Internal structure used to keep the mapping information between edges and polygons.
#include <fbxmesh.h>
Public Member Functions |
|
| int | GetDataCount (int pIndex) |
| int | GetData (int pIndex, int pSubIndex) |
| int | GetComponentCount () |
Public Attributes |
|
| FbxArray< int > | mData |
| The array to store data. |
|
| FbxArray< int > | mOffsets |
| The array to store the offsets of the data
in mData. |
|
| int GetDataCount | ( | int | pIndex | ) | [inline] |
| int GetData | ( | int | pIndex, |
| int | pSubIndex | ||
| ) | [inline] |
| int GetComponentCount | ( | ) | [inline] |
The array to store the offsets of the data in mData.