fbxsdk/scene/geometry/fbxcachedeffect.h Source File
 
 
 
fbxsdk/scene/geometry/fbxcachedeffect.h
Go to the documentation of this file.
00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/geometry/fbxnodeattribute.h>
00019 #include <fbxsdk/scene/geometry/fbxcache.h>
00020 
00021 #include <fbxsdk/fbxsdk_nsbegin.h>
00022 
00028 class FBXSDK_DLL FbxCachedEffect : public FbxNodeAttribute
00029 {
00030         FBXSDK_OBJECT_DECLARE(FbxCachedEffect, FbxNodeAttribute);
00031 
00032 public:
00034         virtual FbxNodeAttribute::EType GetAttributeType() const;
00035         
00045     enum ECategory
00046         {
00047         eParticles,     
00048         eFluids,        
00049         eHair,          
00050         eGeneric        
00051     };
00052 
00054     ECategory GetCategory() const;
00055 
00067         void SetCache( FbxCache* pCache, ECategory pCategory = eGeneric);
00068 
00072         FbxCache* GetCache() const;
00073 
00074 protected:
00075 
00076 
00077 /*****************************************************************************************************************************
00078 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00079 *****************************************************************************************************************************/
00080 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00081     virtual FbxObject&  Copy(const FbxObject& pObject);
00082 
00083 protected:
00084         virtual void ConstructProperties(bool pForceSet);
00085 
00086 public:
00087         virtual const char* GetTypeName() const;
00088         virtual FbxStringList GetTypeFlags() const;
00089 
00090 private:
00091         void ClearCacheConnections();
00092     FbxPropertyT<ECategory> Category;
00093 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00094 };
00095 
00096 inline EFbxType FbxTypeOf(const FbxCachedEffect::ECategory&){ return eFbxEnum; }
00097 
00098 #include <fbxsdk/fbxsdk_nsend.h>
00099 
00100 #endif /* _FBXSDK_SCENE_GEOMETRY_CACHED_EFFECT_H_ */