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# FbxAnimCurveFilterScaleByCurve Class Reference

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## Detailed Description

Key scale filter.

Instead of scaling by a constant float value, we will scale by using another anim curve Use a single channel curve only to scale

Filter to scale the keys of a set of animation curves.

Definition at line 828 of file fbxanimcurvefilters.h.

`#include <fbxanimcurvefilters.h>`

Inheritance diagram for FbxAnimCurveFilterScaleByCurve:
[legend]

List of all members.

## Public Member Functions
| FbxAnimCurveFilterScaleByCurve ()
| Constructor.
virtual | ~FbxAnimCurveFilterScaleByCurve ()
| Destructor.
virtual const char * | GetName () const
| Get the name of the filter.
virtual bool | Apply (FbxAnimCurveNode &pCurveNode, FbxStatus *pStatus=NULL)
| Apply filter on all the curves of an animation curve node.
virtual bool | Apply (FbxAnimCurve &pCurve, FbxStatus *pStatus=NULL)
| Apply filter on an animation curve.
virtual void | Reset ()
| Reset the filter to its default parameters.
FbxAnimCurve * | GetScale () const
| Get the scale factor.
void | SetScale (FbxAnimCurve *pScale)
| Set the scale factor.
## Exposed parent class methods.
virtual bool | Apply (FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL)
| Apply filter to all the curves stored in the animation stack.
virtual bool | Apply (FbxObject *pObj, FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL)
| Apply filter to all the animated properties of the object.
virtual bool | Apply (FbxAnimCurve **pCurve, int pCount, FbxStatus *pStatus=NULL)
| Apply filter on an array of animation curves.

## Constructor & Destructor Documentation

FbxAnimCurveFilterScaleByCurve | ( |  | ) |

Constructor.

virtual ~FbxAnimCurveFilterScaleByCurve | ( |  | ) | `[inline, virtual]`

Destructor.

Definition at line 835 of file fbxanimcurvefilters.h.

    {};

## Member Function Documentation

virtual const char* GetName | ( |  | ) | const`[virtual]`

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Get the name of the filter.

Returns:
  Pointer to name.

Reimplemented from FbxAnimCurveFilter.

virtual bool Apply | ( | FbxAnimStack * | pAnimStack,
|  | FbxStatus * | pStatus = `NULL`
| ) |  | `[inline, virtual]`

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Apply filter to all the curves stored in the animation stack.

Parameters:

  pAnimStack | Animation stack where to retrieve the animation curves
  pStatus | The FbxStatus object to hold error codes.

Returns:
  `true` if the curve filtering operation was successful, `false` otherwise.

Reimplemented from FbxAnimCurveFilter.

Definition at line 846 of file fbxanimcurvefilters.h.

    { return FbxAnimCurveFilter::Apply(pAnimStack, pStatus); }

virtual bool Apply | ( | FbxObject * | pObj,
|  | FbxAnimStack * | pAnimStack,
|  | FbxStatus * | pStatus = `NULL`
| ) |  | `[inline, virtual]`

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Apply filter to all the animated properties of the object.

Parameters:

  pObj | Object containing the animated properties to which the filter is applied.
  pAnimStack | Animation stack where to retrieve the animation curves
  pStatus | The FbxStatus object to hold error codes.

Returns:
  `true` if the curve filtering operation was successful, `false` otherwise.

Reimplemented from FbxAnimCurveFilter.

Definition at line 847 of file fbxanimcurvefilters.h.

    { return FbxAnimCurveFilter::Apply(pObj, pAnimStack, pStatus); }

virtual bool Apply | ( | FbxAnimCurve ** | pCurve,
|  | int | pCount,
|  | FbxStatus * | pStatus = `NULL`
| ) |  | `[inline, virtual]`

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Apply filter on an array of animation curves.

Parameters:

  pCurve | Array of curves to which the filter is applied.
  pCount | Number of curves in the array.
  pStatus | The FbxStatus object to hold error codes.

Returns:
  `true` if the curve filtering operation was successful, `false` otherwise.

Reimplemented from FbxAnimCurveFilter.

Definition at line 848 of file fbxanimcurvefilters.h.

    { return FbxAnimCurveFilter::Apply(pCurve, pCount, pStatus); }

virtual bool Apply | ( | FbxAnimCurveNode & | pCurveNode,
|  | FbxStatus * | pStatus = `NULL`
| ) |  | `[virtual]`

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Apply filter on all the curves of an animation curve node.

Parameters:

  pCurveNode | Curve node to which the filter is applied.
  pStatus | The FbxStatus object to hold error codes.

Returns:
  `true` if the curve filtering operation was successful, `false` otherwise.

Remarks:
  This method collects all the FbxAnimCurve objects connected to the curve node and calls Apply(FbxAnimCurve**, int)

Reimplemented from FbxAnimCurveFilter.

virtual bool Apply | ( | FbxAnimCurve & | pCurve,
|  | FbxStatus * | pStatus = `NULL`
| ) |  | `[virtual]`

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Apply filter on an animation curve.

Parameters:

  pCurve | Curve to which the filter is applied.
  pStatus | The FbxStatus object to hold error codes.

Returns:
  `true` if the curve filtering operation was successful, `false` otherwise.

Implements FbxAnimCurveFilter.

virtual void Reset | ( |  | ) | `[virtual]`

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Reset the filter to its default parameters.

(null curve)

Reimplemented from FbxAnimCurveFilter.

FbxAnimCurve* GetScale | ( |  | ) | const

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Get the scale factor.

Returns:
  The current scale factor.

void SetScale | ( | FbxAnimCurve * | pScale | ) |

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Set the scale factor.

Parameters:

  pScale | The new scale factor to set.

The documentation for this class was generated from the following file:

- fbxsdk/scene/animation/fbxanimcurvefilters.h

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