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# fbxbindingtablebase.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_
    00014 #define _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/core/fbxobject.h>
    00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
    00020 #include <fbxsdk/core/base/fbxdynamicarray.h>
    00021
    00022 #include <fbxsdk/fbxsdk_nsbegin.h>
    00023
    00030 class FBXSDK_DLL FbxBindingTableBase : public FbxObject
    00031 {
    00032     FBXSDK_ABSTRACT_OBJECT_DECLARE(FbxBindingTableBase,FbxObject);
    00033
    00034 public:
    00038     FbxBindingTableEntry& AddNewEntry();
    00039
    00043     size_t GetEntryCount() const;
    00044
    00049     FbxBindingTableEntry const& GetEntry( size_t pIndex ) const;
    00050
    00055     FbxBindingTableEntry& GetEntry( size_t pIndex );
    00056
    00062     FbxBindingTableEntry const* GetEntryForSource(char const* pSrcName) const;
    00063
    00069     FbxBindingTableEntry const* GetEntryForDestination(char const* pDestName) const;
    00070
    00071 /*****************************************************************************************************************************
    00072 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00073 *****************************************************************************************************************************/
    00074 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00075     // Remark: This method copies the mEntries table AND clears the UserData on the resulting copy to prevent shared memory
    00076     // data between clones/copies.
    00077     virtual FbxObject& Copy(const FbxObject& pObject);
    00078
    00079 private:
    00080     FbxDynamicArray<FbxBindingTableEntry> mEntries;
    00081 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00082 };
    00083
    00084 #include <fbxsdk/fbxsdk_nsend.h>
    00085
    00086 #endif /* _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_ */