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# FbxMesh::V2PVMap Struct Reference

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## Detailed Description

Definition at line 746 of file fbxmesh.h.

`#include <fbxmesh.h>`

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## Public Attributes
PolygonIndexDef * | mV2PV
int * | mV2PVOffset
int * | mV2PVCount
int * | mPVEdge
bool | mValid
FbxArray< int > | mV2Edge

## Member Data Documentation

PolygonIndexDef* mV2PV

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Definition at line 748 of file fbxmesh.h.

int* mV2PVOffset

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Definition at line 749 of file fbxmesh.h.

int* mV2PVCount

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Definition at line 750 of file fbxmesh.h.

int* mPVEdge

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Definition at line 751 of file fbxmesh.h.

bool mValid

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Definition at line 752 of file fbxmesh.h.

FbxArray<int> mV2Edge

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Definition at line 756 of file fbxmesh.h.

The documentation for this struct was generated from the following file:

- fbxsdk/scene/geometry/fbxmesh.h