| FbxRotationOrder(int pOrder=FbxEuler::eOrderXYZ) | FbxRotationOrder | |
| GetOrder() | FbxRotationOrder | |
| M2V(FbxVector4 &pV, FbxAMatrix &pRM) | FbxRotationOrder | |
| SetOrder(int pOrder) | FbxRotationOrder | |
| V2M(FbxAMatrix &pRM, const FbxVector4 &pV) | FbxRotationOrder | |
| V2VRef(FbxVector4 &pVOut, FbxVector4 &pVIn, FbxVector4 &pVRef) | FbxRotationOrder |