Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes

FbxAnimStack Class Reference

This reference page is linked to from the following overview topics: FBX Objects, Animation Data Structures, Animation Classes and their Interrelationships, Migrating to the New Data Structures for Animation, Extracting the Animation Data from a FBX File, List of Python Fbx classes.


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Detailed Description

The Animation stack is a collection of animation layers.

The Fbx document can have one or more animation stacks. Each stack can be viewed as one "take" in the previous versions of the FBX SDK. The "stack" terminology comes from the fact that the object contains 1 to n animation layers that are evaluated according to their blending modes to produce a resulting animation for a given attribute.

Definition at line 37 of file fbxanimstack.h.

#include <fbxanimstack.h>

Inheritance diagram for FbxAnimStack:
Inheritance graph
[legend]

List of all members.

Public Member Functions

void Reset (const FbxTakeInfo *pTakeInfo=NULL)
 Reset the object time spans either to their default values or from the pTakeInfo structure, if provided.

Public Attributes

FbxPropertyT< FbxStringDescription
 This property stores a description string of this animation stack.
FbxPropertyT< FbxTimeLocalStart
 This property stores the local time span "Start" time.
FbxPropertyT< FbxTimeLocalStop
 This property stores the local time span "Stop" time.
FbxPropertyT< FbxTimeReferenceStart
 This property stores the reference time span "Start" time.
FbxPropertyT< FbxTimeReferenceStop
 This property stores the reference time span "Stop" time.

Protected Member Functions

virtual void Construct (const FbxAnimStack *pFrom)
virtual void ConstructProperties (bool pForceSet)
 Optional property constructor override, automatically called by default constructor.
virtual FbxAnimStackGetAnimStack ()

Protected Attributes

FbxPropertyT< FbxReferenceTakeThumbnail

Utility functions.

FbxTimeSpan GetLocalTimeSpan () const
 Get the LocalStart and LocalStop time properties as a FbxTimeSpan.
void SetLocalTimeSpan (FbxTimeSpan &pTimeSpan)
 Set the LocalStart and LocalStop time properties from a FbxTimeSpan.
FbxTimeSpan GetReferenceTimeSpan () const
 Get the ReferenceStart and ReferenceStop time properties as a FbxTimeSpan.
void SetReferenceTimeSpan (FbxTimeSpan &pTimeSpan)
 Set the ReferenceStart and ReferenceStop time properties from a FbxTimeSpan.
FbxThumbnailGetTakeThumbnail ()
 Get the thumbnail image associated to this animation stack.
void SetTakeThumbnail (FbxThumbnail *pTakeThumbnail)
 Set the take thumbnail.
bool BakeLayers (FbxAnimEvaluator *pEvaluator, FbxTime pStart, FbxTime pStop, FbxTime pPeriod)
 Bake all the animation layers on the base layer.

Member Function Documentation

void Reset ( const FbxTakeInfo pTakeInfo = NULL)

Reset the object time spans either to their default values or from the pTakeInfo structure, if provided.

Parameters:
pTakeInfoThe take info to be used during reset.
FbxTimeSpan GetLocalTimeSpan ( ) const

Get the LocalStart and LocalStop time properties as a FbxTimeSpan.

Returns:
The current local time span.
void SetLocalTimeSpan ( FbxTimeSpan pTimeSpan)

Set the LocalStart and LocalStop time properties from a FbxTimeSpan.

Parameters:
pTimeSpanThe new local time span.
FbxTimeSpan GetReferenceTimeSpan ( ) const

Get the ReferenceStart and ReferenceStop time properties as a FbxTimeSpan.

Returns:
The current reference time span.
void SetReferenceTimeSpan ( FbxTimeSpan pTimeSpan)

Set the ReferenceStart and ReferenceStop time properties from a FbxTimeSpan.

Parameters:
pTimeSpanThe new reference time span.
FbxThumbnail* GetTakeThumbnail ( )

Get the thumbnail image associated to this animation stack.

This method exists for legacy reasons. In the newer FBX files, there can only be one thumbnail image and it belongs to the FbxDocument.

Returns:
Pointer to the thumbnail.
void SetTakeThumbnail ( FbxThumbnail pTakeThumbnail)

Set the take thumbnail.

This method exists for legacy reasons. In the newer FBX files, there can only be one thumbnail image and it belongs to the FbxDocument.

Parameters:
pTakeThumbnailThe referenced thumbnail object.
bool BakeLayers ( FbxAnimEvaluator pEvaluator,
FbxTime  pStart,
FbxTime  pStop,
FbxTime  pPeriod 
)

Bake all the animation layers on the base layer.

This function will process all the properties on every animation layer and generate a re-sampled set of animation keys (representing the layers' evaluated result) on the base layer. Once this operation is completed successfully, all the layers (except the base one) are destroyed. Properties that are only defined on the base layer will remain unaffected by the re-sampling. The stack local timespan is updated with the overall animation range.

Parameters:
pEvaluatorThe layer evaluator. This is the engine that evaluates the overall result of any given property according to the layers flags.
pStartThe start time of the re-sampling range.
pStopThe stop time of the re-sampling range.
pPeriodThe time increment for the re-sampling.
Returns:
true if the operation was successful and false in case of errors.
Remarks:
If this AnimStack contains only one AnimLayer, the function will return false and do nothing.
virtual void Construct ( const FbxAnimStack pFrom) [protected, virtual]
virtual void ConstructProperties ( bool  pForceSet) [protected, virtual]

Optional property constructor override, automatically called by default constructor.

Parameters:
pForceSetIf the property value must be set regardless of default value.
Remarks:
If your object have properties, they must be initialized in this function.

Reimplemented from FbxObject.

virtual FbxAnimStack* GetAnimStack ( ) [protected, virtual]

Member Data Documentation

This property stores a description string of this animation stack.

This string can be used to display, in a human readable format, information relative to this animation stack object. Default value is "".

Remarks:
The applications using the FBX SDK are not required to manipulate this information.

Definition at line 53 of file fbxanimstack.h.

This property stores the local time span "Start" time.

This "start" time should be seen as a time marker. Typically it would represent the whole animation starting time but its use (and update) is left to the calling application (with one exception occurring in the BakeLayers). The FBX SDK does not use this value internally and only guarantees that it will be stored to the FBX file and retrieved from it.

Default value is 0.

Definition at line 63 of file fbxanimstack.h.

This property stores the local time span "Stop" time.

This "stop" time should be seen as a time marker. Typically it would represent the whole animation ending time but its use (and update) is left to the calling application (with one exception occurring in the BakeLayers). The FBX SDK does not use this value internally and only guarantees that it will be stored to the FBX file and retrieved from it.

Default value is 0

Definition at line 73 of file fbxanimstack.h.

This property stores the reference time span "Start" time.

This reference start time is another time marker that can be used by the calling application. The FBX SDK never uses it and only guarantees that this value is stored in the FBX file and retrieved from it.

Default value is 0

Definition at line 81 of file fbxanimstack.h.

This property stores the reference time span "Stop" time.

This reference stop time is another time marker that can be used by the calling application. The FBX SDK never uses it and only guarantees that this value is stored in the FBX file and retrieved from it.

Default value is 0

Definition at line 89 of file fbxanimstack.h.

Definition at line 164 of file fbxanimstack.h.


The documentation for this class was generated from the following file:

FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack
FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack FbxAnimStack