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# fbxlayerentryview.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
    00014 #define _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/shading/fbxentryview.h>
    00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
    00020 #include <fbxsdk/scene/geometry/fbxlayer.h>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00024 class FbxLayerContainer;
    00025
    00033 class FBXSDK_DLL FbxLayerEntryView : public FbxEntryView
    00034 {
    00035 public:
    00036
    00040     static const char* sEntryType;
    00041
    00047     FbxLayerEntryView(FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
    00048
    00050     virtual ~FbxLayerEntryView();
    00051
    00057     void SetLayerElement( int pLayerIndex, FbxLayerElement::EType pType, bool pUVSet );
    00058
    00064     void GetLayerElement( int &pLayerIndex, FbxLayerElement::EType& pType, bool& pUVSet ) const;
    00065
    00070     FbxLayerElement* GetLayerElement( FbxLayerContainer* pContainer ) const;
    00071
    00076     virtual const char* EntryType() const;
    00077
    00078 /*****************************************************************************************************************************
    00079 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00080 *****************************************************************************************************************************/
    00081 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00082 protected:
    00083     static const char* sDelimiter;
    00084 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00085 };
    00086
    00087 #include <fbxsdk/fbxsdk_nsend.h>
    00088
    00089 #endif /* _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_ */