fbxsdk/scene/shading/fbxbindingsentryview.h Source File
 
 
 
fbxsdk/scene/shading/fbxbindingsentryview.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_
00014 #define _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/shading/fbxentryview.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00026 class FBXSDK_DLL FbxBindingsEntryView : public FbxEntryView
00027 {
00028 public:
00032         static const char* sEntryType;
00033 
00039         FbxBindingsEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
00040 
00042         ~FbxBindingsEntryView();
00043 
00047         const char* GetBindingTableName() const;
00048 
00052         void SetBindingTableName(const char* pName);
00053 
00058         virtual const char* EntryType() const;
00059 };
00060 
00061 #include <fbxsdk/fbxsdk_nsend.h>
00062 
00063 #endif /* _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_ */