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# fbxgroupname.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GROUP_NAME_H_
    00014 #define _FBXSDK_SCENE_GROUP_NAME_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/fbxsdk_nsbegin.h>
    00019
    00020 #define MODEL_PREFIX                    "Model::"
    00021 #define MATERIAL_PREFIX                 "Material::"
    00022 #define POSE_PREFIX                     "Pose::"
    00023 #define DEFORMER_PREFIX                 "Deformer::"
    00024 #define CONTAINER_PREFIX                "Container::"
    00025 #define SUBDEFORMER_PREFIX              "SubDeformer::"
    00026 #define CONSTRAINT_PREFIX               "Constraint::"
    00027 #define CONTROLSET_PLUG_PREFIX          "ControlSetPlug::"
    00028 #define VIDEO_PREFIX                    "Video::"
    00029 #define TEXTURE_PREFIX                  "Texture::"
    00030 #define THUMBNAIL_PREFIX                "Thumbnail::"
    00031 #define MARKER_SET_PREFIX               "MarkerSet::"
    00032 #define CONSTRAINT_PREFIX               "Constraint::"
    00033 #define GEOMETRY_PREFIX                 "Geometry::"
    00034 #define GEOMETRY_WEIGHTED_MAP_PREFIX    "GeometryWeightedMap::"
    00035 #define SCENE_PREFIX                    "Scene::"
    00036 #define CACHE_PREFIX                    "Cache::"
    00037 #define IMPLEMENTATION_PREFIX           "Implementation::"
    00038 #define BINDINGTABLE_PREFIX             "BindingTable::"
    00039 #define BINDINGOPERATOR_PREFIX          "BindingOperator::"
    00040 #define LAYERED_TEXTURE_PREFIX          "LayeredTexture::"
    00041 #define PROCEDURAL_TEXTURE_PREFIX       "ProceduralTexture::"
    00042 #define DOCUMENT_PREFIX                 "Document::"
    00043 #define COLLECTION_PREFIX               "Collection::"
    00044 #define COLLECTION_EXCLUSIVE_PREFIX     "CollectionExclusive::"
    00045 #define NODE_ATTRIBUTE_PREFIX           "NodeAttribute::"
    00046 #define ENVIRONMENT_PREFIX              "KFbxEnvironment::"
    00047 #define OBJECTMETADATA_PREFIX           "ObjectMetaData::"
    00048 #define EXPOSURECONTROL_PREFIX          "ExposureControl::"
    00049
    00050 #define ANIM_STACK_PREFIX               "AnimStack::"
    00051 #define ANIM_LAYER_PREFIX               "AnimLayer::"
    00052 #define ANIM_CURVENODE_PREFIX           "AnimCurveNode::"
    00053 #define ANIM_CURVE_PREFIX               "AnimCurve::"
    00054 #define ANIM_EVAL_PREFIX                "AnimEvaluator::"
    00055
    00056 #define SELECTION_SET_PREFIX            "SelectionSet::"
    00057 #define SELECTION_SET_NODE_PREFIX       "SelectionNode::"
    00058 #define DISPLAY_LAYER_PREFIX            "DisplayLayer::"
    00059
    00060 #define SCENEREFERENCE_PREFIX           "SceneReference::"
    00061
    00062 // Protein 2.0
    00063 #define ADSK_ENVIRONMENT_PREFIX         "ADSKEnvironmentDefinition::"
    00064 #define ADSK_LIGHT_PREFIX               "ADSKLightDefinition::"
    00065 #define ADSK_PROCEDURALGEOMETRY_PREFIX  "ADSKProceduralGeometryDefinition::"
    00066 #define ADSK_SURFACEMATERIAL_PREFIX     "ADSKSurfaceMaterialDefinition::"
    00067 #define ADSK_TEXTURE_PREFIX             "ADSKTextureDefinition::"
    00068 #define ADSK_SWATCHSCENE_PREFIX         "ADSKSwatchSceneDefinition::"
    00069
    00070 #include <fbxsdk/fbxsdk_nsend.h>
    00071
    00072 #endif /* _FBXSDK_SCENE_GROUP_NAME_H_ */