This reference page is linked to from the following overview topics: Supported Scene Elements, FBX Node Attributes, Lights, Cameras, List of Python Fbx classes.
This node attribute contains the properties of a marker.
A FbxMarker can represent a motion capture marker or a HIK IK/FK effector.
Definition at line 29 of file fbxmarker.h.
#include <fbxmarker.h>

Public Types |
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| enum | EType { eStandard, eOptical, eEffectorFK, eEffectorIK } |
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Marker types. More... |
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| enum | ELook
{ eCube, eHardCross, eLightCross, eSphere, eCapsule, eBox, eBone, eCircle, eSquare, eStick, eNone } |
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Marker look. More... |
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Public Member Functions |
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| virtual FbxNodeAttribute::EType | GetAttributeType () const |
| Return the type of node attribute which is
EType::eMarker. |
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| void | Reset () |
| Reset the marker to default values. |
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| void | SetType (EType pType) |
| Set marker type. |
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| EType | GetType () const |
| Get marker type. |
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Default Animation Values |
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| This set of functions
provides direct access to default animation values specific to a
marker.The default animation values are found in the default take
node of the associated node. Hence, these functions only work if
the marker has been associated with a node. |
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| double | GetDefaultOcclusion () const |
| Get default occlusion. |
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| void | SetDefaultOcclusion (double pOcclusion) |
| Set default occlusion. |
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| double | GetDefaultIKReachTranslation () const |
| Get default IK reach translation. |
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| void | SetDefaultIKReachTranslation (double pIKReachTranslation) |
| Set default IK reach translation. |
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| double | GetDefaultIKReachRotation () const |
| Get default IK reach rotation. |
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| void | SetDefaultIKReachRotation (double pIKReachRotation) |
| Set default IK reach rotation. |
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Obsolete functions |
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| FbxColor & | GetDefaultColor (FbxColor &pColor) const |
| Get default color. |
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| void | SetDefaultColor (FbxColor &pColor) |
| Set default color. |
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Property Names |
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| static const char * | sLook |
| static const char * | sDrawLink |
| static const char * | sSize |
| static const char * | sShowLabel |
| static const char * | sIKPivot |
Property Default Values |
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| static const ELook | sDefaultLook |
| static const FbxBool | sDefaultDrawLink |
| static const FbxDouble | sDefaultSize |
| static const FbxBool | sDefaultShowLabel |
| static const FbxDouble3 | sDefaultIKPivot |
| FbxPropertyT< ELook > | Look |
| This property handles the marker's look.
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| FbxPropertyT< FbxBool > | DrawLink |
| This property handles the marker's link
visibility. |
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| FbxPropertyT< FbxDouble > | Size |
| This property handles the marker's size.
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| FbxPropertyT< FbxBool > | ShowLabel |
| This property handles the marker's label
visibility. |
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| FbxPropertyT< FbxDouble3 > | IKPivot |
| This property handles the marker's pivot
position. |
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| EType | mType |
| FbxProperty | dynProp |
| FbxProperty * | GetOcclusion () |
| This method grants access to the occlusion
property. |
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| FbxProperty * | GetIKReachTranslation () |
| This method grants access to the
IKReachTranslation property. |
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| FbxProperty * | GetIKReachRotation () |
| This method grants access to the
IKReachRotation property. |
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| virtual FbxObject & | Copy (const FbxObject &pObject) |
| Copy an object content into this object.
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| FbxMarker (FbxManager &pManager, char const *pName) | |
| virtual void | Construct (const FbxMarker *pFrom) |
| virtual bool | ConstructProperties (bool pForceSet) |
| void | Reset (bool pResetProperties) |
| virtual const char * | GetTypeName () const |
| Used to retrieve the KProperty list from an
attribute. |
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| virtual FbxStringList | GetTypeFlags () const |
| enum EType |
Marker types.
Reimplemented from FbxNodeAttribute.
Definition at line 46 of file fbxmarker.h.
{
eStandard,
eOptical,
eEffectorFK,
eEffectorIK
};
| enum ELook |
Marker look.
Definition at line 77 of file fbxmarker.h.
| FbxMarker | ( | FbxManager & | pManager, |
| char const * | pName | ||
| ) | [protected] |
| virtual FbxNodeAttribute::EType GetAttributeType | ( | ) | const [virtual] |
Return the type of node attribute which is EType::eMarker.
Reimplemented from FbxNodeAttribute.
| void Reset | ( | ) |
Reset the marker to default values.
| void SetType | ( | EType | pType | ) |
| EType GetType | ( | ) | const |
| double GetDefaultOcclusion | ( | ) | const |
Get default occlusion.
| void SetDefaultOcclusion | ( | double | pOcclusion | ) |
Set default occlusion.
| pOcclusion | 0.0 if optical marker animation is valid by default, 1.0 if it is occluded by default. |
| double GetDefaultIKReachTranslation | ( | ) | const |
Get default IK reach translation.
| void SetDefaultIKReachTranslation | ( | double | pIKReachTranslation | ) |
Set default IK reach translation.
| pIKReachTranslation | A value between 0.0 and 100.0, 100.0 means complete IK reach. |
| double GetDefaultIKReachRotation | ( | ) | const |
Get default IK reach rotation.
| void SetDefaultIKReachRotation | ( | double | pIKReachRotation | ) |
Set default IK reach rotation.
| pIKReachRotation | A value between 0.0 and 100.0, 100.0 means complete IK reach. |
Get default color.
| pColor | Filled with appropriate data |
| void SetDefaultColor | ( | FbxColor & | pColor | ) |
Set default color.
| pColor | The marker color to be set. |
| FbxProperty* GetOcclusion | ( | ) |
This method grants access to the occlusion property.
| FbxProperty* GetIKReachTranslation | ( | ) |
This method grants access to the IKReachTranslation property.
| FbxProperty* GetIKReachRotation | ( | ) |
This method grants access to the IKReachRotation property.
Copy an object content into this object.
| pObject | The source object to copy data from. |
Reimplemented from FbxObject.
| virtual void Construct | ( | const FbxMarker * | pFrom | ) | [protected, virtual] |
| virtual bool ConstructProperties | ( | bool | pForceSet | ) | [protected, virtual] |
Reimplemented from FbxNodeAttribute.
| void Reset | ( | bool | pResetProperties | ) | [protected] |
| virtual const char* GetTypeName | ( | ) | const [protected, virtual] |
Used to retrieve the KProperty list from an attribute.
Reimplemented from FbxObject.
| virtual FbxStringList GetTypeFlags | ( | ) | const [protected, virtual] |
Reimplemented from FbxObject.
const char* sLook
[static] |
Definition at line 163 of file fbxmarker.h.
const char* sDrawLink
[static] |
Definition at line 164 of file fbxmarker.h.
const char* sSize
[static] |
Definition at line 165 of file fbxmarker.h.
const char* sShowLabel
[static] |
Definition at line 166 of file fbxmarker.h.
const char* sIKPivot
[static] |
Definition at line 167 of file fbxmarker.h.
const ELook
sDefaultLook
[static] |
Definition at line 172 of file fbxmarker.h.
const FbxBool
sDefaultDrawLink
[static] |
Definition at line 173 of file fbxmarker.h.
const FbxDouble
sDefaultSize
[static] |
Definition at line 174 of file fbxmarker.h.
const FbxBool
sDefaultShowLabel
[static] |
Definition at line 175 of file fbxmarker.h.
const FbxDouble3 sDefaultIKPivot
[static] |
Definition at line 176 of file fbxmarker.h.
This property handles the marker's look.
To access this property do: Look.Get(). To set this property do: Look.Set(ELook).
Default value is eCube
Definition at line 191 of file fbxmarker.h.
This property handles the marker's link visibility.
To access this property do: DrawLink.Get(). To set this property do: DrawLink.Set(FbxBool).
Default value is false
Definition at line 200 of file fbxmarker.h.
This property handles the marker's size.
To access this property do: Size.Get(). To set this property do: Size.Set(FbxDouble).
Default value is 100
Definition at line 209 of file fbxmarker.h.
This property handles the marker's label visibility.
To access this property do: ShowLabel.Get(). To set this property do: ShowLabel.Set(FbxBool).
Default value is false
Definition at line 218 of file fbxmarker.h.
This property handles the marker's pivot position.
To access this property do: IKPivot.Get(). To set this property do: IKPivot.Set(FbxDouble3).
Default value is (0., 0., 0.)
Definition at line 227 of file fbxmarker.h.
Definition at line 275 of file fbxmarker.h.
FbxProperty dynProp
[protected] |
Definition at line 277 of file fbxmarker.h.