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# fbxblendshape.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
    00014 #define _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/geometry/fbxdeformer.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00022 class FbxGeometry;
    00023 class FbxBlendShapeChannel;
    00024
    00039 class FBXSDK_DLL FbxBlendShape : public FbxDeformer
    00040 {
    00041     FBXSDK_OBJECT_DECLARE(FbxBlendShape, FbxDeformer);
    00042
    00043 public:
    00051     bool SetGeometry(FbxGeometry* pGeometry);
    00052
    00056     FbxGeometry* GetGeometry();
    00057
    00062     bool AddBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel);
    00063
    00068     FbxBlendShapeChannel* RemoveBlendShapeChannel(FbxBlendShapeChannel* pBlendShapeChannel);
    00069
    00073     int GetBlendShapeChannelCount() const;
    00074
    00079     FbxBlendShapeChannel* GetBlendShapeChannel(int pIndex);
    00080
    00085     FbxBlendShapeChannel const* GetBlendShapeChannel(int pIndex) const;
    00086
    00090     EDeformerType GetDeformerType()  const {return eBlendShape; };
    00091
    00097     void Reset();
    00098
    00099 /*****************************************************************************************************************************
    00100 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00101 *****************************************************************************************************************************/
    00102 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00103     virtual FbxObject& Copy(const FbxObject& pObject);
    00104
    00105 protected:
    00106     virtual FbxStringList GetTypeFlags() const;
    00107 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00108 };
    00109
    00110 #include <fbxsdk/fbxsdk_nsend.h>
    00111
    00112 #endif /* _FBXSDK_SCENE_GEOMETRY_BLEND_SHAPE_H_ */