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00013 #ifndef _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
00015
00016 #include <fbxsdk/fbxsdk_def.h>
00017
00018 #include <fbxsdk/core/base/fbxarray.h>
00019 #include <fbxsdk/core/base/fbxstringlist.h>
00020 #include <fbxsdk/core/fbxobject.h>
00021
00022 #include <fbxsdk/fbxsdk_nsbegin.h>
00023
00024 class FbxNode;
00025 class FbxManager;
00026
00032 class FBXSDK_DLL FbxNodeAttribute : public FbxObject
00033 {
00034 FBXSDK_OBJECT_DECLARE(FbxNodeAttribute, FbxObject);
00035
00036 public:
00038 static const char* sColor;
00039
00041 static const FbxDouble3 sDefaultColor;
00042
00047 FbxPropertyT<FbxDouble3> Color;
00048
00073 enum EType
00074 {
00075 eUnknown,
00076 eNull,
00077 eMarker,
00078 eSkeleton,
00079 eMesh,
00080 eNurbs,
00081 ePatch,
00082 eCamera,
00083 eCameraStereo,
00084 eCameraSwitcher,
00085 eLight,
00086 eOpticalReference,
00087 eOpticalMarker,
00088 eNurbsCurve,
00089 eTrimNurbsSurface,
00090 eBoundary,
00091 eNurbsSurface,
00092 eShape,
00093 eLODGroup,
00094 eSubDiv,
00095 eCachedEffect,
00096 eLine
00097 };
00098
00102 virtual FbxNodeAttribute::EType GetAttributeType() const;
00103
00107 int GetNodeCount() const;
00108
00113 FbxNode* GetNode(int pIndex=0) const;
00114
00116
00117
00118
00119
00120
00121
00123 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00124 protected:
00125 FbxNodeAttribute(FbxManager& pManager, char const* pName);
00126 virtual bool ConstructProperties(bool pForceSet);
00127
00128 friend class FbxNode;
00129 friend class FbxScene;
00130 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
00131 };
00132
00133 #include <fbxsdk/fbxsdk_nsend.h>
00134
00135 #endif