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# fbxnull.h

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    00001 /****************************************************************************************
    00002
    00003    Copyright (C) 2013 Autodesk, Inc.
    00004    All rights reserved.
    00005
    00006    Use of this software is subject to the terms of the Autodesk license agreement
    00007    provided at the time of installation or download, or which otherwise accompanies
    00008    this software in either electronic or hard copy form.
    00009
    00010 ****************************************************************************************/
    00011
    00013 #ifndef _FBXSDK_SCENE_GEOMETRY_NULL_H_
    00014 #define _FBXSDK_SCENE_GEOMETRY_NULL_H_
    00015
    00016 #include <fbxsdk/fbxsdk_def.h>
    00017
    00018 #include <fbxsdk/scene/geometry/fbxnodeattribute.h>
    00019
    00020 #include <fbxsdk/fbxsdk_nsbegin.h>
    00021
    00025 class FBXSDK_DLL FbxNull : public FbxNodeAttribute
    00026 {
    00027     FBXSDK_OBJECT_DECLARE(FbxNull, FbxNodeAttribute);
    00028
    00029 public:
    00031     virtual FbxNodeAttribute::EType GetAttributeType() const;
    00032
    00034     void Reset();
    00035
    00040
    00045     enum ELook
    00046     {
    00047         eNone,
    00048         eCross,
    00049     };
    00050
    00054     double GetSizeDefaultValue() const;
    00055
    00057
    00062     static const char*          sSize;
    00063     static const char*          sLook;
    00065
    00070     static const FbxDouble     sDefaultSize;
    00071     static const ELook      sDefaultLook;
    00073
    00074
    00076     //
    00077     // Properties
    00078     //
    00080
    00088     FbxPropertyT<FbxDouble>       Size;
    00089
    00097     FbxPropertyT<ELook>            Look;
    00098
    00099
    00100 /*****************************************************************************************************************************
    00101 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
    00102 *****************************************************************************************************************************/
    00103 #ifndef DOXYGEN_SHOULD_SKIP_THIS
    00104     virtual FbxObject& Copy(const FbxObject& pObject);
    00105
    00106 protected:
    00107     virtual void Construct(const FbxNull* pFrom);
    00108     virtual void ConstructProperties(bool pForceSet);
    00109
    00110 public:
    00111     virtual FbxStringList GetTypeFlags() const;
    00112 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
    00113 };
    00114
    00115 inline EFbxType FbxTypeOf(const FbxNull::ELook&){ return eFbxEnum; }
    00116
    00117 #include <fbxsdk/fbxsdk_nsend.h>
    00118
    00119 #endif /* _FBXSDK_SCENE_GEOMETRY_NULL_H_ */