FbxStatistics Class Reference
 
 
 
FbxStatistics Class Reference

This reference page is linked to from the following overview topics: List of Python Fbx classes.


#include <fbxstatistics.h>


Class Description

This class is a basic class to get the quantity of items.

User processes the statistics raw data by deriving FbxStatistics class and overrides AddItem method. When overriding AddItem method, User must store item's name and item's count by pair which means The index of one item's name in array mItemName is the same as the index of this item's count in array mItemCount.

 Here is a code snippet to show how it used.
 //Define my own statistics class.
 class MyStatistics : public FbxStatistics
 {
  public:
        virtual bool AddItem(FbxString& pItemName, int pItemCount)
        {
            mItemName.Add( FbxSdkNew< FbxString >(pItemName) );
            mItemCount.Add( pItemCount);
            return true;
        };
 };
 
 FbxManager* lSdkManager = FbxManager::Create(); 
 FbxScene*      lScene      = FbxScene::Create( lSdkManager, "Scene");
 FbxNode*       lNode1      = FbxNode::Create(lScene, "Node1");
 FbxNode*       lNode2      = FbxNode::Create(lScene, "Node2");
 FbxNode*       lNode3      = FbxNode::Create(lScene, "Node3");
 FbxNode*       lNode4      = FbxNode::Create(lScene, "Node4");
 lScene.AddNode(lNode1);
 lScene.AddNode(lNode2);
 lScene.AddNode(lNode3);
 MyStatistics lStatistics;
 lStatistics.AddItem("Node_Count", lScene.GetNodeCount() );
 FbxString lItemName;
 int     lItemCount;
 if( lStatistics.GetItemPair( 0, lItemName, lItemCount))
 {
     //do something
 }

Definition at line 62 of file fbxstatistics.h.

List of all members.

Public Member Functions

void  Reset ()
  Reset the statistics.
int  GetNbItems () const
  Get the number of items.
bool  GetItemPair (int pNum, FbxString &pItemName, int &pItemCount) const
  Get the statistics information by pair.
FbxStatistics operator= (const FbxStatistics &pStatistics)
  Assignment operator.

Protected Member Functions

virtual bool  AddItem (FbxString &, int)
  virtual function to define the process of the incoming statistics data.

Protected Attributes

FbxArray< FbxString * >  mItemName
  An array to store item's name.
FbxArray< int >  mItemCount
  An array to store item's count.

Constructor and Destructor.

  FbxStatistics ()
virtual  ~FbxStatistics ()

Constructor & Destructor Documentation

virtual ~FbxStatistics ( ) [virtual]

Member Function Documentation

void Reset ( )

Reset the statistics.

int GetNbItems ( ) const

Get the number of items.

bool GetItemPair ( int  pNum,
FbxString pItemName,
int &  pItemCount 
) const

Get the statistics information by pair.

Parameters:
pNum The index of statistics data to be got.
pItemName Output the item's name.
pItemCount Output the item's count.
Returns:
True if successful, False otherwise.
FbxStatistics& operator= ( const FbxStatistics pStatistics )

Assignment operator.

Parameters:
pStatistics FbxStatistics assigned to this one.
virtual bool AddItem ( FbxString ,
int   
) [inline, protected, virtual]

virtual function to define the process of the incoming statistics data.

Parameters:
pItemName The item's name
pItemCount The item's count.
Returns:
False.

Definition at line 96 of file fbxstatistics.h.

{ return false; };

Member Data Documentation

FbxArray<FbxString*> mItemName [protected]

An array to store item's name.

Definition at line 96 of file fbxstatistics.h.

FbxArray<int> mItemCount [protected]

An array to store item's count.

Definition at line 102 of file fbxstatistics.h.


The documentation for this class was generated from the following file: