArray< FbxDocument * > &pReferencedDocuments) const
  Fills an array of pointers to documents that are referenced by objects in this document.
int  GetReferencedObjects (const FbxDocument *pToDoc, FbxArray< FbxObject * > &pReferencedObjects) const
  Fills an array of pointers to objects in a given document (pToDoc) that are referenced by objects in this document.
FbxString  GetPathToRootDocument (void) const
  Gets the path string to the root document, if the current document is contained in another document.
void  GetDocumentPathToRootDocument (FbxArray< FbxDocument * > &pDocumentPath, bool pFirstCall=true) const
  Gets the document path to the root document as an array of documents, if the current document is contained in another document.
bool  IsARootDocument (void)
  Tells if this document is a root document.

Animation Stack Management

Remarks:
Animation stacks replaces the deprecated takes.

FbxPropertyT< FbxString ActiveAnimStackName
  Holds the name of the FbxAnimStack that the application uses for animation in this document.
bool  CreateAnimStack (const char *pName)
  Adds a new animation stack object to this document.
bool  RemoveAnimStack (const char *pName)
  Destroy the animation stack object identified by pName from this document.
void  FillAnimStackNameArray (FbxArray< FbxString * > &pNameArray)
  Fill a string array with all existing animation stack names.

Animation Stack Information Management

Remarks:
Although takes are deprecated, class FbxTakeInfo is not deprecated and now contains animation stack information.

bool  SetTakeInfo (const FbxTakeInfo &pTakeInfo)
  Set information about an animation stack.
FbxTakeInfo GetTakeInfo (const FbxString &pTakeName) const
  Get information about an animation stack.

Error Management

The same error object is shared among instances of this class.
enum   EErrorCode {
  eTakeError, eObjectIsNull, eObjectAlreadyOwned, eObjectUnknown,
  eMissingPeripheral, eObjectPeripheralFailure, eErrorCount
}
 

Error identifiers.

More...
FbxError GetError ()
  Retrieve error object for error inspection.
EErrorCode  GetLastErrorID () const
  Get last error code.
const char *  GetLastErrorString () const
  Get last error string.

Member Enumeration Documentation

enum EErrorCode

Error identifiers.

Most of these are only used internally.

Enumerator:
eTakeError 
eObjectIsNull 

Could not create animation stack.

eObjectAlreadyOwned 

Null object.

eObjectUnknown 

Object is already owned by the document.

eMissingPeripheral 

Object does not belong to the document.

eObjectPeripheralFailure 

Could not find offload peripheral associated to this document.

eErrorCount 

Peripheral failed to offload one or more objects.

Number of errors

Definition at line 302 of file fbxdocument.h.


Constructor & Destructor Documentation

FbxDocument ( FbxManager pManager,
const char *  pName 
) [protected]

Member Function Documentation

virtual void Clear ( ) [virtual]

Remove document members and restore default settings.

Reimplemented from FbxCollection.

Reimplemented in FbxScene.

void AddRootMember ( FbxObject pMember ) [inline]

Add a member object and connect it to Roots.

Parameters:
pMember Object to add to the document.
Examples:
ExportDocument/main.cxx.

Definition at line 67 of file fbxdocument.h.

{ AddMember(pMember); Roots.ConnectSrcObject(pMember); }
void RootRootRemoveMember ( FbxObject pMember ) [inline]

Remove a member object from the document.

Parameters:
pMember Object to remove from the document.

Definition at line 71 of file fbxdocument.h.

{ RemoveMember(pMember); Roots.DisconnectSrcObject(pMember); }
T* FindRootMember ( const T *  pfbxType,
char *  pName 
) [inline]

Find a member object in the document, that has the given type and name.

Parameters:
pfbxType Type information.
pName Member name.

Definition at line 76 of file fbxdocument.h.

{ return Roots.FindSrcObject(pfbxType, pName); }
int GetRootMemberCount ( ) const [inline]

Return the number of objects in the document.

Examples:
ExportDocument/main.cxx.

Definition at line 79 of file fbxdocument.h.

{ return Roots.GetSrcObjectCount(); }
int GetRootMemberCount ( const T *  pFBX_TYPE ) const [inline]

Return the number of objects of class T in the document.

Parameters:
pFBX_TYPE Type information.
Returns:
The number of objects of class T in the document.

Definition at line 84 of file fbxdocument.h.

{ return Roots.GetSrcObjectCount(T::ClassId); }
int GetRootMemberCount ( FbxCriteria  pCriteria ) const

Return the number of objects of the document that satisfy the given criteria.

Parameters:
pCriteria Criteria for selecting objects.
Returns:
The number of objects satisfying the given criteria.
FbxObject* GetRootMember ( int  pIndex = 0 ) const [inline]

Return the member of the document at given index.

Parameters:
pIndex Selection index.

Definition at line 94 of file fbxdocument.h.

{ return Roots.GetSrcObject(pIndex); }
T* GetRootMember ( const T *  pFBX_TYPE,
int  pIndex = 0 
) const [inline]

Return the member of class T of the document at given index.

Parameters:
pFBX_TYPE Type information.
pIndex Selection index.

Definition at line 99 of file fbxdocument.h.

{ return (T*)Roots.GetSrcObject(T::ClassId,pIndex); }
FbxObject* GetRootMember ( FbxCriteria  pCriteria,
int  pIndex = 0 
) const

Return the document member which satisfies given criteria, for given index.

Parameters:
pCriteria Criteria for selecting objects.
pIndex Selection index.
virtual bool IsRootMember ( FbxObject pMember ) const [virtual]

Is an object part of the document.

Parameters:
pMember Queried object.
Returns:
true if pMember is an object part of the document, false otherwise.
FbxDocumentInfo* GetDocumentInfo ( ) const

Get the document information.

Returns:
Pointer to the document information object.
void SetDocumentInfo ( FbxDocumentInfo pSceneInfo )

Set the document information.

Parameters:
pSceneInfo Pointer to the document information object.
Examples:
ExportDocument/main.cxx.
void SetPeripheral ( FbxPeripheral pPeripheral )

Set the current peripheral to be used to load or unload objects from this document.

Parameters:
pPeripheral The peripheral to be set.
virtual FbxPeripheral* GetPeripheral ( ) [virtual]

Retrieve the current peripheral of the document.

Returns:
Current peripheral.

Reimplemented from FbxObject.

int UnloadContent ( )

Unload all the unloadable objects contained in the document using the currently set peripheral.

Errors that occurred during the operation can be inspected using the GetError() method.

Returns:
The number of objects that the document has been able to unload.
int LoadContent ( )

Load all the objects contained in the document with the data from the currently set peripheral.

Errors that occurred during the operation can be inspected using the GetError() method.

Returns:
The number of loaded objects.
int GetReferencingDocuments ( FbxArray< FbxDocument * > &  pReferencingDocuments ) const

Fills an array of pointers to documents that reference objects in this document.

Parameters:
pReferencingDocuments Array of pointers to documents.
Returns:
Number of documents that reference objects in this document.
int GetReferencingObjects ( const FbxDocument pFromDoc,
FbxArray< FbxObject * > &  pReferencingObjects 
) const

Fills an array of pointers to objects in a given document (pFromDoc) that reference objects in this document.

Parameters:
pFromDoc Pointer to the document containing referencing objects.
pReferencingObjects Array of pointers to referencing objects.
Returns:
Number of objects that reference objects in this document.
int GetReferencedDocuments ( FbxArray< FbxDocument * > &  pReferencedDocuments ) const

Fills an array of pointers to documents that are referenced by objects in this document.

Parameters:
pReferencedDocuments Array of pointers to documents.
Returns:
Number of documents that are referenced by objects in this document.
int GetReferencedObjects ( const FbxDocument pToDoc,
FbxArray< FbxObject * > &  pReferencedObjects 
) const

Fills an array of pointers to objects in a given document (pToDoc) that are referenced by objects in this document.

Parameters:
pToDoc Pointer to the document containing referenced objects.
pReferencedObjects Array of pointers to referenced objects.
Returns:
Number of objects that are referenced by objects in this document.
FbxString GetPathToRootDocument ( void  ) const

Gets the path string to the root document, if the current document is contained in another document.

Returns:
Path to the root document.
void GetDocumentPathToRootDocument ( FbxArray< FbxDocument * > &  pDocumentPath,
bool  pFirstCall = true 
) const

Gets the document path to the root document as an array of documents, if the current document is contained in another document.

Parameters:
pDocumentPath Array of FbxDocument to store the document path.
pFirstCall Recursive flag: always use pFirstCall = true.
bool IsARootDocument ( void  ) [inline]

Tells if this document is a root document.

Returns:
false if the current document is contained in another document, true otherwise.

Definition at line 229 of file fbxdocument.h.

{ return (NULL == GetDocument()); }
bool CreateAnimStack ( const char *  pName )

Adds a new animation stack object to this document.

In case of error, FbxDocument::GetLastErrorID() will return eTakeError.

Parameters:
pName Animation stack name.
Returns:
true if a new FbxAnimStack has been successfully created, false if an error occurred or if the specified name defines a FbxAnimStack that already exists in the document.
Examples:
ExportDocument/main.cxx.
bool RemoveAnimStack ( const char *  pName )

Destroy the animation stack object identified by pName from this document.

Parameters:
pName Name of the animation stack to be deleted.
Returns:
true if the FbxAnimStack has been destroyed and false otherwise.
void FillAnimStackNameArray ( FbxArray< FbxString * > &  pNameArray )

Fill a string array with all existing animation stack names.

The array of string is cleared before it is used

Parameters:
pNameArray An array of string objects.
bool SetTakeInfo ( const FbxTakeInfo pTakeInfo )

Set information about an animation stack.

Parameters:
pTakeInfo Animation stack information. Field FbxTakeInfo::mName specifies the targeted animation stack.
Returns:
true if animation stack is found with this name, and if information is set.
FbxTakeInfo* GetTakeInfo ( const FbxString pTakeName ) const

Get information about an animation stack.

Parameters:
pTakeName Name of the targeted animation stack.
Returns:
Animation stack information, or NULL if animation stack isn't found or has no information set for this document.
FbxError& GetError ( )

Retrieve error object for error inspection.

Returns:
Reference to error object.
EErrorCode GetLastErrorID ( ) const

Get last error code.

Returns:
Last error code.
const char* GetLastErrorString ( ) const

Get last error string.

Returns:
Textual description of the last error.
virtual FbxObject& Copy ( const FbxObject pObject ) [virtual]

Copy an object content into this object.

Parameters:
pObject The source object to copy data from.
Returns:
Returns the destination object being modified by the source.
Remarks:
This function replace the assignment operator (operator=). It will copy all property values and the name. Connections are NOT copied.

Reimplemented from FbxObject.

Reimplemented in FbxScene.

virtual void Construct ( const FbxDocument pFrom ) [protected, virtual]
virtual void Destruct ( bool  pRecursive,
bool  pDependents 
) [protected, virtual]

Reimplemented from FbxObject.

Reimplemented in FbxLibrary.

bool ConstructProperties ( bool  pForceSet ) [protected, virtual]
virtual bool ConnecNotify ( const FbxConnectEvent pEvent ) [protected, virtual]
virtual void SetDocument ( FbxDocument pDocument ) [protected, virtual]
void ConnectVideos ( )
bool FindTakeName ( const FbxString pTakeName ) [protected]

Friends And Related Function Documentation

friend class FbxLayerContainer [friend]

Reimplemented in FbxScene.

Definition at line 365 of file fbxdocument.h.

friend class FbxNodeFinderDuplicateName [friend]

Reimplemented in FbxScene.

Definition at line 366 of file fbxdocument.h.


Member Data Documentation

Definition at line 55 of file fbxdocument.h.

Holds the name of the FbxAnimStack that the application uses for animation in this document.

Definition at line 239 of file fbxdocument.h.

FbxManager* mSdkManager [protected]

Definition at line 357 of file fbxdocument.h.

FbxPeripheral* mPeripheral [protected]

Definition at line 358 of file fbxdocument.h.

Definition at line 359 of file fbxdocument.h.

FbxError mError [protected]

Definition at line 360 of file fbxdocument.h.

Definition at line 361 of file fbxdocument.h.


The documentation for this class was generated from the following file:

FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument
FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument FbxDocument