The fourth vector element of normals, binormals, and tangents are now properly exported to the FBX files in FBX 2014 file
format.
A new status reporting class (FbxStatus) is introduced to replace the old FbxError class.
Added new functions for the default IK pull value on markers. A default IK pull value is now stored on markers.
TimeMarker functionality is re-introduced in FBX 2014 file format. The API to access them is in the FbxGlobalSettings class.
Updated Python 3.1 to Python 3.2 in the FBX Python SDK.
MotionFiles readers/writers are now registered in the public FBX SDK. This means that the FBX SDK can now import and export the following
motion file formats: Biovision (BVH), MotionAnalysis (HTR/TRC), Acclaim (ASF/AMC), Vicon (C3D), Adaptive Optics (AOA), and
Superfluo (MCD).
The FBX SDK libraries on Mac and Linux are now compiled with default visibility set to hidden. Only symbols marked with FBXSDK_DLL are exported, which makes it equal to the Windows version.
The FbxProperty flags are cleaned. For clarity, the ePublished flag is renamed to eAnimated, and the eUser flag is renamed to eUserDefined. The eStatic flag is now turned on for all the static properties by default. Also, introduced the eImported flag for properties that are created upon import.
Added new environment variables: FBXSDK_ENV_WINMETRO for Windows Metro support and FBXSDK_ARCH_ARM for ARM processor support.
The FbxFolder::Create(), FbxFolder::Delete(), and FbxFolder::Exist() functions are moved to the FbxPathUtils class, and now work pass the Microsoft Certification Validation Kit for Windows Store applications. Other functions in the
FbxFolder class are renamed for consistency. See fbxfolder.h.
Updated the FbxProgress class to be simpler and to allow an additional argument to be passed to the single-thread callback.
Deprecated Features
The fbxsdk_compatibility.h file is removed from the FBX SDK distribution, so you must use the latest API. Defining FBXSDK_NEW_API is not necessary anymore and can be removed from your projects.
The support for Visual Studio 2005 is discontinued.
The support for Mac OS X SDK 10.5 is discontinued. The minimum requirement is now Mac OS X SDK 10.6.
FbxError is removed from all classes. Instead, functions that need to return an error string can use an optional parameter of type
FbxStatus similar to MStatus in the Maya API.
The FbxFolder::Create() function is removed. You can use the FbxPathUtils::Create() function instead.
The FbxFolder::Delete() function is removed. You can use the FbxPathUtils::Delete() function instead.
The FbxFolder::Exist() function is removed. You can use the FbxPathUtils::Exist() function instead.
The FbxFolder::Remove() function is removed. You can use FbxPathUtils::Delete() function instead, which is always recursive.
Fixed the issue of the Effect field being written for each polygon when writing Collada files resulting in an increased file size.
Various functions, such as FbxMin that were returning a const reference type value are fixed to return a copy of the value instead.
Various function parameters that were asking for const reference intrinsic type are changed to ask a copy of the intrinsic
type (which is faster than a const reference in this case).
Fixed a crash that occurs when calling FbxScene::ForceKill() on an imported scene that contains thumbnails.
Made the fbxiosettingspath.h header file compatible with C++x11 standard.
Some optimization of connection management for large scenes.