#include
<fbxsdk/fbxsdk_def.h>#include <fbxsdk/scene/fbxgroupname.h>#include
<fbxsdk/scene/shading/fbxtexture.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Go to the source code of this file.
Classes |
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| class | FbxLayeredTexture |
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FbxLayeredTexture is a combination of multiple
textures(FbxTexture) blended sequentially. More... |
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| struct | FbxLayeredTexture::InputData |
Functions |
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| EFbxType | FbxTypeOf (const FbxLayeredTexture::EBlendMode &) |
Definition in file fbxlayeredtexture.h.
| EFbxType FbxTypeOf | ( | const FbxLayeredTexture::EBlendMode & | ) | [inline] |