fbxmesh.h File Reference

#include <fbxsdk/fbxsdk_def.h>
#include <fbxsdk/scene/geometry/fbxgeometry.h>
#include <fbxsdk/core/math/fbxvector4.h>
#include <fbxsdk/core/math/fbxvector2.h>
#include <fbxsdk/core/base/fbxarray.h>
#include <fbxsdk/fbxsdk_nsbegin.h>
#include <fbxsdk/fbxsdk_nsend.h>

Go to the source code of this file.

Classes

class   FbxMesh
  A mesh is a geometry made of polygons. More...
class   FbxMesh::DuplicateVertex
  Internal structure used to keep the duplicate vertex information. More...
class   FbxMesh::VertexNormalInfo
  Internal structure used to compute the normals on a mesh. More...
struct   FbxMesh::ComponentMap
  Internal structure used to keep the mapping information between edges and polygons. More...
struct   FbxMesh::SplitEdgeData
struct   FbxMesh::PolygonDef
struct   FbxMesh::PolygonIndexDef
struct   FbxMesh::V2PVMap
struct   FbxMesh::EdgeLookupDef

Detailed Description

Definition in file fbxmesh.h.