#include
<fbxsdk/fbxsdk_def.h>#include <fbxsdk/core/base/fbxpair.h>#include
<fbxsdk/core/base/fbxdynamicarray.h>#include <fbxsdk/core/base/fbxhashmap.h>#include <fbxsdk/core/fbxxref.h>#include
<fbxsdk/scene/shading/fbxbindingtable.h>#include <fbxsdk/utils/fbxprocessor.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Go to the source code of this file.
Classes |
|
| class | FbxProcessorShaderDependency |
| Crawls CgFx and HLSL shader files, copies
them, and all dependent shader files into the location specified by
RootProcessPath. More... |
|
| class | FbxProcessorShaderDependency::StringHash |
| class | FbxProcessorShaderDependency::FileDeleter |
| struct | FbxProcessorShaderDependency::FilePathData |
| struct | FbxProcessorShaderDependency::Dependency |
Definition in file fbxprocessorshaderdependency.h.