This reference page is linked to from the following overview topics: Supported Scene Elements, FBX Scenes, Materials, FBX Nodes, List of Python Fbx classes, Connections.
#include <fbxsurfacematerial.h>
This class contains material settings.
ExportShader/main.cxx, ImportScene/DisplayMaterial.cxx, ImportScene/DisplayMesh.cxx, ImportScene/DisplayTexture.cxx, ViewScene/DrawScene.cxx, ViewScene/SceneCache.cxx, ViewScene/SceneCache.h, and ViewScene/SceneContext.cxx.
Definition at line 25 of file fbxsurfacematerial.h.
Standard Material Property Names |
|
| static const char * | sShadingModel |
| static const char * | sMultiLayer |
| static const char * | sEmissive |
| static const char * | sEmissiveFactor |
| static const char * | sAmbient |
| static const char * | sAmbientFactor |
| static const char * | sDiffuse |
| static const char * | sDiffuseFactor |
| static const char * | sSpecular |
| static const char * | sSpecularFactor |
| static const char * | sShininess |
| static const char * | sBump |
| static const char * | sNormalMap |
| static const char * | sBumpFactor |
| static const char * | sTransparentColor |
| static const char * | sTransparencyFactor |
| static const char * | sReflection |
| static const char * | sReflectionFactor |
| static const char * | sDisplacementColor |
| static const char * | sDisplacementFactor |
| static const char * | sVectorDisplacementColor |
| static const char * | sVectorDisplacementFactor |
Material Properties |
|
| FbxPropertyT< FbxString > | ShadingModel |
| FbxPropertyT< FbxBool > | MultiLayer |
Default property values |
|
| static const FbxBool | sMultiLayerDefault |
| static const char * | sShadingModelDefault |
const char*
sShadingModel [static] |
Definition at line 35 of file fbxsurfacematerial.h.
const char*
sMultiLayer [static] |
Definition at line 36 of file fbxsurfacematerial.h.
const char*
sEmissive [static] |
Definition at line 38 of file fbxsurfacematerial.h.
const char*
sEmissiveFactor [static] |
Definition at line 39 of file fbxsurfacematerial.h.
const char*
sAmbient [static] |
Definition at line 41 of file fbxsurfacematerial.h.
const char*
sAmbientFactor [static] |
Definition at line 42 of file fbxsurfacematerial.h.
const char*
sDiffuse [static] |
Definition at line 44 of file fbxsurfacematerial.h.
const char*
sDiffuseFactor [static] |
Definition at line 45 of file fbxsurfacematerial.h.
const char*
sSpecular [static] |
Definition at line 47 of file fbxsurfacematerial.h.
const char*
sSpecularFactor [static] |
Definition at line 48 of file fbxsurfacematerial.h.
const char*
sShininess [static] |
Definition at line 49 of file fbxsurfacematerial.h.
const char*
sBump [static] |
Definition at line 51 of file fbxsurfacematerial.h.
const char*
sNormalMap [static] |
Definition at line 52 of file fbxsurfacematerial.h.
const char*
sBumpFactor [static] |
Definition at line 53 of file fbxsurfacematerial.h.
const char*
sTransparentColor [static] |
Definition at line 55 of file fbxsurfacematerial.h.
const char*
sTransparencyFactor [static] |
Definition at line 56 of file fbxsurfacematerial.h.
const char*
sReflection [static] |
Definition at line 58 of file fbxsurfacematerial.h.
const char*
sReflectionFactor [static] |
Definition at line 59 of file fbxsurfacematerial.h.
const char*
sDisplacementColor [static] |
Definition at line 61 of file fbxsurfacematerial.h.
const char*
sDisplacementFactor [static] |
Definition at line 62 of file fbxsurfacematerial.h.
const char*
sVectorDisplacementColor [static] |
Definition at line 64 of file fbxsurfacematerial.h.
const char*
sVectorDisplacementFactor [static] |
Definition at line 65 of file fbxsurfacematerial.h.
Definition at line 72 of file fbxsurfacematerial.h.
Definition at line 73 of file fbxsurfacematerial.h.
const FbxBool
sMultiLayerDefault [static] |
Definition at line 85 of file fbxsurfacematerial.h.
const char*
sShadingModelDefault [static] |
Definition at line 86 of file fbxsurfacematerial.h.