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# FbxPropertyHandle Class Reference

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## Detailed Description

Class to manage property handle.

Definition at line 31 of file fbxpropertyhandle.h.

`#include <fbxpropertyhandle.h>`

List of all members.

## Constructor and Destructor
static FbxPropertyHandle | Create ()
| Create an instance.
static FbxPropertyHandle | Create (const FbxPropertyHandle &pInstanceOf)
| Create an instance with given instance.
static FbxPropertyHandle | Create (const char *pName, EFbxType pType=eFbxUndefined)
| Create an instance with given name and type.
static FbxPropertyHandle | Create (const char *pName, FbxPropertyHandle pTypeInfo)
| Create an instance with given name and type info.
bool | Destroy ()
| If this property is root property, delete the property page, otherwise delete the property.
| FbxPropertyHandle ()
| Default constructor.
| FbxPropertyHandle (const FbxPropertyHandle &pAddress)
| Copy constructor.
| ~FbxPropertyHandle ()
| Destructor.
| FbxPropertyHandle (FbxPropertyPage *pPage, FbxInt pId=FBXSDK_PROPERTY_ID_ROOT)
| Character constructor.
## Assignment and basic info
FbxPropertyHandle & | operator= (const FbxPropertyHandle &pHandle)
| FbxPropertyHandle assignment operator.
bool | operator== (const FbxPropertyHandle &pHandle) const
| Equality operator.
bool | operator!= (const FbxPropertyHandle &pHandle) const
| Inequality operator.
bool | Is (const FbxPropertyHandle &pHandle) const
| Compare type info together.
bool | Valid () const
| Judge validity.
const char * | GetName () const
| Get the property name.
const char * | GetLabel () const
| Get the property label.
bool | SetLabel (const char *pLabel)
| Set a label to the property.
EFbxType | GetType () const
| Get the property type.
FbxPropertyHandle | GetTypeInfo () const
| Get the property type info.
FbxPropertyAttr::EFlags | GetFlags () const
| Get the property attribute state.
FbxPropertyAttr::EInheritType | GetFlagsInheritType (FbxPropertyAttr::EFlags pFlags, bool pCheckReferences) const
| Gets the inheritance type for the given flag.
bool | ModifyFlags (FbxPropertyAttr::EFlags pFlags, bool pValue)
| According the given parameter Change the attributes of the property.
bool | SetFlagsInheritType (FbxPropertyAttr::EFlags pFlags, FbxPropertyAttr::EInheritType pType)
| Sets the inheritance type for the given flag.
void * | GetUserData () const
| Get the property user data.
bool | SetUserData (const void *pUserData)
| Set user data to the property.
int | GetUserTag () const
| Get the property user tag.
bool | SetUserTag (int pUserData)
| Set user tag to the property.
## Enum management
int | AddEnumValue (const char *pStringValue)
| Add new value at the end of the enum list in the property.
void | InsertEnumValue (int pIndex, const char *pStringValue)
| Insert new value at the given index of the enum list in property.
int | GetEnumCount ()
| Get the enum count of enum list in property.
void | SetEnumValue (int pIndex, const char *pStringValue)
| Set value at the given index of the enum list in the property.
void | RemoveEnumValue (int pIndex)
| Remove the value at the index of the enum list in the property.
char * | GetEnumValue (int pIndex)
| Get the value at the index of enum list in the property.
## Child and Struct management
void | BeginCreateOrFindProperty ()
| Create the map for find property in the property page.
void | EndCreateOrFindProperty ()
| Clear the map which created for find property.
bool | IsRoot () const
| Judge if the property is the root property.
bool | IsChildOf (const FbxPropertyHandle &pParent) const
| Judge if the property is the child property of the given parent property.
bool | IsDescendentOf (const FbxPropertyHandle &pParent) const
| Judge if the property is descendent property of the given property.
bool | SetParent (const FbxPropertyHandle &pOther)
| Set parent property handle.No matter what enters,the result is always false.
FbxPropertyHandle | Add (const char *pName, const FbxPropertyHandle &pTypeInfo)
| Add a property to the property page.
FbxPropertyHandle | GetParent () const
| Get parent property.
FbxPropertyHandle | GetChild () const
| Get child property.
FbxPropertyHandle | GetSibling () const
| Get sibling property.
FbxPropertyHandle | GetFirstDescendent () const
| Get first descendent property.
FbxPropertyHandle | GetNextDescendent (const FbxPropertyHandle &pHandle) const
| Get first descendent property which after the given property.
FbxPropertyHandle | Find (const char *pName, bool pCaseSensitive) const
| Find the property with given name.
FbxPropertyHandle | Find (const char *pName, const FbxPropertyHandle &pTypeInfo, bool pCaseSensitive) const
| Find the property with given name and type info.
FbxPropertyHandle | Find (const char *pName, const char *pChildrenSeparator, bool pCaseSensitive) const
| Separate the given name by children separator string and then find the property.The step is strip the first part of the name and search, if the property can be found, strip the second part of the name and continue search, until no property be found,then return the last found property.
FbxPropertyHandle | Find (const char *pName, const char *pChildrenSeparator, const FbxPropertyHandle &pTypeInfo, bool pCaseSensitive) const
| Separate the given name by children separator string and then find the property.The step is strip the first part of the name and search, if the property can be found, strip the second part of the name and continue search, until no property be found,then return the last found property.
## Connection management
bool | ConnectSrc (const FbxPropertyHandle &pSrc, const FbxConnection::EType pType=FbxConnection::eDefault)
| Connect source property.
int | GetSrcCount (FbxConnectionPointFilter *pFilter=0) const
| Get source properties' count.
FbxPropertyHandle | GetSrc (FbxConnectionPointFilter *pFilter=0, int pIndex=0) const
| Get source property with the given index.
bool | DisconnectSrc (const FbxPropertyHandle &pSrc)
| Disconnect source property.
bool | IsConnectedSrc (const FbxPropertyHandle &pSrc)
| Judge if it is connected with the given source property.
bool | ConnectDst (const FbxPropertyHandle &pDst, const FbxConnection::EType pType=FbxConnection::eDefault)
| Connect destination property.
int | GetDstCount (FbxConnectionPointFilter *pFilter=0) const
| Get destination properties' count.
FbxPropertyHandle | GetDst (FbxConnectionPointFilter *pFilter=0, int pIndex=0) const
| Get destination property with the given index.
bool | DisconnectDst (const FbxPropertyHandle &pDst)
| Disconnect destination property.
bool | IsConnectedDst (const FbxPropertyHandle &pDst)
| Judge if it is connected with the given destination property.
void | ClearConnectCache ()
| Clear connect cache.
void | WipeAllConnections ()
| Clear all connect without sending any notification (Internal use ONLY)
## Limits Functions
Minimum and maximum value limits can be associated with properties, but FBX will not verify that these limits are respected.FBX however will store and retrieve limits from files, and will assure that they are persistent in memory while the property handle object exists.Soft minimums and maximums values are specifying a second set of limits that can be used for UI objects such as sliders. FBX will handle them the same way it does with the normal limits.
bool | HasMin () const
| Judge if this property has a minimum value.
bool | GetMin (void *pValue, EFbxType pValueType) const
| Get the minimum value and value type of this property.
bool | SetMin (const void *pValue, EFbxType pValueType)
| Set the minimum value and value type for this property.
template<class T >
bool | SetMin (const T &pValue)
| According the given value and its value type, set the minimum value and value type for this property.
template<class T >
T | GetMin (const T *pFBX_TYPE) const
| Get the minimum value of this property.
bool | HasSoftMin () const
| Judge if this property has soft minimum value.
bool | GetSoftMin (void *pValue, EFbxType pValueType) const
| Get the soft minimum value and value type of this property.
bool | SetSoftMin (const void *pValue, EFbxType pValueType)
| Set the soft minimum value and value type for this property.
template<class T >
bool | SetSoftMin (const T &pValue)
| According the given value and its value type, set the soft minimum value and value type for this property.
template<class T >
T | GetSoftMin (const T *pFBX_TYPE) const
| Get the soft minimum value of this property.
bool | HasMax () const
| Judge if this property has maximum value.
bool | GetMax (void *pValue, EFbxType pValueType) const
| Get the maximum value and value type of this property.
bool | SetMax (const void *pValue, EFbxType pValueType)
| Set the maximum value and value type for this property.
template<class T >
bool | SetMax (const T &pValue)
| According the given value and its value type, set the maximum value and value type for this property.
template<class T >
T | GetMax (const T *pFBX_TYPE) const
| Get the maximum value of this property.
bool | HasSoftMax () const
| Judge if this property has soft maximum value.
bool | GetSoftMax (void *pValue, EFbxType pValueType) const
| Get the soft maximum value and value type of this property.
bool | SetSoftMax (const void *pValue, EFbxType pValueType)
| Set the soft maximum value and value type for this property.
template<class T >
bool | SetSoftMax (const T &pValue)
| According the given value and its value type, set the soft maximum value and value type for this property.
template<class T >
T | GetSoftMax (const T *pFBX_TYPE) const
| Get the soft maximum value of this property.
## Value
FbxPropertyAttr::EInheritType | GetValueInheritType (bool pCheckReferences) const
| Get value inherit type of this property.
bool | SetValueInheritType (FbxPropertyAttr::EInheritType pType)
| Set value inherit type for this property .
bool | GetDefaultValue (void *pValue, EFbxType pValueType) const
| Get default value and value type of this property .
bool | Get (void *pValue, EFbxType pValueType) const
| Get value and value type of this property .
bool | Set (const void *pValue, EFbxType pValueType, bool pCheckValueEquality)
| Set property value and value type for this property.
template<class T >
bool | Set (const T &pValue)
| Set property value with the given value .
template<class T >
T | Get (const T *pFBX_TYPE) const
| get property value.
## Page settings
void | SetPageDataPtr (void *pData)
| Set the property page data pointer.
void * | GetPageDataPtr () const
| Get property page data pointer.
## Page Internal Entry Management
bool | PushPropertiesToParentInstance ()
| Push properties to parent instance.
## Reference Management
bool | IsAReferenceTo (void) const
| Judge if this property page is a instance of other page.
void * | GetReferenceTo (void) const
| Get the property page which this property page make reference to.
bool | IsReferencedBy (void) const
| Judge if this property page is referenced by other pages.
int | GetReferencedByCount (void) const
| Get the count of property pages which make reference to this property page.
void * | GetReferencedBy (int pIndex) const
| According the given index,get the property page which make reference to this property page.

## Constructor & Destructor Documentation

FbxPropertyHandle | ( |  | ) |

Default constructor.

FbxPropertyHandle | ( | const FbxPropertyHandle & | pAddress | ) |

Copy constructor.

Parameters:

  pAddress | FbxPropertyHandle copied to this one.

~FbxPropertyHandle | ( |  | ) |

Destructor.

FbxPropertyHandle | ( | FbxPropertyPage * | pPage,
|  | FbxInt | pId = `FBXSDK_PROPERTY_ID_ROOT`
| ) |  |

Character constructor.

Parameters:

  pPage |
  pId |

## Member Function Documentation

static FbxPropertyHandle Create | ( |  | ) | `[static]`

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Create an instance.

static FbxPropertyHandle Create | ( | const FbxPropertyHandle & | pInstanceOf | ) | `[static]`

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Create an instance with given instance.

Parameters:

  pInstanceOf | The given instance.

static FbxPropertyHandle Create | ( | const char * | pName,
|  | EFbxType | pType = `eFbxUndefined`
| ) |  | `[static]`

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Create an instance with given name and type.

Parameters:

  pName |
  pType |

static FbxPropertyHandle Create | ( | const char * | pName,
|  | FbxPropertyHandle | pTypeInfo
| ) |  | `[static]`

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Create an instance with given name and type info.

Parameters:

  pName |
  pTypeInfo |

bool Destroy | ( |  | ) |

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If this property is root property, delete the property page, otherwise delete the property.

Returns:
  If succeed, return true.

FbxPropertyHandle& operator= | ( | const FbxPropertyHandle & | pHandle | ) |

FbxPropertyHandle assignment operator.

Parameters:

  pHandle | FbxPropertyHandle assigned to this one.

bool operator== | ( | const FbxPropertyHandle & | pHandle | ) | const

Equality operator.

Parameters:

  pHandle | FbxPropertyHandle compared with this one.

Returns:
  `True` if equal, `false` otherwise.

bool operator!= | ( | const FbxPropertyHandle & | pHandle | ) | const

Inequality operator.

Parameters:

  pHandle | FbxPropertyHandle compared with this one.

Returns:
  `True` if unequal, `false` otherwise.

bool Is | ( | const FbxPropertyHandle & | pHandle | ) | const

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Compare type info together.

Parameters:

  pHandle | FbxPropertyHandle compared with this one.

Returns:
  `True` if equal, `false` otherwise.

bool Valid | ( |  | ) | const

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Judge validity.

const char* GetName | ( |  | ) | const

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Get the property name.

const char* GetLabel | ( |  | ) | const

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Get the property label.

bool SetLabel | ( | const char * | pLabel | ) |

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Set a label to the property.

Parameters:

  pLabel | The given label string

Returns:
  If succeed, return true.

EFbxType GetType | ( |  | ) | const

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Get the property type.

FbxPropertyHandle GetTypeInfo | ( |  | ) | const

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Get the property type info.

FbxPropertyAttr::EFlags GetFlags | ( |  | ) | const

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Get the property attribute state.

FbxPropertyAttr::EInheritType GetFlagsInheritType | ( | FbxPropertyAttr::EFlags | pFlags,
|  | bool | pCheckReferences
| ) |  | const

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Gets the inheritance type for the given flag.

Parameters:

  pFlags | The flag to query
  pCheckReferences | Decide whether check instance. If it is true, check instance.

Returns:
  The inheritance type

bool ModifyFlags | ( | FbxPropertyAttr::EFlags | pFlags,
|  | bool | pValue
| ) |  |

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According the given parameter Change the attributes of the property.

Parameters:

  pFlags | The given flags used as mask.
  pValue | If pValue is true, set mask with given flags, otherwise unset mask with given flags.

Returns:
  If succeed, return true.

bool SetFlagsInheritType | ( | FbxPropertyAttr::EFlags | pFlags,
|  | FbxPropertyAttr::EInheritType | pType
| ) |  |

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Sets the inheritance type for the given flag.

Parameters:

  pFlags | The flag to set
  pType | The inheritance type to set

Returns:
  If succeed, return true.

void* GetUserData | ( |  | ) | const

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Get the property user data.

bool SetUserData | ( | const void * | pUserData | ) |

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Set user data to the property.

Parameters:

  pUserData | The given user data

Returns:
  If succeed, return true.

int GetUserTag | ( |  | ) | const

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Get the property user tag.

bool SetUserTag | ( | int | pUserData | ) |

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Set user tag to the property.

Parameters:

  pUserData | The given user tag

Returns:
  If succeed, return true.

int AddEnumValue | ( | const char * | pStringValue | ) |

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Add new value at the end of the enum list in the property.

Parameters:

  pStringValue | The given new value

Returns:
  The index of the value.

void InsertEnumValue | ( | int | pIndex,
|  | const char * | pStringValue
| ) |  |

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Insert new value at the given index of the enum list in property.

Parameters:

  pIndex | The given index
  pStringValue | The given new value

int GetEnumCount | ( |  | ) |

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Get the enum count of enum list in property.

Returns:
  The enum count of enum list in property

void SetEnumValue | ( | int | pIndex,
|  | const char * | pStringValue
| ) |  |

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Set value at the given index of the enum list in the property.

Parameters:

  pIndex | The given index
  pStringValue | The given new value used to instead the old value.

void RemoveEnumValue | ( | int | pIndex | ) |

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Remove the value at the index of the enum list in the property.

Parameters:

  pIndex | The given index

char* GetEnumValue | ( | int | pIndex | ) |

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Get the value at the index of enum list in the property.

Parameters:

  pIndex | The given index

Returns:
  The value at the given index

void BeginCreateOrFindProperty | ( |  | ) |

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Create the map for find property in the property page.

void EndCreateOrFindProperty | ( |  | ) |

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Clear the map which created for find property.

bool IsRoot | ( |  | ) | const`[inline]`

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Judge if the property is the root property.

Returns:
  Return true if this property is root property.

Definition at line 230 of file fbxpropertyhandle.h.

    { return (mPage && (mId==0)) ? true : false; }

bool IsChildOf | ( | const FbxPropertyHandle & | pParent | ) | const

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Judge if the property is the child property of the given parent property.

Parameters:

  pParent | The given parent property handle

Returns:
  Return true if this property is child of given property.

bool IsDescendentOf | ( | const FbxPropertyHandle & | pParent | ) | const

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Judge if the property is descendent property of the given property.

Parameters:

  pParent | The given parent property handle

Returns:
  Return true if this property is descendant of given property.

bool SetParent | ( | const FbxPropertyHandle & | pOther | ) |

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Set parent property handle.No matter what enters,the result is always false.

Parameters:

  pOther |

Returns:
  False

FbxPropertyHandle Add | ( | const char * | pName,
|  | const FbxPropertyHandle & | pTypeInfo
| ) |  |

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Add a property to the property page.

Parameters:

  pName | The name of property.
  pTypeInfo | The added property's type info.

Returns:
  The handle of the new added property

FbxPropertyHandle GetParent | ( |  | ) | const

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Get parent property.

Returns:
  If the parent property exists, return the property handle,otherwise return -1.

FbxPropertyHandle GetChild | ( |  | ) | const

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Get child property.

Returns:
  If the child property is exist, return the property handle,otherwise return -1.

FbxPropertyHandle GetSibling | ( |  | ) | const

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Get sibling property.

Returns:
  If the sibling property is exist, return the property handle,otherwise return -1.

FbxPropertyHandle GetFirstDescendent | ( |  | ) | const

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Get first descendent property.

Returns:
  If the descendent property is exist, return the first descendent property handle,otherwise return -1.

FbxPropertyHandle GetNextDescendent | ( | const FbxPropertyHandle & | pHandle | ) | const

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Get first descendent property which after the given property.

Parameters:

  pHandle | The given property handle

Returns:
  If the descendent property can be found after the given property, return the first found property handle,otherwise return -1.

FbxPropertyHandle Find | ( | const char * | pName,
|  | bool | pCaseSensitive
| ) |  | const

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Find the property with given name.

Parameters:

  pName | The given property name
  pCaseSensitive | Decide if the given property name is case sensitive

Returns:
  Return a property handle which be created with the found property

FbxPropertyHandle Find | ( | const char * | pName,
|  | const FbxPropertyHandle & | pTypeInfo,
|  | bool | pCaseSensitive
| ) |  | const

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Find the property with given name and type info.

Parameters:

  pName | The given property name
  pTypeInfo | The given property type info
  pCaseSensitive | Decide if the given property name is case sensitive

Returns:
  Return a property handle which be created with the found property

FbxPropertyHandle Find | ( | const char * | pName,
|  | const char * | pChildrenSeparator,
|  | bool | pCaseSensitive
| ) |  | const

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Separate the given name by children separator string and then find the property.The step is strip the first part of the name and search, if the property can be found, strip the second part of the name and continue search, until no property be found,then return the last found property.

Parameters:

  pName | The given property name
  pChildrenSeparator | The given children separator string
  pCaseSensitive | Decide if the given property name is case sensitive

Returns:
  Return a property handle which be created with the found property

FbxPropertyHandle Find | ( | const char * | pName,
|  | const char * | pChildrenSeparator,
|  | const FbxPropertyHandle & | pTypeInfo,
|  | bool | pCaseSensitive
| ) |  | const

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Separate the given name by children separator string and then find the property.The step is strip the first part of the name and search, if the property can be found, strip the second part of the name and continue search, until no property be found,then return the last found property.

Parameters:

  pName | The given property name
  pChildrenSeparator | The given children separator string
  pTypeInfo | The given property type info
  pCaseSensitive | Decide if the given property name is case sensitive

Returns:
  Return a property handle which be created with the found property

bool ConnectSrc | ( | const FbxPropertyHandle & | pSrc,
|  | const FbxConnection::EType | pType = `FbxConnection::eDefault`
| ) |  |

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Connect source property.

Parameters:

  pSrc | The given source property
  pType | The given property type

Returns:
  If connect successfully, return true,otherwise, return false.

int GetSrcCount | ( | FbxConnectionPointFilter * | pFilter = `0` | ) | const

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Get source properties' count.

Parameters:

  pFilter | The filter used to get sub connection point. If it is not zero, return the source count of the sub connection point. Otherwise, return the src count of this property.

Returns:
  The count of source properties

FbxPropertyHandle GetSrc | ( | FbxConnectionPointFilter * | pFilter = `0`,
|  | int | pIndex = `0`
| ) |  | const

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Get source property with the given index.

Parameters:

  pFilter | The filter used to get sub connection point. If it is not zero, return the source property of the sub connection point. Otherwise, return the source property of this property.
  pIndex | The given index

Returns:
  The source property handle.

bool DisconnectSrc | ( | const FbxPropertyHandle & | pSrc | ) |

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Disconnect source property.

Parameters:

  pSrc | The given source property

Returns:
  If disconnect successfully, return true,otherwise, return false.

bool IsConnectedSrc | ( | const FbxPropertyHandle & | pSrc | ) |

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Judge if it is connected with the given source property.

Parameters:

  pSrc | The given source property

Returns:
  If it is connected, return true,otherwise, return false.

bool ConnectDst | ( | const FbxPropertyHandle & | pDst,
|  | const FbxConnection::EType | pType = `FbxConnection::eDefault`
| ) |  |

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Connect destination property.

Parameters:

  pDst | The given destination property
  pType | The given property type

Returns:
  If connect successfully, return true,otherwise, return false.

int GetDstCount | ( | FbxConnectionPointFilter * | pFilter = `0` | ) | const

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Get destination properties' count.

Parameters:

  pFilter | The filter used to get sub connection point.If it is not zero,return the destination count of the sub connection point. Otherwise, return the destination count of this property.

Returns:
  The count of destination properties

FbxPropertyHandle GetDst | ( | FbxConnectionPointFilter * | pFilter = `0`,
|  | int | pIndex = `0`
| ) |  | const

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Get destination property with the given index.

Parameters:

  pFilter | The filter used to get sub connection point.If it is not zero,return the destination property of the sub connection point. Otherwise, return the destination property of this property.
  pIndex | The given index

Returns:
  The destination property handle.

bool DisconnectDst | ( | const FbxPropertyHandle & | pDst | ) |

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Disconnect destination property.

Parameters:

  pDst | The given destination property

Returns:
  If disconnect successfully, return true,otherwise, return false.

bool IsConnectedDst | ( | const FbxPropertyHandle & | pDst | ) |

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Judge if it is connected with the given destination property.

Parameters:

  pDst | The given destination property

Returns:
  If it is connected, return true,otherwise, return false.

void ClearConnectCache | ( |  | ) |

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Clear connect cache.

void WipeAllConnections | ( |  | ) |

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Clear all connect without sending any notification (Internal use ONLY)

bool HasMin | ( |  | ) | const

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Judge if this property has a minimum value.

Returns:
  If the minimum value exist, return true,otherwise, return false.

bool GetMin | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get the minimum value and value type of this property.

Parameters:

  pValue | The minimum value of this property.
  pValueType | The value type of this property.

Returns:
  If the minimum value exist, return true,otherwise, return false.

bool SetMin | ( | const void * | pValue,
|  | EFbxType | pValueType
| ) |  |

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Set the minimum value and value type for this property.

Parameters:

  pValue | The given minimum value .
  pValueType | The given value type .

Returns:
  If it be set successfully, return true,otherwise, return false.

bool SetMin | ( | const T & | pValue | ) | `[inline]`

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According the given value and its value type, set the minimum value and value type for this property.

Parameters:

  pValue | The given value .

Returns:
  If it be set successfully, return true,otherwise, return false.

Definition at line 440 of file fbxpropertyhandle.h.

    { return SetMin( &pValue,FbxTypeOf(pValue) ); }

T GetMin | ( | const T * | pFBX_TYPE | ) | const`[inline]`

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Get the minimum value of this property.

Parameters:

  pFBX_TYPE | Not used in this function. This is a dummy argument for the correct instantiation of the templated function.

Returns:
  The minimum value of this property

Definition at line 447 of file fbxpropertyhandle.h.

    { T lValue; GetMin( &lValue,FbxTypeOf(lValue) ); return lValue; }

bool HasSoftMin | ( |  | ) | const

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Judge if this property has soft minimum value.

Returns:
  If the soft minimum value exist, return true,otherwise, return false.

bool GetSoftMin | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get the soft minimum value and value type of this property.

Parameters:

  pValue | The soft minimum value of this property.
  pValueType | The value type of this property.

Returns:
  If the soft minimum value exist, return true,otherwise, return false.

bool SetSoftMin | ( | const void * | pValue,
|  | EFbxType | pValueType
| ) |  |

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Set the soft minimum value and value type for this property.

Parameters:

  pValue | The given soft minimum value .
  pValueType | The given value type .

Returns:
  If it be set successfully, return true,otherwise, return false.

bool SetSoftMin | ( | const T & | pValue | ) | `[inline]`

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According the given value and its value type, set the soft minimum value and value type for this property.

Parameters:

  pValue | The given value .

Returns:
  If it be set successfully, return true,otherwise, return false.

Definition at line 472 of file fbxpropertyhandle.h.

    { return SetSoftMin( &pValue,FbxTypeOf(pValue) ); }

T GetSoftMin | ( | const T * | pFBX_TYPE | ) | const`[inline]`

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Get the soft minimum value of this property.

Parameters:

  pFBX_TYPE | Not used in this function. This is a dummy argument for the correct instantiation of the templated function.

Returns:
  The soft minimum value of this property

Definition at line 479 of file fbxpropertyhandle.h.

    { T lValue; GetSoftMin( &lValue,FbxTypeOf(lValue) ); return lValue; }

bool HasMax | ( |  | ) | const

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Judge if this property has maximum value.

Returns:
  If the maximum value exist, return true,otherwise, return false.

bool GetMax | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get the maximum value and value type of this property.

Parameters:

  pValue | The maximum value of this property.
  pValueType | The value type of this property.

Returns:
  If the maximum value exist, return true,otherwise, return false.

bool SetMax | ( | const void * | pValue,
|  | EFbxType | pValueType
| ) |  |

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Set the maximum value and value type for this property.

Parameters:

  pValue | The given maximum value .
  pValueType | The given value type .

Returns:
  If it be set successfully, return true,otherwise, return false.

bool SetMax | ( | const T & | pValue | ) | `[inline]`

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According the given value and its value type, set the maximum value and value type for this property.

Parameters:

  pValue | The given value .

Returns:
  If it be set successfully, return true,otherwise, return false.

Definition at line 504 of file fbxpropertyhandle.h.

    { return SetMax( &pValue,FbxTypeOf(pValue) ); }

T GetMax | ( | const T * | pFBX_TYPE | ) | const`[inline]`

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Get the maximum value of this property.

Parameters:

  pFBX_TYPE | Not used in this function. This is a dummy argument for the correct instantiation of the templated function.

Returns:
  The maximum value of this property

Definition at line 511 of file fbxpropertyhandle.h.

    { T lValue; GetMax( &lValue,FbxTypeOf(lValue) ); return lValue; }

bool HasSoftMax | ( |  | ) | const

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Judge if this property has soft maximum value.

Returns:
  If the soft maximum value exist, return true,otherwise, return false.

bool GetSoftMax | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get the soft maximum value and value type of this property.

Parameters:

  pValue | The soft maximum value of this property.
  pValueType | The value type of this property.

Returns:
  If the soft maximum value exist, return true,otherwise, return false.

bool SetSoftMax | ( | const void * | pValue,
|  | EFbxType | pValueType
| ) |  |

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Set the soft maximum value and value type for this property.

Parameters:

  pValue | The given soft maximum value .
  pValueType | The given value type .

Returns:
  If it be set successfully, return true,otherwise, return false.

bool SetSoftMax | ( | const T & | pValue | ) | `[inline]`

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According the given value and its value type, set the soft maximum value and value type for this property.

Parameters:

  pValue | The given value .

Returns:
  If it be set successfully, return true,otherwise, return false.

Definition at line 536 of file fbxpropertyhandle.h.

    { return SetSoftMax( &pValue,FbxTypeOf(pValue) ); }

T GetSoftMax | ( | const T * | pFBX_TYPE | ) | const`[inline]`

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Get the soft maximum value of this property.

Parameters:

  pFBX_TYPE | Not used in this function. This is a dummy argument for the correct instantiation of the templated function.

Returns:
  The soft maximum value of this property

Definition at line 543 of file fbxpropertyhandle.h.

    { T lValue; GetSoftMax( &lValue,FbxTypeOf(lValue) ); return lValue; }

FbxPropertyAttr::EInheritType GetValueInheritType | ( | bool | pCheckReferences | ) | const

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Get value inherit type of this property.

Parameters:

  pCheckReferences | If it is true,check instance of this property page,otherwise,only check this page.

Returns:
  The value inherit type of this property

bool SetValueInheritType | ( | FbxPropertyAttr::EInheritType | pType | ) |

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Set value inherit type for this property .

Parameters:

  pType | The given value inherit type.

Returns:
  If set successfully, return true,otherwise, return false.

bool GetDefaultValue | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get default value and value type of this property .

Parameters:

  pValue | The gotten default value of this property.
  pValueType | The gotten default value type of this property.

Returns:
  If default value be gotten successfully, return true,otherwise, return false.

bool Get | ( | void * | pValue,
|  | EFbxType | pValueType
| ) |  | const

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Get value and value type of this property .

Parameters:

  pValue | The gotten value of this property.
  pValueType | The gotten value type of this property.

Returns:
  If value be gotten successfully, return true,otherwise, return false.

bool Set | ( | const void * | pValue,
|  | EFbxType | pValueType,
|  | bool | pCheckValueEquality
| ) |  |

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Set property value and value type for this property.

Parameters:

  pValue | The given property value .
  pValueType | The given property value type
  pCheckValueEquality | If it is true, when the given value is equal with the property value, the property value will not be set.

Returns:
  If the property value be set successfully, return true,otherwise, return false.

bool Set | ( | const T & | pValue | ) | `[inline]`

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Set property value with the given value .

Parameters:

  pValue | The given value .

Returns:
  If set successfully, return true,otherwise, return false.

Definition at line 590 of file fbxpropertyhandle.h.

    { return Set( &pValue,FbxTypeOf(pValue) ); }

T Get | ( | const T * | pFBX_TYPE | ) | const`[inline]`

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get property value.

Parameters:

  pFBX_TYPE | Not be used.

Returns:
  The gotten property value.

Definition at line 596 of file fbxpropertyhandle.h.

    { T lValue; Get( &lValue,FbxTypeOf(lValue) ); return lValue; }

void SetPageDataPtr | ( | void * | pData | ) |

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Set the property page data pointer.

Parameters:

  pData | The given page data pointer.

void* GetPageDataPtr | ( |  | ) | const

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Get property page data pointer.

Returns:
  The gotten property page data pointer.

bool PushPropertiesToParentInstance | ( |  | ) |

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Push properties to parent instance.

Returns:
  If push successful return true,otherwise,return false.

bool IsAReferenceTo | ( | void |  | ) | const

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Judge if this property page is a instance of other page.

Returns:
  If this property page is a instance of other page, return true,otherwise,return false.

void* GetReferenceTo | ( | void |  | ) | const

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Get the property page which this property page make reference to.

Returns:
  The property page which this property page make reference to

bool IsReferencedBy | ( | void |  | ) | const

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Judge if this property page is referenced by other pages.

Returns:
  If this property page is referenced by other pages, return true,otherwise,return false.

int GetReferencedByCount | ( | void |  | ) | const

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Get the count of property pages which make reference to this property page.

Returns:
  The count of property pages which make reference to this property page.

void* GetReferencedBy | ( | int | pIndex | ) | const

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According the given index,get the property page which make reference to this property page.

Parameters:

  pIndex | The given index

Returns:
  The pointer to the property page which reference to this property page and be found by index.

The documentation for this class was generated from the following file:

- fbxsdk/core/fbxpropertyhandle.h

FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle
FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle FbxPropertyHandle