Key sync filter.
Filter to synchronize the keys of a set of animation curves.
Definition at line 608 of file fbxanimcurvefilters.h.
#include <fbxanimcurvefilters.h>

Public Member Functions | |
| FbxAnimCurveFilterKeySync () | |
| Constructor. | |
| virtual | ~FbxAnimCurveFilterKeySync () |
| Destructor. | |
| virtual const char * | GetName () const |
| Get the name of the filter. | |
| virtual bool | NeedApply (FbxAnimCurve **pCurve, int pCount, FbxStatus *pStatus=NULL) |
| Check if the given animation curve need an application of the filter. | |
| virtual bool | NeedApply (FbxAnimCurve &, FbxStatus *pStatus=NULL) |
| One single curve cannot be sync'ed. | |
| virtual bool | Apply (FbxAnimCurve **pCurve, int pCount, FbxStatus *pStatus=NULL) |
| Apply filter on the given animation curve. | |
| virtual bool | Apply (FbxAnimCurve &, FbxStatus *pStatus=NULL) |
| Apply filter on an animation curve. | |
Exposed parent class methods. | |
| virtual bool | NeedApply (FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL) |
| Check if any curve on the animation stack needs an application of the filter. | |
| virtual bool | NeedApply (FbxObject *pObj, FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL) |
| Check if all the animated properties of the object need an application of the filter. | |
| virtual bool | NeedApply (FbxAnimCurveNode &pCurveNode, FbxStatus *pStatus=NULL) |
| Check if the animation curve node needs an application of the filter. | |
| virtual bool | Apply (FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL) |
| Apply filter to all the curves stored in the animation stack. | |
| virtual bool | Apply (FbxObject *pObj, FbxAnimStack *pAnimStack, FbxStatus *pStatus=NULL) |
| Apply filter to all the animated properties of the object. | |
| virtual bool | Apply (FbxAnimCurveNode &pCurveNode, FbxStatus *pStatus=NULL) |
| Apply filter on all the curves of an animation curve node. | |
Constructor.
| virtual ~FbxAnimCurveFilterKeySync | ( | ) | [inline, virtual] |
| virtual const char* GetName | ( | ) | const [virtual] |
| virtual bool NeedApply | ( | FbxAnimStack * | pAnimStack, |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Check if any curve on the animation stack needs an application of the filter.
| pAnimStack | Animation stack where to retrieve the animation curves |
| pStatus | The FbxStatus object to hold error codes. |
true if at least one animated property needs an application of the filter. Reimplemented from FbxAnimCurveFilter.
Definition at line 626 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::NeedApply(pAnimStack, pStatus); }
| virtual bool NeedApply | ( | FbxObject * | pObj, |
| FbxAnimStack * | pAnimStack, | ||
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Check if all the animated properties of the object need an application of the filter.
| pObj | Object containing the properties to test. |
| pAnimStack | Animation stack where to retrieve the animation curves |
| pStatus | The FbxStatus object to hold error codes. |
true if at least one animated property needs an application of the filter. Reimplemented from FbxAnimCurveFilter.
Definition at line 627 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::NeedApply(pObj, pAnimStack, pStatus); }
| virtual bool NeedApply | ( | FbxAnimCurveNode & | pCurveNode, |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Check if the animation curve node needs an application of the filter.
| pCurveNode | Curve node to test. |
| pStatus | The FbxStatus object to hold error codes. |
true if the animation curve node needs an application of the filter. Reimplemented from FbxAnimCurveFilter.
Definition at line 628 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::NeedApply(pCurveNode, pStatus); }
| virtual bool Apply | ( | FbxAnimStack * | pAnimStack, |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Apply filter to all the curves stored in the animation stack.
| pAnimStack | Animation stack where to retrieve the animation curves |
| pStatus | The FbxStatus object to hold error codes. |
true if the curve filtering operation was successful, false otherwise. Reimplemented from FbxAnimCurveFilter.
Definition at line 629 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::Apply(pAnimStack, pStatus); }
| virtual bool Apply | ( | FbxObject * | pObj, |
| FbxAnimStack * | pAnimStack, | ||
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Apply filter to all the animated properties of the object.
| pObj | Object containing the animated properties to which the filter is applied. |
| pAnimStack | Animation stack where to retrieve the animation curves |
| pStatus | The FbxStatus object to hold error codes. |
true if the curve filtering operation was successful, false otherwise. Reimplemented from FbxAnimCurveFilter.
Definition at line 630 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::Apply(pObj, pAnimStack, pStatus); }
| virtual bool Apply | ( | FbxAnimCurveNode & | pCurveNode, |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Apply filter on all the curves of an animation curve node.
| pCurveNode | Curve node to which the filter is applied. |
| pStatus | The FbxStatus object to hold error codes. |
true if the curve filtering operation was successful, false otherwise. Reimplemented from FbxAnimCurveFilter.
Definition at line 631 of file fbxanimcurvefilters.h.
{ return FbxAnimCurveFilter::Apply(pCurveNode, pStatus); }
| virtual bool NeedApply | ( | FbxAnimCurve ** | pCurve, |
| int | pCount, | ||
| FbxStatus * | pStatus = NULL |
||
| ) | [virtual] |
Check if the given animation curve need an application of the filter.
| pCurve | Array of curves to test if they need the and application of the filter. |
| pCount | Number of curves in array. |
| pStatus | The FbxStatus object to hold error codes. |
true if at least one animation curve in the array needs an application of the filter. Reimplemented from FbxAnimCurveFilter.
| virtual bool NeedApply | ( | FbxAnimCurve & | , |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
One single curve cannot be sync'ed.
| pCurve | Curve to test if it needs application of filter. |
| pStatus | The FbxStatus object to hold error codes. |
false Reimplemented from FbxAnimCurveFilter.
Definition at line 647 of file fbxanimcurvefilters.h.
{ FBX_UNUSED(pStatus); return false; }
| virtual bool Apply | ( | FbxAnimCurve ** | pCurve, |
| int | pCount, | ||
| FbxStatus * | pStatus = NULL |
||
| ) | [virtual] |
Apply filter on the given animation curve.
| pCurve | Array of curve to which the filter is applied. |
| pCount | Number of curves in array. |
| pStatus | The FbxStatus object to hold error codes. |
true if the curve filtering operation was successful, false otherwise. Reimplemented from FbxAnimCurveFilter.
| virtual bool Apply | ( | FbxAnimCurve & | , |
| FbxStatus * | pStatus = NULL |
||
| ) | [inline, virtual] |
Apply filter on an animation curve.
| pCurve | Curve to which the filter is applied. |
| pStatus | The FbxStatus object to hold error codes. |
true. Implements FbxAnimCurveFilter.
Definition at line 663 of file fbxanimcurvefilters.h.
{ FBX_UNUSED(pStatus); return true; }