FbxMesh::ComponentMap Struct Reference


Detailed Description

Internal structure used to keep the mapping information between edges and polygons.

Definition at line 592 of file fbxmesh.h.

#include <fbxmesh.h>

List of all members.

Public Member Functions

int  GetDataCount (int pIndex)
int  GetData (int pIndex, int pSubIndex)
int  GetComponentCount ()

Public Attributes

FbxArray< int >  mData
  The array to store data.
FbxArray< int >  mOffsets
  The array to store the offsets of the data in mData.

Member Function Documentation

int GetDataCount ( int  pIndex ) [inline]

Definition at line 597 of file fbxmesh.h.

{ return mOffsets[pIndex + 1] - mOffsets[pIndex]; }
int GetData ( int  pIndex,
int  pSubIndex 
) [inline]

Definition at line 598 of file fbxmesh.h.

{ return mData[ mOffsets[pIndex] + pSubIndex ]; }
int GetComponentCount ( ) [inline]

Definition at line 599 of file fbxmesh.h.

{ return mOffsets.GetCount() - 1; }

Member Data Documentation

The array to store data.

Definition at line 594 of file fbxmesh.h.

The array to store the offsets of the data in mData.

Definition at line 595 of file fbxmesh.h.


The documentation for this struct was generated from the following file: