Animation data structures

 
 
 

To create animation in an FBX scene, you must use several closely related FBX classes: FbxAnimStack, FbxAnimLayer, FbxAnimCurve, FbxAnimCurveNode, and FbxAnimCurveKey.

Note

Before FBX SDK 2011, the data structures for animation were the take node (or take), the take node container, take info, among others.