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00013 #ifndef _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
00014 #define _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
00015
00016
00017
00018 #include <map>
00019 #include "fbxcolladaelement.h"
00020
00021 #include <fbxsdk/fbxsdk_nsbegin.h>
00022
00023 FBX_COLLADA_NAMESPACE_OPEN
00024
00025
00026
00029 class AnimationElement : public ElementBase
00030 {
00031 public:
00032 typedef ElementBase base_type;
00033
00034 AnimationElement();
00035 virtual ~AnimationElement();
00036
00040 int GetChannelCount() const;
00041
00045 void FromCOLLADA(xmlNode * pElement, const std::map< FbxString, xmlNode* > & pSourceElements);
00046
00052 void FromFBX(const FbxAnimCurve * pCurve, double pUnitConversion = 1.0);
00053
00059 void ToFBX(FbxAnimCurve * pFBXCurve, int pChannelIndex,
00060 double pUnitConversion = 1.0) const;
00061
00066 void ToFBX(FbxNode * pFBXNode, FbxAnimLayer * pAnimLayer,
00067 double pUnitConversion = 1.0) const;
00068
00074 void ToCOLLADA(xmlNode * pAnimationLibrary, const char * pNodeID,
00075 const char * pAttributeSID);
00076
00077 private:
00078 int mKeyCount;
00079 double * mInputArray;
00080 double * mOutputArray;
00081 int mOutputStride;
00082 FbxString * mInterpolationArray;
00083 int mInterpolationStride;
00084 double * mInTangentArray;
00085 int mInTangentStride;
00086 double * mOutTangentArray;
00087 int mOutTangentStride;
00088 };
00089
00090 FBX_COLLADA_NAMESPACE_CLOSE
00091
00092 #include <fbxsdk/fbxsdk_nsend.h>
00093
00094 #endif