fbxshape.h

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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2012 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_GEOMETRY_SHAPE_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_SHAPE_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/geometry/fbxgeometrybase.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00022 class FbxManager;
00023 class FbxBlendShapeChannel;
00024 class FbxGeometry;
00025 
00033 class FBXSDK_DLL FbxShape : public FbxGeometryBase
00034 {
00035     FBXSDK_OBJECT_DECLARE(FbxShape,FbxGeometryBase);
00036 
00037 public:
00042     bool SetBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel);
00043 
00047     FbxBlendShapeChannel* GetBlendShapeChannel() const;
00048 
00058     FbxGeometry* GetBaseGeometry();
00059 
00064     int GetControlPointIndicesCount() const;
00065 
00070     int* GetControlPointIndices() const;
00071 
00072 
00076     void SetControlPointIndicesCount(int pCount);
00077 
00081     void AddControlPointIndex(int pIndex);
00082 
00088     void Reset();
00089 
00091 //
00092 //  WARNING!
00093 //
00094 //    Anything beyond these lines may not be documented accurately and is 
00095 //     subject to change without notice.
00096 //
00098 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00099 public:
00100     virtual FbxObject& Copy(const FbxObject& pObject);
00101 
00102 protected:
00108     virtual FbxNodeAttribute::EType GetAttributeType() const;
00109     
00110     virtual FbxStringList GetTypeFlags() const;
00111 
00112     FbxShape(FbxManager& pManager, char const* pName);
00113     virtual bool ConstructProperties( bool pForceSet );
00114 
00115     FbxArray<int>    mControlPointIndices;
00116 
00117     friend class FbxGeometry;
00118 #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
00119 };
00120 
00121 #include <fbxsdk/fbxsdk_nsend.h>
00122 
00123 #endif /* _FBXSDK_SCENE_GEOMETRY_SHAPE_H_ */