fbxsdk/scene/animation/fbxanimcurvenode.h File Reference
 
 
 
fbxsdk/scene/animation/fbxanimcurvenode.h File Reference

This reference page is linked to from the following overview topics: Extracting the Animation Data from a FBX File.



File Description

Definition in file fbxanimcurvenode.h.

Classes

class   FbxAnimCurveNode
  This class is an composite of animation curves and is called as animation curve node. More...

Defines

#define  FBXSDK_CURVENODE_TRANSFORM   "Transform"
#define  FBXSDK_CURVENODE_TRANSLATION   "T"
#define  FBXSDK_CURVENODE_ROTATION   "R"
#define  FBXSDK_CURVENODE_SCALING   "S"
#define  FBXSDK_CURVENODE_COMPONENT_X   "X"
#define  FBXSDK_CURVENODE_COMPONENT_Y   "Y"
#define  FBXSDK_CURVENODE_COMPONENT_Z   "Z"
#define  FBXSDK_CURVENODE_COLOR   "Color"
#define  FBXSDK_CURVENODE_COLOR_RED   FBXSDK_CURVENODE_COMPONENT_X
#define  FBXSDK_CURVENODE_COLOR_GREEN   FBXSDK_CURVENODE_COMPONENT_Y
#define  FBXSDK_CURVENODE_COLOR_BLUE   FBXSDK_CURVENODE_COMPONENT_Z

Functions

FBXSDK_DLL void  GetAllAnimCurves (FbxAnimStack *pAnimStack, FbxArray< FbxAnimCurve * > &pCurves)
FBXSDK_DLL void  GetAllAnimCurves (FbxObject *pObj, FbxAnimStack *pAnimStack, FbxArray< FbxAnimCurve * > &pCurves)

Define Documentation

#define FBXSDK_CURVENODE_TRANSFORM   "Transform"

Definition at line 23 of file fbxanimcurvenode.h.

#define FBXSDK_CURVENODE_TRANSLATION   "T"

Definition at line 24 of file fbxanimcurvenode.h.

#define FBXSDK_CURVENODE_ROTATION   "R"

Definition at line 25 of file fbxanimcurvenode.h.

#define FBXSDK_CURVENODE_SCALING   "S"

Definition at line 26 of file fbxanimcurvenode.h.

#define FBXSDK_CURVENODE_COLOR   "Color"

Definition at line 30 of file fbxanimcurvenode.h.

#define FBXSDK_CURVENODE_COLOR_RED   FBXSDK_CURVENODE_COMPONENT_X
#define FBXSDK_CURVENODE_COLOR_GREEN   FBXSDK_CURVENODE_COMPONENT_Y
#define FBXSDK_CURVENODE_COLOR_BLUE   FBXSDK_CURVENODE_COMPONENT_Z

Function Documentation

FBXSDK_DLL void GetAllAnimCurves ( FbxAnimStack pAnimStack,
FbxArray< FbxAnimCurve * > &  pCurves 
)
FBXSDK_DLL void GetAllAnimCurves ( FbxObject pObj,
FbxAnimStack pAnimStack,
FbxArray< FbxAnimCurve * > &  pCurves 
)

Go to the source code of this file.