fbxcameraswitcher.h

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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2012 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_GEOMETRY_CAMERA_SWITCHER_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_CAMERA_SWITCHER_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/core/base/fbxarray.h>
00019 #include <fbxsdk/scene/geometry/fbxnodeattribute.h>
00020 
00021 #include <fbxsdk/fbxsdk_nsbegin.h>
00022 
00023     class FbxManager;
00024 
00034     class FBXSDK_DLL FbxCameraSwitcher : public FbxNodeAttribute
00035     {
00036         FBXSDK_OBJECT_DECLARE(FbxCameraSwitcher,FbxNodeAttribute);
00037 
00038         public:
00047             FbxPropertyT<FbxInt>        CameraIndex;
00049 
00051         virtual FbxNodeAttribute::EType GetAttributeType() const;
00052 
00063 
00068             int GetDefaultCameraIndex() const;
00069 
00076             void SetDefaultCameraIndex(int pIndex);
00077 
00079 
00080 
00082     //
00083     //  WARNING!
00084     //
00085     //  Anything beyond these lines may not be documented accurately and is
00086     //  subject to change without notice.
00087     //
00089     #ifndef DOXYGEN_SHOULD_SKIP_THIS
00090 
00091         virtual FbxObject& Copy(const FbxObject& pObject);
00092 
00093     protected:
00094         FbxCameraSwitcher(FbxManager& pManager, char const* pName);
00095         virtual void Destruct(bool pRecursive, bool pDependents);
00096 
00097         virtual bool ConstructProperties(bool pForceSet);
00098 
00099     public:
00100         void AddCameraName(char* pCameraName);
00101         char* GetCameraName(FbxUInt pIndex) const;
00102         FbxUInt GetCameraNameCount() const;
00103         void ClearCameraNames();
00104 
00105     protected:
00106         FbxArray<FbxString*> mCameraNameList;
00107 
00108     #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
00109     };
00110 
00111 #include <fbxsdk/fbxsdk_nsend.h>
00112 
00113 #endif /* _FBXSDK_SCENE_GEOMETRY_CAMERA_SWITCHER_H_ */