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Protected Member Functions | Protected Attributes

# FbxDeformer Class Reference

This reference page is linked to from the following overview topics: Supported Scene Elements, List of Python Fbx classes.

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## Detailed Description

Base class for skin deformer (FbxSkin) and vertex cache deformer (FbxVertexCacheDeformer).

The corresponding deformer types are FbxDeformer::eSkin and FbxDeformer::eVertexCache. A deformer can be binded to a geometry (FbxGeometry) to act on its shape. Typically, some objects under the deformer are animated, and via the deformer, the geometry is animated too.

A skin deformer contains clusters (FbxCluster). Each cluster acts on a subset of the geometry's control points, with different weights. For example, a mesh of humanoid shape can have a skin attached, that describes the way the humanoid mesh is deformed by bones. When the bones are animated, the clusters act on the geometry to animate it too.

A vertex cache deformer contains a cache (FbxCache). The cache contains animation information for every control point of the geometry.

Definition at line 38 of file fbxdeformer.h.

`#include <fbxdeformer.h>`

Inheritance diagram for FbxDeformer:
[legend]

List of all members.

## Protected Member Functions
virtual void | Construct (const FbxDeformer *pFrom)
virtual FbxStringList | GetTypeFlags () const
## Protected Attributes
bool | mMultiLayer
## Multi-Layer Flag
This flag is available for backward compatibility with older version of FBX files and should not be used anymore.All the animation layering system has been moved to the FbxAnimLayer and FbxAnimStack classes.
void | SetMultiLayer (bool pMultiLayer)
| Set multi-layer state flag.
bool | GetMultiLayer () const
| Get multi-layer state.
## Deformer types
enum | EDeformerType { eUnknown, eSkin, eBlendShape, eVertexCache }
| Deformer types. More...
virtual EDeformerType | GetDeformerType () const
| Get the deformer type.

## Member Enumeration Documentation

enum EDeformerType

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Deformer types.

Enumerator:

  eUnknown | Unknown deformer type. Search for all occurrences
  eSkin | Type FbxSkin. Search for all occurrences
  eBlendShape | Type FbxBlendShape. Search for all occurrences
  eVertexCache | Type FbxVertexCacheDeformer. Search for all occurrences

Definition at line 67 of file fbxdeformer.h.

            {
                eUnknown,
                eSkin,
                eBlendShape,
                eVertexCache
            };

## Member Function Documentation

void SetMultiLayer | ( | bool | pMultiLayer | ) |

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Set multi-layer state flag.

Parameters:

  pMultiLayer | Set to `true` to enable multi-layering.

bool GetMultiLayer | ( |  | ) | const

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Get multi-layer state.

Returns:
  The current state of the multi-layer flag.

virtual EDeformerType GetDeformerType | ( |  | ) | const`[inline, virtual]`

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Get the deformer type.

Returns:
  Deformer type identifier. Default value is eUnknown.

Reimplemented in FbxBlendShape, FbxSkin, and FbxVertexCacheDeformer.

Definition at line 78 of file fbxdeformer.h.

    { return eUnknown; }

virtual void Construct | ( | const FbxDeformer * | pFrom | ) | `[protected, virtual]`

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virtual FbxStringList GetTypeFlags | ( |  | ) | const`[inline, protected, virtual]`

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Reimplemented from FbxObject.

Reimplemented in FbxBlendShape, FbxSkin, and FbxVertexCacheDeformer.

Definition at line 87 of file fbxdeformer.h.

    { return FbxStringList(); }

## Member Data Documentation

bool mMultiLayer`[protected]`

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Definition at line 89 of file fbxdeformer.h.

The documentation for this class was generated from the following file:

- fbxsdk/scene/geometry/fbxdeformer.h

FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer
FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer FbxDeformer