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# fbxconstraintrotation.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_
    00014 #define _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/constraint/fbxconstraint.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00026 class FBXSDK_DLL FbxConstraintRotation : public FbxConstraint
    00027 {
    00028     FBXSDK_OBJECT_DECLARE(FbxConstraintRotation, FbxConstraint);
    00029
    00030 public:
    00038             FbxPropertyT<FbxBool>       AffectX;
    00042             FbxPropertyT<FbxBool>       AffectY;
    00043
    00047             FbxPropertyT<FbxBool>       AffectZ;
    00048
    00052             FbxPropertyT<FbxDouble3>    Rotation;
    00053
    00056             FbxPropertyT<FbxReference> ConstraintSources;
    00057
    00060             FbxPropertyT<FbxReference> ConstrainedObject;
    00062
    00067     void AddConstraintSource(FbxObject* pObject, double pWeight = 100);
    00068
    00072     int GetConstraintSourceCount() const;
    00073
    00078     FbxObject* GetConstraintSource(int pIndex) const;
    00079
    00083     void SetConstrainedObject(FbxObject* pObject);
    00084
    00088     FbxObject* GetConstrainedObject() const;
    00089
    00090 /*****************************************************************************************************************************
    00091 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00092 *****************************************************************************************************************************/
    00093 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00094 protected:
    00095     virtual void ConstructProperties(bool pForceSet);
    00096     virtual EType GetConstraintType() const;
    00097 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00098 };
    00099
    00100 #include <fbxsdk/fbxsdk_nsend.h>
    00101
    00102 #endif /* _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_ */