#include <fbxsdk/fbxsdk_def.h>#include <fbxsdk/scene/shading/fbxbindingtablebase.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Definition in file fbxbindingtable.h.
Classes |
|
| class | FbxBindingTable |
| A binding table represents a collection of
bindings from source types such as FbxObject, or
FbxLayerElements to corresponding destinations, usually a third
party shader parameters. More... |
|