| ComputeShapeDeformation(FbxVector4 *pVertexArray, const FbxTime &pTime) | FbxDeformationsEvaluator | |
| ComputeSkinDeformation(FbxVector4 *pVertexArray, const FbxTime &pTime, FbxAMatrix *pGX=NULL, const FbxPose *pPose=NULL) | FbxDeformationsEvaluator | |
| Init(const FbxNode *pNode, const FbxMesh *pMesh, int pAnimLayerId=0) | FbxDeformationsEvaluator |