Public Member Functions | Static Public Member Functions | Protected Member Functions

FbxLayerElementSmoothing Class Reference

This reference page is linked to from the following overview topics: List of Python Fbx classes.


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Detailed Description

Layer element for indicating smoothness of components of a geometry.

Remarks:
To be correctly saved in FBX file, this type of Layer element should have its reference mode set to eDirect.

Definition at line 1987 of file fbxlayer.h.

#include <fbxlayer.h>

Inheritance diagram for FbxLayerElementSmoothing:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 FBXSDK_FRIEND_NEW ()
void SetReferenceMode (FbxLayerElement::EReferenceMode pMode)
 Sets the Reference Mode.

Static Public Member Functions

static FbxLayerElementSmoothingCreate (FbxLayerContainer *pOwner, char const *pName)
 Allocation method.

Protected Member Functions

 FbxLayerElementSmoothing ()

Constructor & Destructor Documentation

FbxLayerElementSmoothing ( ) [inline, protected]

Definition at line 2017 of file fbxlayer.h.


Member Function Documentation

FBXSDK_FRIEND_NEW ( )
static FbxLayerElementSmoothing* Create ( FbxLayerContainer pOwner,
char const *  pName 
) [static]

Allocation method.

Parameters:
pOwnerThe owner of this layer element.
pNameThe name of this layer element.
Returns:
A pointer to the layer element or NULL if creation fails.
void SetReferenceMode ( FbxLayerElement::EReferenceMode  pMode) [inline]

Sets the Reference Mode.

Parameters:
pModeSpecifies the reference mode.
Remarks:
Only support eDirect.

Reimplemented from FbxLayerElement.

Definition at line 2003 of file fbxlayer.h.

    {
        if( pMode != FbxLayerElement::eDirect )
        {
            FBX_ASSERT_NOW( "Smoothing layer elements must be direct mapped" );
            return;
        }
    }

The documentation for this class was generated from the following file:

FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing
FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing FbxLayerElementSmoothing