fbxprocessor.h

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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2012 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_UTILS_PROCESSOR_H_
00014 #define _FBXSDK_UTILS_PROCESSOR_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/fbxcollection.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00025 class FBXSDK_DLL FbxProcessor : public FbxObject
00026 {
00027     FBXSDK_OBJECT_DECLARE(FbxProcessor,FbxObject);
00028 
00029 public:
00037         bool                    ProcessCollection(FbxCollection *pCollection=0);
00038 
00042         bool                    ProcessObject    (FbxObject *pCollection=0);
00044 
00046 //  WARNING!
00047 //  Anything beyond these lines may not be documented accurately and is 
00048 //  subject to change without notice.
00050 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00051 protected:
00052     FbxProcessor(FbxManager& pManager, char const* pName);
00053 
00054     virtual bool                internal_ProcessCollectionBegin (FbxCollection *pCollection);
00055     virtual bool                internal_ProcessCollectionEnd   (FbxCollection *pCollection);
00056     virtual bool                internal_ProcessObject          (FbxObject*  pObject);
00057     virtual bool                internal_ProcessCollection      (FbxCollection* pCollection);
00058 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS 
00059 };
00060 
00061 #include <fbxsdk/fbxsdk_nsend.h>
00062 
00063 #endif /* _FBXSDK_UTILS_PROCESSOR_H_ */