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# FbxNode::Pivots Class Reference

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## Detailed Description

Definition at line 2149 of file fbxnode.h.

`#include <fbxnode.h>`

List of all members.

## Public Member Functions
| Pivots ()
| ~Pivots ()
Pivot & | Get (int id)
| MACRO_PIVOT_VECTOR_FCTS (RotationOffset, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (RotationPivot, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (PreRotation, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (PostRotation, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (ScalingOffset, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (ScalingPivot, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (GeometricTranslation, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (GeometricRotation, Pivot::sZeroVector)
| MACRO_PIVOT_VECTOR_FCTS (GeometricScaling, Pivot::sOneVector)
| MACRO_PIVOT_BOOL_FCTS (RotationSpaceForLimitOnly)
EFbxQuatInterpMode | GetQuaternionInterpolate (int id) const
void | SetQuaternionInterpolate (int id, EFbxQuatInterpMode pV)
EFbxRotationOrder | GetRotationOrder (int id) const
void | SetRotationOrder (int id, EFbxRotationOrder pROrder)
FbxNode::EPivotState | GetPivotState (int id) const
void | SetPivotState (int id, FbxNode::EPivotState pVal)
void | Reset ()

## Constructor & Destructor Documentation

Pivots | ( |  | ) | `[inline]`

Definition at line 2152 of file fbxnode.h.

            {
                for( int i = 0; i < 2; i++ )
                {
                    mIsDefault[i] = true;
                    mPivotState[i] = FbxNode::ePivotReference;
                    mPivot[i] = NULL;
                }
            }

~Pivots | ( |  | ) | `[inline]`

Definition at line 2162 of file fbxnode.h.

            {
                FbxDelete(mPivot[0]);
                FbxDelete(mPivot[1]);
            }

## Member Function Documentation

Pivot& Get | ( | int | id | ) | `[inline]`

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Definition at line 2168 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                if (mPivot[id] == NULL && mIsDefault[id])
                {
                    smDefaultPivot.SetPivotState(mPivotState[id]);
                    return smDefaultPivot;
                }

                if (!mPivot[id])
                    mPivot[id] = FbxNew< Pivot >();

                FBX_ASSERT(mPivot[id] != NULL);
                if (mPivot[id])
                    mPivot[id]->SetPivotState(mPivotState[id]);

                return *mPivot[id];
            }

MACRO_PIVOT_VECTOR_FCTS | ( | RotationOffset | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | RotationPivot | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | PreRotation | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | PostRotation | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | ScalingOffset | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | ScalingPivot | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | GeometricTranslation | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | GeometricRotation | ,
|  | Pivot::sZeroVector |
| ) |  |

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MACRO_PIVOT_VECTOR_FCTS | ( | GeometricScaling | ,
|  | Pivot::sOneVector |
| ) |  |

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MACRO_PIVOT_BOOL_FCTS | ( | RotationSpaceForLimitOnly |  | ) |

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EFbxQuatInterpMode GetQuaternionInterpolate | ( | int | id | ) | const`[inline]`

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Definition at line 2230 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                Pivot* p = mPivot[id];
                if (p == NULL) p = &smDefaultPivot;
                return p->GetQuaternionInterpolate();
            }

void SetQuaternionInterpolate | ( | int | id,
|  | EFbxQuatInterpMode | pV
| ) |  | `[inline]`

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Definition at line 2238 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                // If pivot has default values, and we want to set default eQuatInterpOff,
                // return to avoid allocating memory for the pivot (in Get(id).)
                if (mIsDefault[id] && pV == eQuatInterpOff) return;
                mIsDefault[id] = false;
                Get(id).SetQuaternionInterpolate(pV);
            }

EFbxRotationOrder GetRotationOrder | ( | int | id | ) | const`[inline]`

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Definition at line 2248 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                Pivot* p = mPivot[id];
                if (p == NULL) p = &smDefaultPivot;
                return p->GetRotationOrder();
            }

void SetRotationOrder | ( | int | id,
|  | EFbxRotationOrder | pROrder
| ) |  | `[inline]`

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Definition at line 2256 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                // If pivot has default values, and we want to set default rotation order eEulerXYZ,
                // return to avoid allocating memory for the pivot (in Get(id).)
                if (mIsDefault[id] && pROrder == eEulerXYZ) return;
                mIsDefault[id] = false;
                Get(id).SetRotationOrder(pROrder);
            }

FbxNode::EPivotState GetPivotState | ( | int | id | ) | const`[inline]`

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Definition at line 2266 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                return mPivotState[id];
            }

void SetPivotState | ( | int | id,
|  | FbxNode::EPivotState | pVal
| ) |  | `[inline]`

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Definition at line 2272 of file fbxnode.h.

            {
                FBX_ASSERT(id == 0 || id == 1);
                if (pVal == FbxNode::ePivotReference) return;
                mPivotState[id] = pVal;
                if (mPivot[id])
                    mPivot[id]->SetPivotState(pVal);
            }

void Reset | ( |  | ) | `[inline]`

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Definition at line 2284 of file fbxnode.h.

            {
                smDefaultPivot.Reset();
                for (int i = 0; i < 2; i++)
                {
                    mIsDefault[i] = true;
                    mPivotState[i] = FbxNode::ePivotReference;
                    if (mPivot[i]) mPivot[i]->Reset();
                }
            }

The documentation for this class was generated from the following file:

- fbxsdk/scene/geometry/fbxnode.h

FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots
FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots FbxNode::Pivots