FbxPeripheral Class Reference
 
 
 
FbxPeripheral Class Reference

This reference page is linked to from the following overview topics: List of Python Fbx classes.


#include <fbxperipheral.h>


Class Description

FbxPeripheral is an interface to load/unload content of FbxObject from memory to somewhere you defined, for example, to a temporary file on disk .

You need to inherited your own peripheral class from this class and overload the functions to control what information of a FbxObject you want to load/unload, and where you are going to load/unload these information to. For example, you can ask an object to dump itself on disk to free some memory and vice-versa when you want to load/unload this object from your scene flexibly.

Definition at line 31 of file fbxperipheral.h.

List of all members.

Public Member Functions

virtual void  Reset ()=0
  Reset the peripheral to its initial state.
virtual bool  UnloadContentOf (FbxObject *pObject)=0
  Unload the content of pObject.
virtual bool  LoadContentOf (FbxObject *pObject)=0
  Load the content of pObject.
virtual bool  CanUnloadContentOf (FbxObject *pObject)=0
  Check if this peripheral can unload the given object content.
virtual bool  CanLoadContentOf (FbxObject *pObject)=0
  Check if this peripheral can load the given object content.
virtual void  InitializeConnectionsOf (FbxObject *pObject)=0
  Initialize the connections of an object.
virtual void  UninitializeConnectionsOf (FbxObject *pObject)=0
  Uninitialize the connections of an object.

Constructor and Destructor

  FbxPeripheral ()
  Constructor.
virtual  ~FbxPeripheral ()
  Destructor.

Constructor & Destructor Documentation

Constructor.

virtual ~FbxPeripheral ( ) [virtual]

Destructor.


Member Function Documentation

virtual void Reset ( ) [pure virtual]

Reset the peripheral to its initial state.

virtual bool UnloadContentOf ( FbxObject pObject ) [pure virtual]

Unload the content of pObject.

Parameters:
pObject Object whose content is to be offloaded into the peripheral storage area.
Returns:
true if the object content has been successfully transferred. false otherwise.
virtual bool LoadContentOf ( FbxObject pObject ) [pure virtual]

Load the content of pObject.

Parameters:
pObject Object whose content is to be loaded from the peripheral storage area.
Returns:
true if the object content has been successfully transferred. false otherwise.
virtual bool CanUnloadContentOf ( FbxObject pObject ) [pure virtual]

Check if this peripheral can unload the given object content.

Parameters:
pObject Object whose content has to be transferred.
Returns:
true if the peripheral can handle this object content and has enough space in its storage area.false otherwise.
virtual bool CanLoadContentOf ( FbxObject pObject ) [pure virtual]

Check if this peripheral can load the given object content.

Parameters:
pObject Object whose content has to be transferred.
Returns:
true if the peripheral can handle this object content. false otherwise.
virtual void InitializeConnectionsOf ( FbxObject pObject ) [pure virtual]

Initialize the connections of an object.

Parameters:
pObject Object on which the request for connection is done.
virtual void UninitializeConnectionsOf ( FbxObject pObject ) [pure virtual]

Uninitialize the connections of an object.

Parameters:
pObject Object on which the request for disconnection is done.

The documentation for this class was generated from the following file: