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# fbxpropertyentryview.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
    00014 #define _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/shading/fbxentryview.h>
    00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
    00020
    00021 #include <fbxsdk/fbxsdk_nsbegin.h>
    00022
    00039 class FBXSDK_DLL FbxPropertyEntryView : public FbxEntryView
    00040 {
    00041 public:
    00042
    00046     static const char* sEntryType;
    00047
    00057     FbxPropertyEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
    00058
    00060     ~FbxPropertyEntryView();
    00062
    00066     const char* GetProperty() const;
    00067
    00071     void SetProperty(const char* pPropertyName);
    00072
    00077     virtual const char* EntryType() const;
    00078 };
    00079
    00080 #include <fbxsdk/fbxsdk_nsend.h>
    00081
    00082 #endif /* _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_ */