Member List
 
 
 
FbxCharacter Member List
This is the complete list of members for FbxCharacter, including all inherited members.
ActiveFbxConstraint
ActorFbxCharacter
AddImplementation(FbxImplementation *pImplementation)FbxObject
AddListener(FbxEventHandler &pHandler)FbxEmitter
AnkleDisplacementDampingFbxCharacter
AnkleDisplacementDampingModeFbxCharacter
AnkleHeightCompensationFbxCharacter
AnkleHeightCompensationModeFbxCharacter
AnkleProximityCompensationFbxCharacter
AnkleProximityCompensationModeFbxCharacter
AnkleStabilizationAngularPerimeterFbxCharacter
AnkleStabilizationAngularPerimeterModeFbxCharacter
AnkleStabilizationDampingFbxCharacter
AnkleStabilizationDampingModeFbxCharacter
AnkleStabilizationFloorProximityFbxCharacter
AnkleStabilizationFloorProximityModeFbxCharacter
AnkleStabilizationPerimeterFbxCharacter
AnkleStabilizationPerimeterModeFbxCharacter
AnkleStabilizationRecoveryTimeFbxCharacter
AnkleStabilizationRecoveryTimeModeFbxCharacter
AnkleStabilizationTimeFbxCharacter
AnkleStabilizationTimeModeFbxCharacter
ApplyLimitsFbxCharacter
CharacterFbxCharacter
CharacterizeFbxCharacter
ChestReductionFbxCharacter
ChestTOffsetFbxCharacter
Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=NULL) const FbxObject [virtual]
CollarReductionFbxCharacter
CollarStiffnessXFbxCharacter
CollarStiffnessYFbxCharacter
CollarStiffnessZFbxCharacter
ConnectDstObject(FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)FbxObject [inline]
ConnectDstProperty(const FbxProperty &pProperty)FbxObject [inline]
ConnectSrcObject(FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)FbxObject [inline]
ConnectSrcProperty(const FbxProperty &pProperty)FbxObject [inline]
Construct(const FbxObject *pFrom)FbxObject [protected, virtual]
ConstructProperties(bool pForceSet)FbxObject [protected, virtual]
ContactBehaviourFbxCharacter
ContentClear()FbxObject [protected, virtual]
ContentDecrementLockCount()FbxObject
ContentIncrementLockCount()FbxObject
ContentIsLoaded() const FbxObject
ContentIsLocked() const FbxObject
ContentLoad()FbxObject
ContentReadFrom(const FbxStream &pStream)FbxObject [virtual]
ContentUnload()FbxObject
ContentWriteTo(FbxStream &pStream) const FbxObject [virtual]
ControlSetFbxCharacter
Copy(const FbxObject &pObject)FbxObject [virtual]
CtrlChestPullLeftHandFbxCharacter
CtrlChestPullRightHandFbxCharacter
CtrlEnforceGravityFbxCharacter
CtrlNeckStiffnessFbxCharacter
CtrlPullHeadFbxCharacter
CtrlPullLeftElbowFbxCharacter
CtrlPullLeftFingerBaseFbxCharacter
CtrlPullLeftFootFbxCharacter
CtrlPullLeftHandFbxCharacter
CtrlPullLeftKneeFbxCharacter
CtrlPullLeftToeBaseFbxCharacter
CtrlPullRightElbowFbxCharacter
CtrlPullRightFingerBaseFbxCharacter
CtrlPullRightFootFbxCharacter
CtrlPullRightHandFbxCharacter
CtrlPullRightKneeFbxCharacter
CtrlPullRightToeBaseFbxCharacter
CtrlResistChestOrientationFbxCharacter
CtrlResistChestPositionFbxCharacter
CtrlResistCompressionFactorLeftElbowFbxCharacter
CtrlResistCompressionFactorLeftKneeFbxCharacter
CtrlResistCompressionFactorRightElbowFbxCharacter
CtrlResistCompressionFactorRightKneeFbxCharacter
CtrlResistHipsOrientationFbxCharacter
CtrlResistHipsPositionFbxCharacter
CtrlResistLeftCollarFbxCharacter
CtrlResistLeftElbowFbxCharacter
CtrlResistLeftKneeFbxCharacter
CtrlResistMaximumExtensionLeftElbowFbxCharacter
CtrlResistMaximumExtensionLeftKneeFbxCharacter
CtrlResistMaximumExtensionRightElbowFbxCharacter
CtrlResistMaximumExtensionRightKneeFbxCharacter
CtrlResistRightCollarFbxCharacter
CtrlResistRightElbowFbxCharacter
CtrlResistRightKneeFbxCharacter
CtrlSpineStiffnessFbxCharacter
DampingFbxCharacter
DestinationObjectFbxCharacter
Destroy(bool pRecursive=false)FbxObject
Destruct(bool pRecursive)FbxObject [protected, virtual]
DisconnectAllDstObject()FbxObject [inline]
DisconnectAllDstObject(const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectAllDstObject(FbxClassId pClassId)FbxObject [inline]
DisconnectAllDstObject(const T *pFBX_TYPE)FbxObject [inline]
DisconnectAllDstObject()FbxObject [inline]
DisconnectAllDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectAllDstObject(const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectAllSrcObject()FbxObject [inline]
DisconnectAllSrcObject(const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectAllSrcObject(FbxClassId pClassId)FbxObject [inline]
DisconnectAllSrcObject(const T *pFBX_TYPE)FbxObject [inline]
DisconnectAllSrcObject()FbxObject [inline]
DisconnectAllSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectAllSrcObject(const FbxCriteria &pCriteria)FbxObject [inline]
DisconnectDstObject(FbxObject *pObject)FbxObject [inline]
DisconnectDstProperty(const FbxProperty &pProperty)FbxObject [inline]
DisconnectSrcObject(FbxObject *pObject)FbxObject [inline]
DisconnectSrcProperty(const FbxProperty &pProperty)FbxObject [inline]
DisplacementDampingFbxCharacter
DisplacementDampingModeFbxCharacter
DisplacementMemoryFbxCharacter
DisplacementMemoryModeFbxCharacter
eAbsoluteRollExtraction enum valueFbxCharacter
eAim enum valueFbxConstraint
EAutoUser enum nameFbxCharacter
eCharacter enum valueFbxConstraint
eChest enum valueFbxCharacter
ECloneType enum nameFbxObject
eContactAlwaysSync enum valueFbxCharacter
eContactBehaviorCount enum valueFbxCharacter
EContactBehaviour enum nameFbxCharacter
eContactNeverSync enum valueFbxCharacter
eContactSyncOnKey enum valueFbxCharacter
eContentLoaded enum valueFbxObject
eCustom enum valueFbxConstraint
eDeepClone enum valueFbxObject
eDontLocalize enum valueFbxObject
EErrorCode enum nameFbxCharacter
eErrorCount enum valueFbxCharacter
EFingerContactMode enum nameFbxCharacter
eFingerContactModeCount enum valueFbxCharacter
eFingerContactModeSpread enum valueFbxCharacter
eFingerContactModeSticky enum valueFbxCharacter
eFingerContactModeStickySpread enum valueFbxCharacter
EFloorPivot enum nameFbxCharacter
eFloorPivotAnkle enum valueFbxCharacter
eFloorPivotAuto enum valueFbxCharacter
eFloorPivotCount enum valueFbxCharacter
eFloorPivotToes enum valueFbxCharacter
eFootContactModeCount enum valueFbxCharacter
EFootContactType enum nameFbxCharacter
eFootTypeAnkle enum valueFbxCharacter
eFootTypeHoof enum valueFbxCharacter
eFootTypeNormal enum valueFbxCharacter
eFootTypeToeBase enum valueFbxCharacter
eGameModeParentLeftElbow enum valueFbxCharacter
eGameModeParentLeftElbowRoll enum valueFbxCharacter
eGameModeParentLeftHipRoll enum valueFbxCharacter
eGameModeParentLeftKnee enum valueFbxCharacter
eGameModeParentLeftKneeRoll enum valueFbxCharacter
eGameModeParentLeftShoulderRoll enum valueFbxCharacter
eGameModeParentRightElbow enum valueFbxCharacter
eGameModeParentRightElbowRoll enum valueFbxCharacter
eGameModeParentRightHipRoll enum valueFbxCharacter
eGameModeParentRightKnee enum valueFbxCharacter
eGameModeParentRightKneeRoll enum valueFbxCharacter
eGameModeParentRightShoulderRoll enum valueFbxCharacter
eGroupAuxiliary enum valueFbxCharacter
eGroupBase enum valueFbxCharacter
eGroupFloorContact enum valueFbxCharacter
eGroupGameModeParent enum valueFbxCharacter
EGroupId enum nameFbxCharacter
eGroupIdCount enum valueFbxCharacter
eGroupLeftFoot enum valueFbxCharacter
eGroupLeftHand enum valueFbxCharacter
eGroupNeck enum valueFbxCharacter
eGroupProps enum valueFbxCharacter
eGroupRightFoot enum valueFbxCharacter
eGroupRightHand enum valueFbxCharacter
eGroupRoll enum valueFbxCharacter
eGroupSpecial enum valueFbxCharacter
eGroupSpine enum valueFbxCharacter
eHandContactModeCount enum valueFbxCharacter
EHandContactType enum nameFbxCharacter
eHandTypeFingerBase enum valueFbxCharacter
eHandTypeHoof enum valueFbxCharacter
eHandTypeNormal enum valueFbxCharacter
eHandTypeWrist enum valueFbxCharacter
eHead enum valueFbxCharacter
eHidden enum valueFbxObject
eHips enum valueFbxCharacter
eHipsTranslation enum valueFbxCharacter
eHipsTranslationBodyRigid enum valueFbxCharacter
EHipsTranslationMode enum nameFbxCharacter
eHipsTranslationTypeCount enum valueFbxCharacter
eHipsTranslationWorldRigid enum valueFbxCharacter
eInitialized enum valueFbxObject
eInputActor enum valueFbxCharacter
eInputCharacter enum valueFbxCharacter
eInputMarkerSet enum valueFbxCharacter
eInputStancePose enum valueFbxCharacter
EInputType enum nameFbxCharacter
eInternalError enum valueFbxCharacter
eLeftAnkle enum valueFbxCharacter
eLeftArmRoll enum valueFbxCharacter
eLeftCollar enum valueFbxCharacter
eLeftCollarExtra enum valueFbxCharacter
eLeftElbow enum valueFbxCharacter
eLeftElbowRoll enum valueFbxCharacter
eLeftExtraFingerA enum valueFbxCharacter
eLeftExtraFingerB enum valueFbxCharacter
eLeftExtraFingerC enum valueFbxCharacter
eLeftExtraFingerD enum valueFbxCharacter
eLeftFloor enum valueFbxCharacter
eLeftFoot enum valueFbxCharacter
eLeftFootExtraFingerA enum valueFbxCharacter
eLeftFootExtraFingerB enum valueFbxCharacter
eLeftFootExtraFingerC enum valueFbxCharacter
eLeftFootExtraFingerD enum valueFbxCharacter
eLeftFootIndexA enum valueFbxCharacter
eLeftFootIndexB enum valueFbxCharacter
eLeftFootIndexC enum valueFbxCharacter
eLeftFootIndexD enum valueFbxCharacter
eLeftFootMiddleA enum valueFbxCharacter
eLeftFootMiddleB enum valueFbxCharacter
eLeftFootMiddleC enum valueFbxCharacter
eLeftFootMiddleD enum valueFbxCharacter
eLeftFootPinkyA enum valueFbxCharacter
eLeftFootPinkyB enum valueFbxCharacter
eLeftFootPinkyC enum valueFbxCharacter
eLeftFootPinkyD enum valueFbxCharacter
eLeftFootRingA enum valueFbxCharacter
eLeftFootRingB enum valueFbxCharacter
eLeftFootRingC enum valueFbxCharacter
eLeftFootRingD enum valueFbxCharacter
eLeftFootThumbA enum valueFbxCharacter
eLeftFootThumbB enum valueFbxCharacter
eLeftFootThumbC enum valueFbxCharacter
eLeftFootThumbD enum valueFbxCharacter
eLeftForeArmRoll enum valueFbxCharacter
eLeftHand enum valueFbxCharacter
eLeftHandFloor enum valueFbxCharacter
eLeftHip enum valueFbxCharacter
eLeftHipRoll enum valueFbxCharacter
eLeftIndexA enum valueFbxCharacter
eLeftIndexB enum valueFbxCharacter
eLeftIndexC enum valueFbxCharacter
eLeftIndexD enum valueFbxCharacter
eLeftInFootExtraFinger enum valueFbxCharacter
eLeftInFootIndex enum valueFbxCharacter
eLeftInFootMiddle enum valueFbxCharacter
eLeftInFootPinky enum valueFbxCharacter
eLeftInFootRing enum valueFbxCharacter
eLeftInFootThumb enum valueFbxCharacter
eLeftInHandExtraFinger enum valueFbxCharacter
eLeftInHandIndex enum valueFbxCharacter
eLeftInHandMiddle enum valueFbxCharacter
eLeftInHandPinky enum valueFbxCharacter
eLeftInHandRing enum valueFbxCharacter
eLeftInHandThumb enum valueFbxCharacter
eLeftKnee enum valueFbxCharacter
eLeftKneeRoll enum valueFbxCharacter
eLeftLegRoll enum valueFbxCharacter
eLeftMiddleA enum valueFbxCharacter
eLeftMiddleB enum valueFbxCharacter
eLeftMiddleC enum valueFbxCharacter
eLeftMiddleD enum valueFbxCharacter
eLeftPinkyA enum valueFbxCharacter
eLeftPinkyB enum valueFbxCharacter
eLeftPinkyC enum valueFbxCharacter
eLeftPinkyD enum valueFbxCharacter
eLeftRingA enum valueFbxCharacter
eLeftRingB enum valueFbxCharacter
eLeftRingC enum valueFbxCharacter
eLeftRingD enum valueFbxCharacter
eLeftShoulder enum valueFbxCharacter
eLeftShoulderRoll enum valueFbxCharacter
eLeftThumbA enum valueFbxCharacter
eLeftThumbB enum valueFbxCharacter
eLeftThumbC enum valueFbxCharacter
eLeftThumbD enum valueFbxCharacter
eLeftUpLegRoll enum valueFbxCharacter
eLeftWrist enum valueFbxCharacter
Emit(const EventType &pEvent) const FbxEmitter [inline]
EmitMessage(FbxMessage *pMessage) const FbxObject
eNeck enum valueFbxCharacter
eNeck1 enum valueFbxCharacter
eNeck2 enum valueFbxCharacter
eNeck3 enum valueFbxCharacter
eNeck4 enum valueFbxCharacter
eNeck5 enum valueFbxCharacter
eNeck6 enum valueFbxCharacter
eNeck7 enum valueFbxCharacter
eNeck8 enum valueFbxCharacter
eNeck9 enum valueFbxCharacter
ENodeId enum nameFbxCharacter
eNodeIdCount enum valueFbxCharacter
eNone enum valueFbxObject
EObjectFlag enum nameFbxObject
EOffAutoUser enum nameFbxCharacter
eOutputMarkerSet enum valueFbxCharacter
eParamModeAuto enum valueFbxCharacter
eParamModeAuto2 enum valueFbxCharacter
eParamModeOff enum valueFbxCharacter
eParamModeUser enum valueFbxCharacter
eParamModeUser2 enum valueFbxCharacter
eParent enum valueFbxConstraint
ePosition enum valueFbxConstraint
ePostureBiped enum valueFbxCharacter
ePostureCount enum valueFbxCharacter
EPostureMode enum nameFbxCharacter
ePostureQuadriped enum valueFbxCharacter
ePropertyCentimeter enum valueFbxCharacter
ePropertyDegree enum valueFbxCharacter
ePropertyEnum enum valueFbxCharacter
ePropertyNoUnit enum valueFbxCharacter
ePropertyPercent enum valueFbxCharacter
ePropertyReal enum valueFbxCharacter
ePropertySecond enum valueFbxCharacter
EPropertyUnit enum nameFbxCharacter
eProps0 enum valueFbxCharacter
eProps1 enum valueFbxCharacter
eProps2 enum valueFbxCharacter
eProps3 enum valueFbxCharacter
eProps4 enum valueFbxCharacter
eReference enum valueFbxCharacter
eReferenceClone enum valueFbxObject
eRelativeRollExtraction enum valueFbxCharacter
eRightAnkle enum valueFbxCharacter
eRightArmRoll enum valueFbxCharacter
eRightCollar enum valueFbxCharacter
eRightCollarExtra enum valueFbxCharacter
eRightElbow enum valueFbxCharacter
eRightElbowRoll enum valueFbxCharacter
eRightExtraFingerA enum valueFbxCharacter
eRightExtraFingerB enum valueFbxCharacter
eRightExtraFingerC enum valueFbxCharacter
eRightExtraFingerD enum valueFbxCharacter
eRightFloor enum valueFbxCharacter
eRightFoot enum valueFbxCharacter
eRightFootExtraFingerA enum valueFbxCharacter
eRightFootExtraFingerB enum valueFbxCharacter
eRightFootExtraFingerC enum valueFbxCharacter
eRightFootExtraFingerD enum valueFbxCharacter
eRightFootIndexA enum valueFbxCharacter
eRightFootIndexB enum valueFbxCharacter
eRightFootIndexC enum valueFbxCharacter
eRightFootIndexD enum valueFbxCharacter
eRightFootMiddleA enum valueFbxCharacter
eRightFootMiddleB enum valueFbxCharacter
eRightFootMiddleC enum valueFbxCharacter
eRightFootMiddleD enum valueFbxCharacter
eRightFootPinkyA enum valueFbxCharacter
eRightFootPinkyB enum valueFbxCharacter
eRightFootPinkyC enum valueFbxCharacter
eRightFootPinkyD enum valueFbxCharacter
eRightFootRingA enum valueFbxCharacter
eRightFootRingB enum valueFbxCharacter
eRightFootRingC enum valueFbxCharacter
eRightFootRingD enum valueFbxCharacter
eRightFootThumbA enum valueFbxCharacter
eRightFootThumbB enum valueFbxCharacter
eRightFootThumbC enum valueFbxCharacter
eRightFootThumbD enum valueFbxCharacter
eRightForeArmRoll enum valueFbxCharacter
eRightHand enum valueFbxCharacter
eRightHandFloor enum valueFbxCharacter
eRightHip enum valueFbxCharacter
eRightHipRoll enum valueFbxCharacter
eRightIndexA enum valueFbxCharacter
eRightIndexB enum valueFbxCharacter
eRightIndexC enum valueFbxCharacter
eRightIndexD enum valueFbxCharacter
eRightInFootExtraFinger enum valueFbxCharacter
eRightInFootIndex enum valueFbxCharacter
eRightInFootMiddle enum valueFbxCharacter
eRightInFootPinky enum valueFbxCharacter
eRightInFootRing enum valueFbxCharacter
eRightInFootThumb enum valueFbxCharacter
eRightInHandExtraFinger enum valueFbxCharacter
eRightInHandIndex enum valueFbxCharacter
eRightInHandMiddle enum valueFbxCharacter
eRightInHandPinky enum valueFbxCharacter
eRightInHandRing enum valueFbxCharacter
eRightInHandThumb enum valueFbxCharacter
eRightKnee enum valueFbxCharacter
eRightKneeRoll enum valueFbxCharacter
eRightLegRoll enum valueFbxCharacter
eRightMiddleA enum valueFbxCharacter
eRightMiddleB enum valueFbxCharacter
eRightMiddleC enum valueFbxCharacter
eRightMiddleD enum valueFbxCharacter
eRightPinkyA enum valueFbxCharacter
eRightPinkyB enum valueFbxCharacter
eRightPinkyC enum valueFbxCharacter
eRightPinkyD enum valueFbxCharacter
eRightRingA enum valueFbxCharacter
eRightRingB enum valueFbxCharacter
eRightRingC enum valueFbxCharacter
eRightRingD enum valueFbxCharacter
eRightShoulder enum valueFbxCharacter
eRightShoulderRoll enum valueFbxCharacter
eRightThumbA enum valueFbxCharacter
eRightThumbB enum valueFbxCharacter
eRightThumbC enum valueFbxCharacter
eRightThumbD enum valueFbxCharacter
eRightUpLegRoll enum valueFbxCharacter
eRightWrist enum valueFbxCharacter
ERollExtractionMode enum nameFbxCharacter
eRollExtractionTypeCount enum valueFbxCharacter
eRotation enum valueFbxConstraint
eSavable enum valueFbxObject
eScale enum valueFbxConstraint
eSelected enum valueFbxObject
eSingleChainIK enum valueFbxConstraint
eSpine2 enum valueFbxCharacter
eSpine3 enum valueFbxCharacter
eSpine4 enum valueFbxCharacter
eSpine5 enum valueFbxCharacter
eSpine6 enum valueFbxCharacter
eSpine7 enum valueFbxCharacter
eSpine8 enum valueFbxCharacter
eSpine9 enum valueFbxCharacter
eSystem enum valueFbxObject
EType enum nameFbxConstraint
eUnknown enum valueFbxConstraint
eWaist enum valueFbxCharacter
ExtraCollarRatioFbxCharacter
FindCharacterGroupIndexByName(const char *pName, bool pForceGroupId, EGroupId &pCharacterGroupId, int &pIndex)FbxCharacter [static]
FindDstObject(const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(FbxClassId pClassId, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(const T *pFBX_TYPE, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindDstProperty(const char *pName, int pStartIndex=0) const FbxObject [inline]
FindProperty(const char *pName, bool pCaseSensitive=true) const FbxObject [inline]
FindProperty(const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const FbxObject [inline]
FindPropertyHierarchical(const char *pName, bool pCaseSensitive=true) const FbxObject [inline]
FindPropertyHierarchical(const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const FbxObject [inline]
FindSrcObject(const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(FbxClassId pClassId, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(const T *pFBX_TYPE, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const FbxObject [inline]
FindSrcProperty(const char *pName, int pStartIndex=0) const FbxObject [inline]
FingerSolvingFbxCharacter
FootAutomaticToesFbxCharacter
FootBackToAnkleFbxCharacter
FootBottomToAnkleFbxCharacter
FootContactSizeFbxCharacter
FootContactStiffnessFbxCharacter
FootContactTypeFbxCharacter
FootFingerContactFbxCharacter
FootFingerContactModeFbxCharacter
FootFingerContactRollStiffnessFbxCharacter
FootFloorContactFbxCharacter
FootFloorPivotFbxCharacter
FootFrontToMiddleFbxCharacter
FootInToAnkleFbxCharacter
FootMiddleToAnkleFbxCharacter
FootOutToAnkleFbxCharacter
ForceActorSpaceFbxCharacter
GetAllObjectFlags() const FbxObject
GetCharacterGroupCount(EGroupId pCharacterGroupId)FbxCharacter [static]
GetCharacterGroupElementByIndex(EGroupId pCharacterGroupId, int pIndex)FbxCharacter [static]
GetCharacterGroupIndexByElement(ENodeId pCharacterNodeId, EGroupId &pCharacterGroupId, int &pIndex)FbxCharacter [static]
GetCharacterGroupNameByIndex(EGroupId pCharacterGroupId, int pIndex)FbxCharacter [static]
GetCharacterGroupVersionByElement(ENodeId pCharacterNodeId, int &pVersion)FbxCharacter [static]
GetCharacterGroupVersionByIndex(EGroupId pCharacterGroupId, int pIndex)FbxCharacter [static]
GetCharacterLink(ENodeId pCharacterNodeId, FbxCharacterLink *pCharacterLink=NULL) const FbxCharacter
GetCharacterNodeIdFromNodeName(const char *pName, ENodeId &pCharacterNodeId)FbxCharacter [static]
GetCharacterNodeNameFromNodeId(ENodeId pCharacterNodeId, char *&pName)FbxCharacter [static]
GetClassRootProperty()FbxObject
GetConstrainedObject() const FbxConstraint [inline, virtual]
GetConstraintSource(int) const FbxConstraint [inline, virtual]
GetConstraintSourceCount() const FbxConstraint [inline, virtual]
GetConstraintType() const FbxConstraint [inline, virtual]
GetControlSet() const FbxCharacter
GetDefaultImplementation(void) const FbxObject
GetDocument() const FbxObject
GetDstObject(int pIndex=0) const FbxObject [inline]
GetDstObject(const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetDstObject(FbxClassId pClassId, int pIndex=0) const FbxObject [inline]
GetDstObject(const T *pFBX_TYPE, int pIndex=0) const FbxObject [inline]
GetDstObject(int pIndex=0) const FbxObject [inline]
GetDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetDstObject(const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetDstObjectCount() const FbxObject [inline]
GetDstObjectCount(const FbxCriteria &pCriteria) const FbxObject [inline]
GetDstObjectCount(FbxClassId pClassId) const FbxObject [inline]
GetDstObjectCount(const T *pFBX_TYPE) const FbxObject [inline]
GetDstObjectCount() const FbxObject [inline]
GetDstObjectCount(const T *pFBX_TYPE, const FbxCriteria &pCriteria) const FbxObject [inline]
GetDstObjectCount(const FbxCriteria &pCriteria) const FbxObject [inline]
GetDstProperty(int pIndex=0) const FbxObject [inline]
GetDstPropertyCount() const FbxObject [inline]
GetFbxManager() const FbxObject
GetFirstProperty() const FbxObject [inline]
GetImplementation(int pIndex, const FbxImplementationFilter *pCriteria=NULL) const FbxObject
GetImplementationCount(const FbxImplementationFilter *pCriteria=NULL) const FbxObject
GetInitialName() const FbxObject
GetInputObject() const FbxCharacter
GetInputType() const FbxCharacter
GetName() const FbxObject
GetNameOnly() const FbxObject
GetNameSpaceArray(char identifier)FbxObject
GetNameSpaceOnly()FbxObject
GetNameSpacePrefix() const FbxObject
GetNameWithNameSpacePrefix() const FbxObject
GetNameWithoutNameSpacePrefix() const FbxObject
GetNextProperty(const FbxProperty &pProperty) const FbxObject [inline]
GetObjectFlags(EObjectFlag pFlags) const FbxObject
GetParentLibrary() const FbxObject
GetPeripheral()FbxObject [protected, virtual]
GetReferencedBy(int pIndex) const FbxObject
GetReferencedByCount() const FbxObject
GetReferenceTo() const FbxObject
GetRootDocument() const FbxObject
GetRootProperty()FbxObject [inline]
GetRootProperty() const FbxObject [inline]
GetRuntimeClassId() const FbxObject
GetScene() const FbxObject
GetSelected()FbxObject [virtual]
GetSourceWeight(const FbxObject *pObject) const FbxConstraint
GetSrcObject(int pIndex=0) const FbxObject [inline]
GetSrcObject(const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetSrcObject(FbxClassId pClassId, int pIndex=0) const FbxObject [inline]
GetSrcObject(const T *pFBX_TYPE, int pIndex=0) const FbxObject [inline]
GetSrcObject(int pIndex=0) const FbxObject [inline]
GetSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetSrcObject(const FbxCriteria &pCriteria, int pIndex=0) const FbxObject [inline]
GetSrcObjectCount() const FbxObject [inline]
GetSrcObjectCount(const FbxCriteria &pCriteria) const FbxObject [inline]
GetSrcObjectCount(FbxClassId pClassId) const FbxObject [inline]
GetSrcObjectCount(const T *pFBX_TYPE) const FbxObject [inline]
GetSrcObjectCount() const FbxObject [inline]
GetSrcObjectCount(const T *pFBX_TYPE, const FbxCriteria &pCriteria) const FbxObject [inline]
GetSrcObjectCount(const FbxCriteria &pCriteria) const FbxObject [inline]
GetSrcProperty(int pIndex=0) const FbxObject [inline]
GetSrcPropertyCount() const FbxObject [inline]
GetUniqueID() const FbxObject
GetUrl() const FbxObject [virtual]
GetUserDataPtr(const FbxUInt64 &pUserID) const FbxObject
GetUserDataPtr() const FbxObject [inline]
HandAutomaticFingersFbxCharacter
HandBackToWristFbxCharacter
HandBottomToWristFbxCharacter
HandContactSizeFbxCharacter
HandContactStiffnessFbxCharacter
HandContactTypeFbxCharacter
HandFingerContactFbxCharacter
HandFingerContactModeFbxCharacter
HandFingerContactRollStiffnessFbxCharacter
HandFloorContactFbxCharacter
HandFloorPivotFbxCharacter
HandFrontToMiddleFbxCharacter
HandInToWristFbxCharacter
HandMiddleToWristFbxCharacter
HandOutToWristFbxCharacter
HasDefaultImplementation(void) const FbxObject
HeadReductionFbxCharacter
HikVersionFbxCharacter
HipsDisplacementDampingFbxCharacter
HipsDisplacementDampingModeFbxCharacter
HipsHeightCompensationFbxCharacter
HipsHeightCompensationModeFbxCharacter
HipsTOffsetFbxCharacter
HipsTranslationModeFbxCharacter
Is(const FbxClassId &pClassId) const FbxObject [inline]
Is(T *pClassType) const FbxObject [inline]
Is() const FbxObject [inline]
IsAReferenceTo() const FbxObject
IsConnectedDstObject(const FbxObject *pObject) const FbxObject [inline]
IsConnectedDstProperty(const FbxProperty &pProperty)FbxObject [inline]
IsConnectedSrcObject(const FbxObject *pObject) const FbxObject [inline]
IsConnectedSrcProperty(const FbxProperty &pProperty)FbxObject [inline]
IsReferencedBy() const FbxObject
IsRuntime(const FbxClassId &pClassId) const FbxObject
IsRuntimePlug() const FbxObject
LeftArmMaxExtensionAngleFbxCharacter
LeftArmRollFbxCharacter
LeftArmRollExFbxCharacter
LeftArmRollExModeFbxCharacter
LeftArmRollModeFbxCharacter
LeftElbowKillPitchFbxCharacter
LeftFootExtraFingerTipFbxCharacter
LeftFootIndexTipFbxCharacter
LeftFootMiddleTipFbxCharacter
LeftFootPinkyTipFbxCharacter
LeftFootRingTipFbxCharacter
LeftFootThumbTipFbxCharacter
LeftForeArmRollFbxCharacter
LeftForeArmRollExFbxCharacter
LeftForeArmRollExModeFbxCharacter
LeftForeArmRollModeFbxCharacter
LeftHandExtraFingerTipFbxCharacter
LeftHandIndexTipFbxCharacter
LeftHandMiddleTipFbxCharacter
LeftHandPinkyTipFbxCharacter
LeftHandRingTipFbxCharacter
LeftHandThumbTipFbxCharacter
LeftKneeKillPitchFbxCharacter
LeftLegMaxExtensionAngleFbxCharacter
LeftLegRollFbxCharacter
LeftLegRollExFbxCharacter
LeftLegRollExModeFbxCharacter
LeftLegRollModeFbxCharacter
LeftUpLegRollFbxCharacter
LeftUpLegRollExFbxCharacter
LeftUpLegRollExModeFbxCharacter
LeftUpLegRollModeFbxCharacter
Localize(const char *pID, const char *pDefault=NULL) const FbxObject [virtual]
LockFbxConstraint
LockPickFbxCharacter
LockXFormFbxCharacter
MassCenterCompensationFbxCharacter
MirrorModeFbxCharacter
NeckReductionFbxCharacter
OrientationDampingFbxCharacter
OrientationDampingModeFbxCharacter
PostureFbxCharacter
PullIterationCountFbxCharacter
ReachActorChestFbxCharacter
ReachActorChestRotationFbxCharacter
ReachActorHeadFbxCharacter
ReachActorHeadRotationFbxCharacter
ReachActorLeftAnkleFbxCharacter
ReachActorLeftAnkleRotationFbxCharacter
ReachActorLeftElbowFbxCharacter
ReachActorLeftFingerBaseFbxCharacter
ReachActorLeftFingerBaseRotationFbxCharacter
ReachActorLeftKneeFbxCharacter
ReachActorLeftToesBaseFbxCharacter
ReachActorLeftToesBaseRotationFbxCharacter
ReachActorLeftWristFbxCharacter
ReachActorLeftWristRotationFbxCharacter
ReachActorLowerChestRotationFbxCharacter
ReachActorRightAnkleFbxCharacter
ReachActorRightAnkleRotationFbxCharacter
ReachActorRightElbowFbxCharacter
ReachActorRightFingerBaseFbxCharacter
ReachActorRightFingerBaseRotationFbxCharacter
ReachActorRightKneeFbxCharacter
ReachActorRightToesBaseFbxCharacter
ReachActorRightToesBaseRotationFbxCharacter
ReachActorRightWristFbxCharacter
ReachActorRightWristRotationFbxCharacter
RealisticShoulderFbxCharacter
RemoveImplementation(FbxImplementation *pImplementation)FbxObject
RemoveListener(FbxEventHandler &pHandler)FbxEmitter
RemovePrefix(char *pName)FbxObject [static]
Reset()FbxCharacter
ResetProperties()FbxObject
RightArmMaxExtensionAngleFbxCharacter
RightArmRollFbxCharacter
RightArmRollExFbxCharacter
RightArmRollExModeFbxCharacter
RightArmRollModeFbxCharacter
RightElbowKillPitchFbxCharacter
RightFootExtraFingerTipFbxCharacter
RightFootIndexTipFbxCharacter
RightFootMiddleTipFbxCharacter
RightFootPinkyTipFbxCharacter
RightFootRingTipFbxCharacter
RightFootThumbTipFbxCharacter
RightForeArmExRollFbxCharacter
RightForeArmRollFbxCharacter
RightForeArmRollExModeFbxCharacter
RightForeArmRollModeFbxCharacter
RightHandExtraFingerTipFbxCharacter
RightHandIndexTipFbxCharacter
RightHandMiddleTipFbxCharacter
RightHandPinkyTipFbxCharacter
RightHandRingTipFbxCharacter
RightHandThumbTipFbxCharacter
RightKneeKillPitchFbxCharacter
RightLegMaxExtensionAngleFbxCharacter
RightLegRollFbxCharacter
RightLegRollExFbxCharacter
RightLegRollExModeFbxCharacter
RightLegRollModeFbxCharacter
RightUpLegRollFbxCharacter
RightUpLegRollExFbxCharacter
RightUpLegRollExModeFbxCharacter
RightUpLegRollModeFbxCharacter
RollExtractionModeFbxCharacter
RootPropertyFbxObject
ScaleCompensationFbxCharacter
ScaleCompensationModeFbxCharacter
SetAllObjectFlags(FbxUInt pFlags)FbxObject
SetCharacterLink(ENodeId pCharacterNodeId, const FbxCharacterLink &pCharacterLink, bool pUpdateObjectList=true)FbxCharacter
SetDefaultImplementation(FbxImplementation *pImplementation)FbxObject
SetInitialName(const char *pName)FbxObject
SetInput(EInputType pInputType, FbxObject *pInputObject=NULL)FbxCharacter
SetName(const char *pName)FbxObject
SetNameSpace(FbxString pNameSpace)FbxObject
SetObjectFlags(EObjectFlag pFlags, bool pValue)FbxObject
SetRuntimeClassId(const FbxClassId &pClassId)FbxObject
SetSelected(bool pSelected)FbxObject [virtual]
SetUrl(char *pUrl)FbxObject [virtual]
SetUserDataPtr(const FbxUInt64 &pUserID, void *pUserData)FbxObject
SetUserDataPtr(void *pUserData)FbxObject [inline]
ShoulderCorrectionFbxCharacter
SnSNeckFreedomFbxCharacter
SnSReachChestEndFbxCharacter
SnSReachHeadFbxCharacter
SnSReachLeftAnkleFbxCharacter
SnSReachLeftWristFbxCharacter
SnSReachRightAnkleFbxCharacter
SnSReachRightWristFbxCharacter
SnSScaleArmsAndLegsFbxCharacter
SnSScaleNeckFbxCharacter
SnSScaleSpineFbxCharacter
SnSScaleSpineChildrenFbxCharacter
SnSSpineFreedomFbxCharacter
SourceObjectFbxCharacter
StabilizationFbxCharacter
StretchStartArmsAndLegsFbxCharacter
StretchStopArmsAndLegsFbxCharacter
StripPrefix(FbxString &lName)FbxObject [static]
StripPrefix(const char *pName)FbxObject [static]
SyncModeFbxCharacter
WeightFbxConstraint
WristDisplacementDampingFbxCharacter
WristDisplacementDampingModeFbxCharacter
WriteReferenceFbxCharacter