This reference page is linked to from the following overview topics: Supported Scene Elements, List of Python Fbx classes.
#include <fbxdeformer.h>
Base class for skin deformer (FbxSkin) and vertex cache deformer (FbxVertexCacheDeformer).
The corresponding deformer types are FbxDeformer::eSkin and FbxDeformer::eVertexCache. A deformer can be binded to a geometry (FbxGeometry) to act on its shape. Typically, some objects under the deformer are animated, and via the deformer, the geometry is animated too.
A skin deformer contains clusters (FbxCluster). Each cluster acts on a subset of the geometry's control points, with different weights. For example, a mesh of humanoid shape can have a skin attached, that describes the way the humanoid mesh is deformed by bones. When the bones are animated, the clusters act on the geometry to animate it too.
A vertex cache deformer contains a cache (FbxCache). The cache contains animation information for every control point of the geometry.
Definition at line 38 of file fbxdeformer.h.
Multi-Layer Flag |
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This flag is available for backward compatibility with older version of FBX files and should not be used anymore. All the animation layering system has been moved to the FbxAnimLayer and FbxAnimStack classes. |
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| void | SetMultiLayer (bool pMultiLayer) |
| Set multi-layer state flag. |
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| bool | GetMultiLayer () const |
| Get multi-layer state. |
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Deformer types |
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| enum | EDeformerType { eUnknown, eSkin, eBlendShape, eVertexCache } |
| Deformer types. More... |
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| virtual EDeformerType | GetDeformerType () const |
| Get the deformer type. |
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| enum EDeformerType |
Deformer types.
| eUnknown |
Unknown deformer type. |
| eSkin |
Type FbxSkin. |
| eBlendShape |
Type FbxBlendShape. |
| eVertexCache |
Type FbxVertexCacheDeformer. |
Definition at line 67 of file fbxdeformer.h.
{
eUnknown,
eSkin,
eBlendShape,
eVertexCache
};
| void SetMultiLayer | ( | bool | pMultiLayer | ) |
Set multi-layer state flag.
| pMultiLayer | Set to true to enable multi-layering. |
| bool GetMultiLayer | ( | ) | const |
Get multi-layer state.
| virtual EDeformerType GetDeformerType | ( | ) | const [inline, virtual] |
Get the deformer type.
Reimplemented in FbxBlendShape, FbxSkin, and FbxVertexCacheDeformer.
Definition at line 78 of file fbxdeformer.h.
{ return eUnknown; }