FbxProcessor Class Reference
 
 
 
FbxProcessor Class Reference

#include <fbxprocessor.h>


Class Description

The class and its derived classes(e.g.

FbxProcessorXRefCopy, FbxProcessorXRefCopyUserLibrary, etc.) are used to process shader, library, asset, etc. For example, you could update object property and its value via FbxProcessor::ProcessObject(), FbxProcessor::internal_ProcessObject(), etc.

Definition at line 27 of file fbxprocessor.h.

Inheritance diagram for FbxProcessor:
FbxObject FbxEmitter FbxEmbeddedFilesAccumulator FbxProcessorShaderDependency FbxProcessorXRefCopy FbxProcessorXRefCopyUserLibrary

List of all members.

Public Member Functions

Processor management
bool  ProcessCollection (FbxCollection *pCollection=0)
  Process the specified collection.
bool  ProcessObject (FbxObject *pCollection=0)
  Process the specified object.

Member Function Documentation

bool ProcessCollection ( FbxCollection pCollection = 0 )

Process the specified collection.

Parameters:
pCollection
bool ProcessObject ( FbxObject pCollection = 0 )

Process the specified object.

Parameters:
pCollection FbxObject to process

The documentation for this class was generated from the following file: