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# fbxcolladaanimationelement.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
    00014 #define _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_
    00015
    00016 #include <fbxsdk.h>
    00017
    00018 #include <fbxsdk/fileio/collada/fbxcolladaelement.h>
    00019
    00020 #include <map>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00026 class AnimationElement : public ElementBase
    00027 {
    00028 public:
    00029     typedef ElementBase base_type;
    00030
    00031     AnimationElement();
    00032     virtual ~AnimationElement();
    00033
    00037     int GetChannelCount() const;
    00038
    00042     void FromCOLLADA(xmlNode * pElement, const SourceElementMapType & pSourceElements);
    00043
    00049     void FromFBX(const FbxAnimCurve * pCurve, double pUnitConversion = 1.0);
    00050
    00056     void ToFBX(FbxAnimCurve * pFBXCurve, int pChannelIndex,
    00057         double pUnitConversion = 1.0) const;
    00058
    00063     void ToFBX(FbxNode * pFBXNode, FbxAnimLayer * pAnimLayer,
    00064         double pUnitConversion = 1.0) const;
    00065
    00071     void ToCOLLADA(xmlNode * pAnimationLibrary, const char * pNodeID,
    00072         const char * pAttributeSID);
    00073
    00074 private:
    00075     int mKeyCount;
    00076     double * mInputArray;
    00077     double * mOutputArray;
    00078     int mOutputStride;
    00079     FbxString * mInterpolationArray;
    00080     int mInterpolationStride;
    00081     double * mInTangentArray;
    00082     int mInTangentStride;
    00083     double * mOutTangentArray;
    00084     int mOutTangentStride;
    00085 };
    00086
    00087 #include <fbxsdk/fbxsdk_nsend.h>
    00088
    00089 #endif /* _FBXSDK_FILEIO_COLLADA_ANIMATION_ELEMENT_H_ */