This reference page is linked to from the following overview topics: Meshes, Materials and Textures, Materials, List of Python Fbx classes.
This class contains settings for Phong Materials.
ExportDocument/main.cxx, ExportScene02/main.cxx, ExportScene03/main.cxx, ImportScene/DisplayMaterial.cxx, Instances/main.cxx, Layers/main.cxx, and ProceduralTexture/main.cxx.
Definition at line 27 of file fbxsurfacephong.h.
#include <fbxsurfacephong.h>

Protected Member Functions |
|
| FbxSurfacePhong (FbxManager &pManager, char const *pName) | |
| virtual bool | ConstructProperties (bool pForceSet) |
| void | Init () |
Material properties |
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| FbxPropertyT< FbxDouble3 > | Specular |
| Specular property. |
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| FbxPropertyT< FbxDouble > | SpecularFactor |
| Specular factor property. |
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| FbxPropertyT< FbxDouble > | Shininess |
| Shininess property. |
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| FbxPropertyT< FbxDouble3 > | Reflection |
| Reflection color property. |
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| FbxPropertyT< FbxDouble > | ReflectionFactor |
| Reflection factor property. |
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Default property values |
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| static const FbxDouble3 | sSpecularDefault |
| static const FbxDouble | sSpecularFactorDefault |
| static const FbxDouble | sShininessDefault |
| static const FbxDouble3 | sReflectionDefault |
| static const FbxDouble | sReflectionFactorDefault |
| FbxSurfacePhong | ( | FbxManager & | pManager, |
| char const * | pName | ||
| ) | [protected] |
| virtual bool ConstructProperties | ( | bool | pForceSet | ) | [protected, virtual] |
Reimplemented from FbxSurfaceLambert.
| void Init | ( | ) | [protected] |
Reimplemented from FbxSurfaceLambert.
Specular property.
Definition at line 37 of file fbxsurfacephong.h.
Specular factor property.
This factor is used to attenuate the specular color.
Definition at line 42 of file fbxsurfacephong.h.
Shininess property.
This property controls the aspect of the shiny spot. It is the specular exponent in the Phong illumination model.
Definition at line 48 of file fbxsurfacephong.h.
Reflection color property.
This property is used to implement reflection mapping.
Definition at line 53 of file fbxsurfacephong.h.
Reflection factor property.
This property is used to attenuate the reflection color.
Definition at line 58 of file fbxsurfacephong.h.
const FbxDouble3
sSpecularDefault [static] |
Definition at line 70 of file fbxsurfacephong.h.
const FbxDouble
sSpecularFactorDefault
[static] |
Definition at line 71 of file fbxsurfacephong.h.
const FbxDouble
sShininessDefault
[static] |
Definition at line 73 of file fbxsurfacephong.h.
const FbxDouble3
sReflectionDefault [static] |
Definition at line 75 of file fbxsurfacephong.h.
const FbxDouble
sReflectionFactorDefault
[static] |
Definition at line 76 of file fbxsurfacephong.h.