, including all inherited members.
| AddDeformer(FbxDeformer *pDeformer) | FbxGeometry | |
| AddImplementation(FbxImplementation *pImplementation) | FbxObject | |
| AddListener(FbxEventHandler &pHandler) | FbxEmitter | |
| AddMeshEdgeIndex(int pStartVertexIndex, int pEndVertexIndex, bool pCheckForDuplicates) | FbxMesh | |
| AddMeshEdgeIndexForPolygon(int pPolygonIndex, int pPositionInPolygon) | FbxMesh | |
| AddPolygon(int pIndex, int pTextureUVIndex=-1) | FbxMesh | |
| AddShape(int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxShape *pShape, double pPercent=100, FbxStatus *pStatus=NULL) | FbxGeometry | |
| AddTextureUV(FbxVector2 pUV, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| ApplyPivot() | FbxGeometry | |
| BBoxMax | FbxGeometryBase | |
| BBoxMin | FbxGeometryBase | |
| BeginAddMeshEdgeIndex() | FbxMesh | |
| BeginGetMeshEdgeIndexForPolygon() | FbxMesh | |
| BeginGetMeshEdgeVertices() | FbxMesh | |
| BeginPolygon(int pMaterial=-1, int pTexture=-1, int pGroup=-1, bool pLegacy=true) | FbxMesh | |
| BeginPolygonExt(int pMaterial, int *pTextures) | FbxMesh | |
| BuildMergeList(FbxArray< int > &pMergeList, bool pExport=false) | FbxMesh | |
| BuildMeshEdgeArray() | FbxMesh | |
| CastShadow | FbxGeometryBase | |
| CheckIfVertexNormalsCCW() | FbxMesh | |
| CheckSamePointTwice() const | FbxMesh | |
| ClearLayers() | FbxLayerContainer | |
| ClearShape() | FbxGeometry | |
| Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=NULL) const | FbxObject | [virtual] |
| Color | FbxNodeAttribute | |
| ComputeBBox() | FbxGeometryBase | |
| ComputeComponentMaps(ComponentMap &pEdgeToPolyMap, ComponentMap &pPolyToEdgeMap) | FbxMesh | |
| ComputeVertexNormals(bool pCW=false) | FbxMesh | |
| ConnectDstObject(FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone) | FbxObject | [inline] |
| ConnectDstProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| ConnectSrcObject(FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone) | FbxObject | [inline] |
| ConnectSrcProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| Construct(const FbxMesh *pFrom) | FbxMesh | [protected, virtual] |
| FbxGeometry::Construct(const FbxObject *pFrom) | FbxObject | [protected, virtual] |
| ConstructProperties(bool pForceSet) | FbxObject | [protected, virtual] |
| ContentClear() | FbxObject | [protected, virtual] |
| ContentDecrementLockCount() | FbxObject | |
| ContentIncrementLockCount() | FbxObject | |
| ContentIsLoaded() const | FbxObject | |
| ContentIsLocked() const | FbxObject | |
| ContentLoad() | FbxObject | |
| ContentReadFrom(const FbxStream &pStream) | FbxGeometryBase | [virtual] |
| ContentUnload() | FbxObject | |
| ContentWriteTo(FbxStream &pStream) const | FbxGeometryBase | [virtual] |
| ConvertDirectToIndexToDirect(int pLayer) | FbxLayerContainer | |
| Copy(const FbxObject &pObject) | FbxMesh | [virtual] |
| CreateElementBinormal() | FbxGeometryBase | |
| CreateElementEdgeCrease() | FbxGeometryBase | |
| CreateElementHole() | FbxGeometryBase | |
| CreateElementMaterial() | FbxGeometryBase | |
| CreateElementNormal() | FbxGeometryBase | |
| CreateElementPolygonGroup() | FbxGeometryBase | |
| CreateElementSmoothing() | FbxGeometryBase | |
| CreateElementTangent() | FbxGeometryBase | |
| CreateElementUserData() | FbxGeometryBase | |
| CreateElementUV(const char *pUVSetName) | FbxGeometryBase | |
| CreateElementVertexColor() | FbxGeometryBase | |
| CreateElementVertexCrease() | FbxGeometryBase | |
| CreateElementVisibility() | FbxGeometryBase | |
| CreateLayer() | FbxLayerContainer | |
| Destroy(bool pRecursive=false) | FbxObject | |
| Destruct(bool pRecursive) | FbxMesh | [protected, virtual] |
| DisconnectAllDstObject() | FbxObject | [inline] |
| DisconnectAllDstObject(const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectAllDstObject(FbxClassId pClassId) | FbxObject | [inline] |
| DisconnectAllDstObject(const T *pFBX_TYPE) | FbxObject | [inline] |
| DisconnectAllDstObject() | FbxObject | [inline] |
| DisconnectAllDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectAllDstObject(const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectAllSrcObject() | FbxObject | [inline] |
| DisconnectAllSrcObject(const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectAllSrcObject(FbxClassId pClassId) | FbxObject | [inline] |
| DisconnectAllSrcObject(const T *pFBX_TYPE) | FbxObject | [inline] |
| DisconnectAllSrcObject() | FbxObject | [inline] |
| DisconnectAllSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectAllSrcObject(const FbxCriteria &pCriteria) | FbxObject | [inline] |
| DisconnectDstObject(FbxObject *pObject) | FbxObject | [inline] |
| DisconnectDstProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| DisconnectSrcObject(FbxObject *pObject) | FbxObject | [inline] |
| DisconnectSrcProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| eBoundary enum value | FbxNodeAttribute | |
| EBoundaryRule enum name | FbxMesh | |
| eCachedEffect enum value | FbxNodeAttribute | |
| eCamera enum value | FbxNodeAttribute | |
| eCameraStereo enum value | FbxNodeAttribute | |
| eCameraSwitcher enum value | FbxNodeAttribute | |
| ECloneType enum name | FbxObject | |
| eContentLoaded enum value | FbxObject | |
| eCreaseAll enum value | FbxMesh | |
| eCreaseEdge enum value | FbxMesh | |
| eDeepClone enum value | FbxObject | |
| eDontLocalize enum value | FbxObject | |
| eFine enum value | FbxMesh | |
| eHidden enum value | FbxObject | |
| eHigh enum value | FbxGeometry | |
| eHighNoNormals enum value | FbxGeometry | |
| eHull enum value | FbxMesh | |
| eInitialized enum value | FbxObject | |
| eLegacy enum value | FbxMesh | |
| eLight enum value | FbxNodeAttribute | |
| eLine enum value | FbxNodeAttribute | |
| eLODGroup enum value | FbxNodeAttribute | |
| eLow enum value | FbxGeometry | |
| eLowNoNormals enum value | FbxGeometry | |
| eMarker enum value | FbxNodeAttribute | |
| eMedium enum value | FbxMesh | |
| eMesh enum value | FbxNodeAttribute | |
| Emit(const EventType &pEvent) const | FbxEmitter | [inline] |
| EmitMessage(FbxMessage *pMessage) const | FbxObject | |
| EndAddMeshEdgeIndex() | FbxMesh | |
| EndGetMeshEdgeIndexForPolygon() | FbxMesh | |
| EndGetMeshEdgeVertices() | FbxMesh | |
| EndPolygon() | FbxMesh | |
| eNone enum value | FbxObject | |
| eNull enum value | FbxNodeAttribute | |
| eNurbs enum value | FbxNodeAttribute | |
| eNurbsCurve enum value | FbxNodeAttribute | |
| eNurbsSurface enum value | FbxNodeAttribute | |
| EObjectFlag enum name | FbxObject | |
| eOpticalMarker enum value | FbxNodeAttribute | |
| eOpticalReference enum value | FbxNodeAttribute | |
| ePatch enum value | FbxNodeAttribute | |
| eRaw enum value | FbxGeometry | |
| eReferenceClone enum value | FbxObject | |
| eRough enum value | FbxMesh | |
| eSavable enum value | FbxObject | |
| eSelected enum value | FbxObject | |
| eShape enum value | FbxNodeAttribute | |
| eSkeleton enum value | FbxNodeAttribute | |
| ESmoothness enum name | FbxMesh | |
| eSubDiv enum value | FbxNodeAttribute | |
| ESurfaceMode enum name | FbxGeometry | |
| eSystem enum value | FbxObject | |
| eTrimNurbsSurface enum value | FbxNodeAttribute | |
| EType enum name | FbxNodeAttribute | |
| eUnknown enum value | FbxNodeAttribute | |
| FbxGeometryConverter class | FbxMesh | [friend] |
| FindDstObject(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(FbxClassId pClassId, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(const T *pFBX_TYPE, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindDstProperty(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindPolygonIndex(int pEdgeIndex) | FbxMesh | [protected] |
| FindProperty(const char *pName, bool pCaseSensitive=true) const | FbxObject | [inline] |
| FindProperty(const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const | FbxObject | [inline] |
| FindPropertyHierarchical(const char *pName, bool pCaseSensitive=true) const | FbxObject | [inline] |
| FindPropertyHierarchical(const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const | FbxObject | [inline] |
| FindSrcObject(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(FbxClassId pClassId, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(const T *pFBX_TYPE, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcObject(const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| FindSrcProperty(const char *pName, int pStartIndex=0) const | FbxObject | [inline] |
| GenerateTangentsData(const char *pUVSetName=NULL, bool pOverwrite=false) | FbxMesh | |
| GenerateTangentsData(int pUVSetLayerIndex, bool pOverwrite=false) | FbxMesh | |
| GenerateTangentsDataForAllUVSets(bool pOverwrite=false) | FbxMesh | |
| GetAllChannelUV(int pLayer) | FbxMesh | |
| GetAllObjectFlags() const | FbxObject | |
| GetAttributeType() const | FbxMesh | [virtual] |
| GetBadPolyIndices(FbxArray< int > &pArrayBadPolyIndices, bool pCheckOne) const | FbxMesh | [protected] |
| GetBoundaryRule() const | FbxMesh | |
| GetClassRootProperty() | FbxObject | |
| GetControlPointAt(int pIndex) const | FbxGeometryBase | [virtual] |
| GetControlPoints() const | FbxGeometryBase | [virtual] |
| GetControlPointsCount() const | FbxGeometryBase | [virtual] |
| GetDefaultImplementation(void) const | FbxObject | |
| GetDefaultShape(int pBlendShapeIndex, int pBlendShapeChannelIndex) const | FbxGeometry | |
| GetDefaultShape(FbxBlendShapeChannel *pBlendShapeChannel) const | FbxGeometry | |
| GetDeformer(int pIndex, FbxStatus *pStatus=NULL) const | FbxGeometry | |
| GetDeformer(int pIndex, FbxDeformer::EDeformerType pType, FbxStatus *pStatus=NULL) const | FbxGeometry | |
| GetDeformerCount() const | FbxGeometry | |
| GetDeformerCount(FbxDeformer::EDeformerType pType) const | FbxGeometry | |
| GetDestinationGeometryWeightedMap(int pIndex) | FbxGeometry | |
| GetDestinationGeometryWeightedMapCount() const | FbxGeometry | |
| GetDisplaySubdivisions() const | FbxMesh | |
| GetDocument() const | FbxObject | |
| GetDstObject(int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(FbxClassId pClassId, int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(const T *pFBX_TYPE, int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetDstObject(const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetDstObjectCount() const | FbxObject | [inline] |
| GetDstObjectCount(const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetDstObjectCount(FbxClassId pClassId) const | FbxObject | [inline] |
| GetDstObjectCount(const T *pFBX_TYPE) const | FbxObject | [inline] |
| GetDstObjectCount() const | FbxObject | [inline] |
| GetDstObjectCount(const T *pFBX_TYPE, const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetDstObjectCount(const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetDstProperty(int pIndex=0) const | FbxObject | [inline] |
| GetDstPropertyCount() const | FbxObject | [inline] |
| GetEdgeCreaseInfo(int pEdgeIndex) | FbxMesh | |
| GetEdgeCreaseInfoArray(FbxLayerElementArrayTemplate< double > **pCreaseArray) | FbxMesh | |
| GetElementBinormal(int pIndex=0) | FbxGeometryBase | |
| GetElementBinormal(int pIndex=0) const | FbxGeometryBase | |
| GetElementBinormalCount() const | FbxGeometryBase | |
| GetElementEdgeCrease(int pIndex=0) | FbxGeometryBase | |
| GetElementEdgeCrease(int pIndex=0) const | FbxGeometryBase | |
| GetElementEdgeCreaseCount() const | FbxGeometryBase | |
| GetElementHole(int pIndex=0) | FbxGeometryBase | |
| GetElementHole(int pIndex=0) const | FbxGeometryBase | |
| GetElementHoleCount() const | FbxGeometryBase | |
| GetElementMaterial(int pIndex=0) | FbxGeometryBase | |
| GetElementMaterial(int pIndex=0) const | FbxGeometryBase | |
| GetElementMaterialCount() const | FbxGeometryBase | |
| GetElementNormal(int pIndex=0) | FbxGeometryBase | |
| GetElementNormal(int pIndex=0) const | FbxGeometryBase | |
| GetElementNormalCount() const | FbxGeometryBase | |
| GetElementPolygonGroup(int pIndex=0) | FbxGeometryBase | |
| GetElementPolygonGroup(int pIndex=0) const | FbxGeometryBase | |
| GetElementPolygonGroupCount() const | FbxGeometryBase | |
| GetElementSmoothing(int pIndex=0) | FbxGeometryBase | |
| GetElementSmoothing(int pIndex=0) const | FbxGeometryBase | |
| GetElementSmoothingCount() const | FbxGeometryBase | |
| GetElementTangent(int pIndex=0) | FbxGeometryBase | |
| GetElementTangent(int pIndex=0) const | FbxGeometryBase | |
| GetElementTangentCount() const | FbxGeometryBase | |
| GetElementUserData(int pIndex=0) | FbxGeometryBase | |
| GetElementUserData(int pIndex=0) const | FbxGeometryBase | |
| GetElementUserDataCount() const | FbxGeometryBase | |
| GetElementUV(int pIndex=0) | FbxGeometryBase | |
| GetElementUV(int pIndex=0) const | FbxGeometryBase | |
| GetElementUV(const char *pUVSetName) | FbxGeometryBase | |
| GetElementUV(const char *pUVSetName) const | FbxGeometryBase | |
| GetElementUVCount() const | FbxGeometryBase | |
| GetElementVertexColor(int pIndex=0) | FbxGeometryBase | |
| GetElementVertexColor(int pIndex=0) const | FbxGeometryBase | |
| GetElementVertexColorCount() const | FbxGeometryBase | |
| GetElementVertexCrease(int pIndex=0) | FbxGeometryBase | |
| GetElementVertexCrease(int pIndex=0) const | FbxGeometryBase | |
| GetElementVertexCreaseCount() const | FbxGeometryBase | |
| GetElementVisibility(int pIndex=0) | FbxGeometryBase | |
| GetElementVisibility(int pIndex=0) const | FbxGeometryBase | |
| GetElementVisibilityCount() const | FbxGeometryBase | |
| GetFbxManager() const | FbxObject | |
| GetFirstProperty() const | FbxObject | [inline] |
| GetImplementation(int pIndex, const FbxImplementationFilter *pCriteria=NULL) const | FbxObject | |
| GetImplementationCount(const FbxImplementationFilter *pCriteria=NULL) const | FbxObject | |
| GetInitialName() const | FbxObject | |
| GetLayer(int pIndex) | FbxLayerContainer | |
| GetLayer(int pIndex) const | FbxLayerContainer | |
| GetLayer(int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) | FbxLayerContainer | |
| GetLayer(int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) const | FbxLayerContainer | |
| GetLayerCount() const | FbxLayerContainer | |
| GetLayerCount(FbxLayerElement::EType pType, bool pUVCount=false) const | FbxLayerContainer | |
| GetLayerIndex(int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) const | FbxLayerContainer | |
| GetLayerTypedIndex(int pGlobalIndex, FbxLayerElement::EType pType, bool pIsUV=false) const | FbxLayerContainer | |
| GetMaterialIndices(FbxLayerElementArrayTemplate< int > **pLockableArray) const | FbxMesh | |
| GetMeshEdgeCount() const | FbxMesh | |
| GetMeshEdgeIndex(int pStartVertexIndex, int pEndVertexIndex, bool &pReversed, int pExistedEdgeCount=-1) | FbxMesh | |
| GetMeshEdgeIndexForPolygon(int pPolygon, int pPositionInPolygon) | FbxMesh | |
| GetMeshEdgeVertices(int pEdgeIndex, int &pStartVertexIndex, int &pEndVertexIndex) const | FbxMesh | |
| GetMeshPreviewDivisionLevels() const | FbxMesh | |
| GetMeshRenderDivisionLevels() const | FbxMesh | |
| GetMeshSmoothness() const | FbxMesh | |
| GetName() const | FbxObject | |
| GetNameOnly() const | FbxObject | |
| GetNameSpaceArray(char identifier) | FbxObject | |
| GetNameSpaceOnly() | FbxObject | |
| GetNameSpacePrefix() const | FbxObject | |
| GetNameWithNameSpacePrefix() const | FbxObject | |
| GetNameWithoutNameSpacePrefix() const | FbxObject | |
| GetNextProperty(const FbxProperty &pProperty) const | FbxObject | [inline] |
| GetNode(int pIndex=0) const | FbxNodeAttribute | |
| GetNodeCount() const | FbxNodeAttribute | |
| GetObjectFlags(EObjectFlag pFlags) const | FbxObject | |
| GetParentLibrary() const | FbxObject | |
| GetPeripheral() | FbxObject | [protected, virtual] |
| GetPivot(FbxAMatrix &pXMatrix) const | FbxGeometry | |
| GetPolygonCount() const | FbxMesh | [inline] |
| GetPolygonGroup(int pPolygonIndex) const | FbxMesh | |
| GetPolygonSize(int pPolygonIndex) const | FbxMesh | [inline] |
| GetPolygonVertex(int pPolygonIndex, int pPositionInPolygon) const | FbxMesh | [inline] |
| GetPolygonVertexCount() const | FbxMesh | [inline] |
| GetPolygonVertexIndex(int pPolygonIndex) const | FbxMesh | |
| GetPolygonVertexLayerElementIndex(const FbxLayerElementTemplate< T > *pLayerElement, int pPolyIndex, int pVertexIndex, int &pIndex) const | FbxMesh | [protected] |
| GetPolygonVertexLayerElementValue(const FbxLayerElementTemplate< T > *pLayerElement, int pPolyIndex, int pVertexIndex, T &pValue, bool pAllowUnmapped) const | FbxMesh | [protected] |
| GetPolygonVertexNormal(int pPolyIndex, int pVertexIndex, FbxVector4 &pNormal) const | FbxMesh | |
| GetPolygonVertexNormals(FbxArray< FbxVector4 > &pNormals) const | FbxMesh | |
| GetPolygonVertexUV(int pPolyIndex, int pVertexIndex, const char *pUVSetName, FbxVector2 &pUV, bool &pUnmapped) const | FbxMesh | |
| GetPolygonVertexUVs(const char *pUVSetName, FbxArray< FbxVector2 > &pUVs, FbxArray< int > *pUnmappedUVId=NULL) const | FbxMesh | |
| GetPolygonVertices() const | FbxMesh | |
| GetPolyHoleInfo(int pFaceIndex) | FbxMesh | |
| GetPolyHoleInfoArray(FbxLayerElementArrayTemplate< bool > **pHoleArray) | FbxMesh | |
| GetPreserveBorders() const | FbxMesh | |
| GetPreserveHardEdges() const | FbxMesh | |
| GetPropagateEdgeHardness() const | FbxMesh | |
| GetReferencedBy(int pIndex) const | FbxObject | |
| GetReferencedByCount() const | FbxObject | |
| GetReferenceTo() const | FbxObject | |
| GetRootDocument() const | FbxObject | |
| GetRootProperty() | FbxObject | [inline] |
| GetRootProperty() const | FbxObject | [inline] |
| GetRuntimeClassId() const | FbxObject | |
| GetScene() const | FbxObject | |
| GetSelected() | FbxObject | [virtual] |
| GetShape(int pBlendShapeIndex, int pBlendShapeChannelIndex, int pShapeIndex, FbxStatus *pStatus=NULL) | FbxGeometry | |
| GetShape(int pBlendShapeIndex, int pBlendShapeChannelIndex, int pShapeIndex, FbxStatus *pStatus=NULL) const | FbxGeometry | |
| GetShapeChannel(int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxAnimLayer *pLayer, bool pCreateAsNeeded=false, FbxStatus *pStatus=NULL) | FbxGeometry | |
| GetShapeCount() const | FbxGeometry | |
| GetShapeCount(int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxStatus *pStatus=NULL) const | FbxGeometry | |
| GetSourceGeometryWeightedMap() | FbxGeometry | |
| GetSrcObject(int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(FbxClassId pClassId, int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(const T *pFBX_TYPE, int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(const T *pFBX_TYPE, const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetSrcObject(const FbxCriteria &pCriteria, int pIndex=0) const | FbxObject | [inline] |
| GetSrcObjectCount() const | FbxObject | [inline] |
| GetSrcObjectCount(const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetSrcObjectCount(FbxClassId pClassId) const | FbxObject | [inline] |
| GetSrcObjectCount(const T *pFBX_TYPE) const | FbxObject | [inline] |
| GetSrcObjectCount() const | FbxObject | [inline] |
| GetSrcObjectCount(const T *pFBX_TYPE, const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetSrcObjectCount(const FbxCriteria &pCriteria) const | FbxObject | [inline] |
| GetSrcProperty(int pIndex=0) const | FbxObject | [inline] |
| GetSrcPropertyCount() const | FbxObject | [inline] |
| GetTextureIndices(FbxLayerElementArrayTemplate< int > **pLockableArray, FbxLayerElement::EType pTextureType) const | FbxMesh | |
| GetTextureUV(FbxLayerElementArrayTemplate< FbxVector2 > **pLockableArray, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) const | FbxMesh | |
| GetTextureUVCount(FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| GetTextureUVIndex(int pPolygonIndex, int pPositionInPolygon, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| GetUniqueID() const | FbxObject | |
| GetUrl() const | FbxObject | [virtual] |
| GetUserDataPtr(const FbxUInt64 &pUserID) const | FbxObject | |
| GetUserDataPtr() const | FbxObject | [inline] |
| GetUVLayerCount() const | FbxMesh | |
| GetUVSetNames(FbxStringList &pUVSetNameList) const | FbxGeometryBase | |
| GetVertexCreaseInfo(int pVertexIndex) | FbxMesh | |
| GetVertexCreaseInfoArray(FbxLayerElementArrayTemplate< double > **pCreaseArray) | FbxMesh | |
| HasDefaultImplementation(void) const | FbxObject | |
| InitBinormals(int pCount=0, const int pLayerIndex=0, const char *pName="") | FbxGeometryBase | |
| InitBinormals(FbxGeometryBase *pSrc, const int pLayerIndex=0) | FbxGeometryBase | |
| InitControlPoints(int pCount) | FbxGeometryBase | [virtual] |
| InitMaterialIndices(FbxLayerElement::EMappingMode pMappingMode) | FbxMesh | |
| InitNormals(int pCount=0) | FbxGeometryBase | |
| InitNormals(FbxGeometryBase *pSrc) | FbxGeometryBase | |
| InitTangents(int pCount=0, const int pLayerIndex=0, const char *pName="") | FbxGeometryBase | |
| InitTangents(FbxGeometryBase *pSrc, const int pLayerIndex=0) | FbxGeometryBase | |
| InitTextureIndices(FbxLayerElement::EMappingMode pMappingMode, FbxLayerElement::EType pTextureType) | FbxMesh | |
| InitTextureIndices(FbxLayerElementTexture *pLayerElementTexture, FbxLayerElement::EMappingMode pMappingMode) | FbxMesh | [protected] |
| InitTextureUV(int pCount, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| InitTextureUVIndices(FbxLayerElement::EMappingMode pMappingMode, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| Is(const FbxClassId &pClassId) const | FbxObject | [inline] |
| Is(T *pClassType) const | FbxObject | [inline] |
| Is() const | FbxObject | [inline] |
| IsAReferenceTo() const | FbxObject | |
| IsConnectedDstObject(const FbxObject *pObject) const | FbxObject | [inline] |
| IsConnectedDstProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| IsConnectedSrcObject(const FbxObject *pObject) const | FbxObject | [inline] |
| IsConnectedSrcProperty(const FbxProperty &pProperty) | FbxObject | [inline] |
| IsReferencedBy() const | FbxObject | |
| IsRuntime(const FbxClassId &pClassId) const | FbxObject | |
| IsRuntimePlug() const | FbxObject | |
| IsTriangleMesh() const | FbxMesh | |
| Localize(const char *pID, const char *pDefault=NULL) const | FbxObject | [virtual] |
| mBoundaryRule | FbxMesh | [protected] |
| mDisplaySubdivisions | FbxMesh | [protected] |
| mEdgeArray | FbxMesh | |
| MemoryUsage() const | FbxGeometryBase | [virtual] |
| MergePointsForPolygonVerteNormals(FbxArray< int > &pMergeList) | FbxMesh | |
| mPolygons | FbxMesh | |
| mPolygonVertices | FbxMesh | |
| mPreserveBorders | FbxMesh | [protected] |
| mPreserveHardEdges | FbxMesh | [protected] |
| mPreviewDivisionLevels | FbxMesh | [protected] |
| mPropagateEdgeHardness | FbxMesh | [protected] |
| mPVEndFlags | FbxMesh | [protected] |
| mRenderDivisionLevels | FbxMesh | [protected] |
| mSmoothness | FbxMesh | [protected] |
| mV2PVMap | FbxMesh | [protected] |
| PolygonIndexCompare(const void *p1, const void *p2) | FbxMesh | [protected, static] |
| PolySetTexture(FbxLayer *pLayer, int pTextureIndex, FbxLayerElement::EType pTextureType) | FbxMesh | [protected] |
| PrimaryVisibility | FbxGeometryBase | |
| ReceiveShadow | FbxGeometryBase | |
| RemoveBadPolygons() | FbxMesh | |
| RemoveDeformer(int pIndex, FbxStatus *pStatus=NULL) | FbxGeometry | |
| RemoveDuplicatedEdges(FbxArray< int > &pEdgeIndexList) | FbxMesh | |
| RemoveElementBinormal(FbxGeometryElementBinormal *pElementBinormal) | FbxGeometryBase | |
| RemoveElementEdgeCrease(FbxGeometryElementCrease *pElementCrease) | FbxGeometryBase | |
| RemoveElementHole(FbxGeometryElementHole *pElementHole) | FbxGeometryBase | |
| RemoveElementMaterial(FbxGeometryElementMaterial *pElementMaterial) | FbxGeometryBase | |
| RemoveElementNormal(FbxGeometryElementNormal *pElementNormal) | FbxGeometryBase | |
| RemoveElementPolygonGroup(FbxGeometryElementPolygonGroup *pElementPolygonGroup) | FbxGeometryBase | |
| RemoveElementSmoothing(FbxGeometryElementSmoothing *pElementSmoothing) | FbxGeometryBase | |
| RemoveElementTangent(FbxGeometryElementTangent *pElementTangent) | FbxGeometryBase | |
| RemoveElementUserData(FbxGeometryElementUserData *pElementUserData) | FbxGeometryBase | |
| RemoveElementUV(FbxGeometryElementUV *pElementUV) | FbxGeometryBase | |
| RemoveElementVertexColor(FbxGeometryElementVertexColor *pElementVertexColor) | FbxGeometryBase | |
| RemoveElementVertexCrease(FbxGeometryElementCrease *pElementCrease) | FbxGeometryBase | |
| RemoveElementVisibility(FbxGeometryElementVisibility *pElementVisibility) | FbxGeometryBase | |
| RemoveImplementation(FbxImplementation *pImplementation) | FbxObject | |
| RemoveListener(FbxEventHandler &pHandler) | FbxEmitter | |
| RemovePolygon(int pPolygonIndex) | FbxMesh | |
| RemovePrefix(char *pName) | FbxObject | [static] |
| RemoveTextureIndex(FbxLayerElementTexture *pLayerElementTextures, int pPolygonIndex, int pOffset) | FbxMesh | [protected] |
| RemoveUVIndex(FbxLayerElementUV *pLayerElementUV, int pPolygonIndex, int pOffset) | FbxMesh | [protected] |
| ReservePolygonCount(int pCount) | FbxMesh | [inline] |
| ReservePolygonVertexCount(int pCount) | FbxMesh | [inline] |
| Reset() | FbxMesh | |
| ResetProperties() | FbxObject | |
| RootProperty | FbxObject | |
| sColor | FbxNodeAttribute | [static] |
| sDefaultColor | FbxNodeAttribute | [static] |
| SetAllObjectFlags(FbxUInt pFlags) | FbxObject | |
| SetBoundaryRule(EBoundaryRule pBoundaryRule) | FbxMesh | |
| SetControlPointAt(const FbxVector4 &pCtrlPoint, const FbxVector4 &pNormal, int pIndex, bool pI2DSearch=false) | FbxGeometryBase | [virtual] |
| SetControlPointAt(const FbxVector4 &pCtrlPoint, int pIndex) | FbxGeometryBase | [virtual] |
| SetControlPointCount(int pCount) | FbxGeometryBase | [virtual] |
| SetControlPointNormalAt(const FbxVector4 &pNormal, int pIndex, bool pI2DSearch=false) | FbxGeometryBase | [virtual] |
| SetDefaultImplementation(FbxImplementation *pImplementation) | FbxObject | |
| SetDefaultShape(int pBlendShapeIndex, int pBlendShapeChannelIndex, double pPercent) | FbxGeometry | |
| SetDefaultShape(FbxBlendShapeChannel *pBlendShapeChannel, double pPercent) | FbxGeometry | |
| SetDisplaySubdivisions(bool pDisplySubdivisions) | FbxMesh | |
| SetEdgeCreaseInfo(int pEdgeIndex, double pWeight) | FbxMesh | |
| SetEdgeCreaseInfoArray(FbxArray< double > *pWeightArray) | FbxMesh | |
| SetInitialName(const char *pName) | FbxObject | |
| SetMeshEdge(int pEdgeIndex, int pValue) | FbxMesh | [inline] |
| SetMeshEdgeCount(int pEdgeCount) | FbxMesh | |
| SetMeshEdgeIndex(int pEdgeIndex, int pStartVertexIndex, int pEndVertexIndex, bool pCheckForDuplicates, int pExistedEdgeCount=-1) | FbxMesh | |
| SetMeshEdgeIndex(int pEdgeIndex, int pPolygonIndex, int pPositionInPolygon) | FbxMesh | |
| SetMeshPreviewDivisionLevels(int pPreviewDivisionLevels) | FbxMesh | |
| SetMeshRenderDivisionLevels(int pRenderDivisionLevels) | FbxMesh | |
| SetMeshSmoothness(FbxMesh::ESmoothness pSmoothness) | FbxMesh | |
| SetName(const char *pName) | FbxObject | |
| SetNameSpace(FbxString pNameSpace) | FbxObject | |
| SetObjectFlags(EObjectFlag pFlags, bool pValue) | FbxObject | |
| SetPivot(FbxAMatrix &pXMatrix) | FbxGeometry | |
| SetPolygonGroup(int pPolygonIndex, int pGroup) const | FbxMesh | [inline] |
| SetPolyHoleInfo(int pFaceIndex, bool pIsHole) | FbxMesh | |
| SetPolyHoleInfoArray(FbxArray< bool > *pHoleArray) | FbxMesh | |
| SetPreserveBorders(bool pPreserveBorders) | FbxMesh | |
| SetPreserveHardEdges(bool pPreserveHardEdges) | FbxMesh | |
| SetPropagateEdgeHardness(bool pPropagateEdgeHardness) | FbxMesh | |
| SetRuntimeClassId(const FbxClassId &pClassId) | FbxObject | |
| SetSelected(bool pSelected) | FbxObject | [virtual] |
| SetTextureUVIndex(int pPolygonIndex, int pPositionInPolygon, int pIndex, FbxLayerElement::EType pTypeIdentifier) | FbxMesh | |
| SetUrl(char *pUrl) | FbxObject | [virtual] |
| SetUserDataPtr(const FbxUInt64 &pUserID, void *pUserData) | FbxObject | |
| SetUserDataPtr(void *pUserData) | FbxObject | [inline] |
| SetVertexCreaseInfo(int pVertexIndex, double pWeight) | FbxMesh | |
| SetVertexCreaseInfoArray(FbxArray< double > *pWeightArray) | FbxMesh | |
| SplitPoints(FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) | FbxMesh | |
| StripPrefix(FbxString &lName) | FbxObject | [static] |
| StripPrefix(const char *pName) | FbxObject | [static] |