- Main Page
- Classes
- Files
- Directories

- File List
- File Members

# fbxnodeattribute.h

Go to the documentation of this file.

    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
    00014 #define _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/core/fbxobject.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00022 class FbxNode;
    00023
    00029 class FBXSDK_DLL FbxNodeAttribute : public FbxObject
    00030 {
    00031     FBXSDK_OBJECT_DECLARE(FbxNodeAttribute, FbxObject);
    00032
    00033 public:
    00035     static const char* sColor;
    00036
    00038     static const FbxDouble3 sDefaultColor;
    00039
    00044     FbxPropertyT<FbxDouble3> Color;
    00045
    00070     enum EType
    00071     {
    00072         eUnknown,
    00073         eNull,
    00074         eMarker,
    00075         eSkeleton,
    00076         eMesh,
    00077         eNurbs,
    00078         ePatch,
    00079         eCamera,
    00080         eCameraStereo,
    00081         eCameraSwitcher,
    00082         eLight,
    00083         eOpticalReference,
    00084         eOpticalMarker,
    00085         eNurbsCurve,
    00086         eTrimNurbsSurface,
    00087         eBoundary,
    00088         eNurbsSurface,
    00089         eShape,
    00090         eLODGroup,
    00091         eSubDiv,
    00092         eCachedEffect,
    00093         eLine
    00094     };
    00095
    00099     virtual FbxNodeAttribute::EType GetAttributeType() const;
    00100
    00104     int GetNodeCount() const;
    00105
    00110     FbxNode* GetNode(int pIndex=0) const;
    00111
    00112 /*****************************************************************************************************************************
    00113 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00114 *****************************************************************************************************************************/
    00115 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00116 protected:
    00117     virtual void ConstructProperties(bool pForceSet);
    00118 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00119 };
    00120
    00121 #include <fbxsdk/fbxsdk_nsend.h>
    00122
    00123 #endif /* _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_ */