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# fbxselectionset.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SELECTION_SET_H_
    00014 #define _FBXSDK_SCENE_SELECTION_SET_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/fbxcollection.h>
    00019 #include <fbxsdk/scene/fbxselectionnode.h>
    00020
    00021 #include <fbxsdk/fbxsdk_nsbegin.h>
    00022
    00030 class FBXSDK_DLL FbxSelectionSet : public FbxCollection
    00031 {
    00032     FBXSDK_OBJECT_DECLARE(FbxSelectionSet, FbxCollection);
    00033
    00034 public:
    00038     FbxPropertyT<FbxString>        SelectionSetAnnotation;
    00039
    00044
    00050     void GetFaceSelection( FbxObject* pObj,FbxArray<int>& pPolygonIndexArray ) const;
    00051
    00057     void GetEdgeSelection( FbxObject* pObj,FbxArray<int>& pEdgeIndexArray ) const;
    00058
    00064     void GetVertexSelection( FbxObject* pObj,FbxArray<int>& pVertexIndexArray ) const;
    00065
    00072     void GetSelectionNodesAndDirectObjects(FbxArray<FbxSelectionNode*> &pSelectionNodeList, FbxArray<FbxObject*> &pDirectObjectList) const;
    00073
    00075
    00076 /*****************************************************************************************************************************
    00077 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00078 *****************************************************************************************************************************/
    00079 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00080 protected:
    00081     virtual void ConstructProperties(bool pForceSet);
    00082 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00083 };
    00084
    00085 #include <fbxsdk/fbxsdk_nsend.h>
    00086
    00087 #endif /* _FBXSDK_SCENE_SELECTION_SET_H_ */