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00013 #ifndef _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_
00014 #define _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_
00015
00016 #include <fbxsdk/fbxsdk_def.h>
00017
00018 #include <fbxsdk/fbxsdk_nsbegin.h>
00019
00020 #define Character_Hips "Hips"
00021 #define Character_LeftUpLeg "LeftUpLeg"
00022 #define Character_LeftLeg "LeftLeg"
00023 #define Character_LeftFoot "LeftFoot"
00024 #define Character_RightUpLeg "RightUpLeg"
00025 #define Character_RightLeg "RightLeg"
00026 #define Character_RightFoot "RightFoot"
00027 #define Character_Spine "Spine"
00028 #define Character_LeftArm "LeftArm"
00029 #define Character_LeftForeArm "LeftForeArm"
00030 #define Character_LeftHand "LeftHand"
00031 #define Character_RightArm "RightArm"
00032 #define Character_RightForeArm "RightForeArm"
00033 #define Character_RightHand "RightHand"
00034 #define Character_Head "Head"
00035 #define Character_LeftToeBase "LeftToeBase"
00036 #define Character_RightToeBase "RightToeBase"
00037 #define Character_LeftShoulder "LeftShoulder"
00038 #define Character_RightShoulder "RightShoulder"
00039 #define Character_LeftShoulderExtra "LeftShoulderExtra"
00040 #define Character_RightShoulderExtra "RightShoulderExtra"
00041 #define Character_Neck "Neck"
00042 #define Character_LeftFingerBase "LeftFingerBase"
00043 #define Character_RightFingerBase "RightFingerBase"
00044 #define Character_Spine1 "Spine1"
00045 #define Character_Spine2 "Spine2"
00046 #define Character_Spine3 "Spine3"
00047 #define Character_Spine4 "Spine4"
00048 #define Character_Spine5 "Spine5"
00049 #define Character_Spine6 "Spine6"
00050 #define Character_Spine7 "Spine7"
00051 #define Character_Spine8 "Spine8"
00052 #define Character_Spine9 "Spine9"
00053 #define Character_Neck1 "Neck1"
00054 #define Character_Neck2 "Neck2"
00055 #define Character_Neck3 "Neck3"
00056 #define Character_Neck4 "Neck4"
00057 #define Character_Neck5 "Neck5"
00058 #define Character_Neck6 "Neck6"
00059 #define Character_Neck7 "Neck7"
00060 #define Character_Neck8 "Neck8"
00061 #define Character_Neck9 "Neck9"
00062 #define Character_LeftUpLegRoll "LeftUpLegRoll"
00063 #define Character_LeftLegRoll "LeftLegRoll"
00064 #define Character_RightUpLegRoll "RightUpLegRoll"
00065 #define Character_RightLegRoll "RightLegRoll"
00066 #define Character_LeftArmRoll "LeftArmRoll"
00067 #define Character_LeftForeArmRoll "LeftForeArmRoll"
00068 #define Character_RightArmRoll "RightArmRoll"
00069 #define Character_RightForeArmRoll "RightForeArmRoll"
00070 #define Character_LeftUpLegRollEx "LeftUpLegRollEx"
00071 #define Character_LeftLegRollEx "LeftLegRollEx"
00072 #define Character_RightUpLegRollEx "RightUpLegRollEx"
00073 #define Character_RightLegRollEx "RightLegRollEx"
00074 #define Character_LeftArmRollEx "LeftArmRollEx"
00075 #define Character_LeftForearmRollEx "LeftForeArmRollEx"
00076 #define Character_RightArmRollEx "RightArmRollEx"
00077 #define Character_RightForearmRollEx "RightForeArmRollEx"
00078 #define Character_Props0 "Props0"
00079 #define Character_Props1 "Props1"
00080 #define Character_Props2 "Props2"
00081 #define Character_Props3 "Props3"
00082 #define Character_Props4 "Props4"
00083 #define Character_LeftHandThumb1 "LeftHandThumb1"
00084 #define Character_LeftHandThumb2 "LeftHandThumb2"
00085 #define Character_LeftHandThumb3 "LeftHandThumb3"
00086 #define Character_LeftHandThumb4 "LeftHandThumb4"
00087 #define Character_LeftHandIndex1 "LeftHandIndex1"
00088 #define Character_LeftHandIndex2 "LeftHandIndex2"
00089 #define Character_LeftHandIndex3 "LeftHandIndex3"
00090 #define Character_LeftHandIndex4 "LeftHandIndex4"
00091 #define Character_LeftHandMiddle1 "LeftHandMiddle1"
00092 #define Character_LeftHandMiddle2 "LeftHandMiddle2"
00093 #define Character_LeftHandMiddle3 "LeftHandMiddle3"
00094 #define Character_LeftHandMiddle4 "LeftHandMiddle4"
00095 #define Character_LeftHandRing1 "LeftHandRing1"
00096 #define Character_LeftHandRing2 "LeftHandRing2"
00097 #define Character_LeftHandRing3 "LeftHandRing3"
00098 #define Character_LeftHandRing4 "LeftHandRing4"
00099 #define Character_LeftHandPinky1 "LeftHandPinky1"
00100 #define Character_LeftHandPinky2 "LeftHandPinky2"
00101 #define Character_LeftHandPinky3 "LeftHandPinky3"
00102 #define Character_LeftHandPinky4 "LeftHandPinky4"
00103 #define Character_LeftHandExtraFinger1 "LeftHandExtraFinger1"
00104 #define Character_LeftHandExtraFinger2 "LeftHandExtraFinger2"
00105 #define Character_LeftHandExtraFinger3 "LeftHandExtraFinger3"
00106 #define Character_LeftHandExtraFinger4 "LeftHandExtraFinger4"
00107 #define Character_RightHandThumb1 "RightHandThumb1"
00108 #define Character_RightHandThumb2 "RightHandThumb2"
00109 #define Character_RightHandThumb3 "RightHandThumb3"
00110 #define Character_RightHandThumb4 "RightHandThumb4"
00111 #define Character_RightHandIndex1 "RightHandIndex1"
00112 #define Character_RightHandIndex2 "RightHandIndex2"
00113 #define Character_RightHandIndex3 "RightHandIndex3"
00114 #define Character_RightHandIndex4 "RightHandIndex4"
00115 #define Character_RightHandMiddle1 "RightHandMiddle1"
00116 #define Character_RightHandMiddle2 "RightHandMiddle2"
00117 #define Character_RightHandMiddle3 "RightHandMiddle3"
00118 #define Character_RightHandMiddle4 "RightHandMiddle4"
00119 #define Character_RightHandRing1 "RightHandRing1"
00120 #define Character_RightHandRing2 "RightHandRing2"
00121 #define Character_RightHandRing3 "RightHandRing3"
00122 #define Character_RightHandRing4 "RightHandRing4"
00123 #define Character_RightHandPinky1 "RightHandPinky1"
00124 #define Character_RightHandPinky2 "RightHandPinky2"
00125 #define Character_RightHandPinky3 "RightHandPinky3"
00126 #define Character_RightHandPinky4 "RightHandPinky4"
00127 #define Character_RightHandExtraFinger1 "RightHandExtraFinger1"
00128 #define Character_RightHandExtraFinger2 "RightHandExtraFinger2"
00129 #define Character_RightHandExtraFinger3 "RightHandExtraFinger3"
00130 #define Character_RightHandExtraFinger4 "RightHandExtraFinger4"
00131 #define Character_LeftFootThumb1 "LeftFootThumb1"
00132 #define Character_LeftFootThumb2 "LeftFootThumb2"
00133 #define Character_LeftFootThumb3 "LeftFootThumb3"
00134 #define Character_LeftFootThumb4 "LeftFootThumb4"
00135 #define Character_LeftFootIndex1 "LeftFootIndex1"
00136 #define Character_LeftFootIndex2 "LeftFootIndex2"
00137 #define Character_LeftFootIndex3 "LeftFootIndex3"
00138 #define Character_LeftFootIndex4 "LeftFootIndex4"
00139 #define Character_LeftFootMiddle1 "LeftFootMiddle1"
00140 #define Character_LeftFootMiddle2 "LeftFootMiddle2"
00141 #define Character_LeftFootMiddle3 "LeftFootMiddle3"
00142 #define Character_LeftFootMiddle4 "LeftFootMiddle4"
00143 #define Character_LeftFootRing1 "LeftFootRing1"
00144 #define Character_LeftFootRing2 "LeftFootRing2"
00145 #define Character_LeftFootRing3 "LeftFootRing3"
00146 #define Character_LeftFootRing4 "LeftFootRing4"
00147 #define Character_LeftFootPinky1 "LeftFootPinky1"
00148 #define Character_LeftFootPinky2 "LeftFootPinky2"
00149 #define Character_LeftFootPinky3 "LeftFootPinky3"
00150 #define Character_LeftFootPinky4 "LeftFootPinky4"
00151 #define Character_LeftFootExtraFinger1 "LeftFootExtraFinger1"
00152 #define Character_LeftFootExtraFinger2 "LeftFootExtraFinger2"
00153 #define Character_LeftFootExtraFinger3 "LeftFootExtraFinger3"
00154 #define Character_LeftFootExtraFinger4 "LeftFootExtraFinger4"
00155 #define Character_RightFootThumb1 "RightFootThumb1"
00156 #define Character_RightFootThumb2 "RightFootThumb2"
00157 #define Character_RightFootThumb3 "RightFootThumb3"
00158 #define Character_RightFootThumb4 "RightFootThumb4"
00159 #define Character_RightFootIndex1 "RightFootIndex1"
00160 #define Character_RightFootIndex2 "RightFootIndex2"
00161 #define Character_RightFootIndex3 "RightFootIndex3"
00162 #define Character_RightFootIndex4 "RightFootIndex4"
00163 #define Character_RightFootMiddle1 "RightFootMiddle1"
00164 #define Character_RightFootMiddle2 "RightFootMiddle2"
00165 #define Character_RightFootMiddle3 "RightFootMiddle3"
00166 #define Character_RightFootMiddle4 "RightFootMiddle4"
00167 #define Character_RightFootRing1 "RightFootRing1"
00168 #define Character_RightFootRing2 "RightFootRing2"
00169 #define Character_RightFootRing3 "RightFootRing3"
00170 #define Character_RightFootRing4 "RightFootRing4"
00171 #define Character_RightFootPinky1 "RightFootPinky1"
00172 #define Character_RightFootPinky2 "RightFootPinky2"
00173 #define Character_RightFootPinky3 "RightFootPinky3"
00174 #define Character_RightFootPinky4 "RightFootPinky4"
00175 #define Character_RightFootExtraFinger1 "RightFootExtraFinger1"
00176 #define Character_RightFootExtraFinger2 "RightFootExtraFinger2"
00177 #define Character_RightFootExtraFinger3 "RightFootExtraFinger3"
00178 #define Character_RightFootExtraFinger4 "RightFootExtraFinger4"
00179 #define Character_LeftInHandThumb "LeftInHandThumb"
00180 #define Character_LeftInHandIndex "LeftInHandIndex"
00181 #define Character_LeftInHandMiddle "LeftInHandMiddle"
00182 #define Character_LeftInHandRing "LeftInHandRing"
00183 #define Character_LeftInHandPinky "LeftInHandPinky"
00184 #define Character_LeftInHandExtraFinger "LeftInHandExtraFinger"
00185 #define Character_RightInHandThumb "RightInHandThumb"
00186 #define Character_RightInHandIndex "RightInHandIndex"
00187 #define Character_RightInHandMiddle "RightInHandMiddle"
00188 #define Character_RightInHandRing "RightInHandRing"
00189 #define Character_RightInHandPinky "RightInHandPinky"
00190 #define Character_RightInHandExtraFinger "RightInHandExtraFinger"
00191 #define Character_LeftInFootThumb "LeftInFootThumb"
00192 #define Character_LeftInFootIndex "LeftInFootIndex"
00193 #define Character_LeftInFootMiddle "LeftInFootMiddle"
00194 #define Character_LeftInFootRing "LeftInFootRing"
00195 #define Character_LeftInFootPinky "LeftInFootPinky"
00196 #define Character_LeftInFootExtraFinger "LeftInFootExtraFinger"
00197 #define Character_RightInFootThumb "RightInFootThumb"
00198 #define Character_RightInFootIndex "RightInFootIndex"
00199 #define Character_RightInFootMiddle "RightInFootMiddle"
00200 #define Character_RightInFootRing "RightInFootRing"
00201 #define Character_RightInFootPinky "RightInFootPinky"
00202 #define Character_RightInFootExtraFinger "RightInFootExtraFinger"
00203
00204 #define Character_GameModeParentLeftHipRoll "GameModeParentLeftHipRoll"
00205 #define Character_GameModeParentLeftKnee "GameModeParentLeftKnee"
00206 #define Character_GameModeParentLeftKneeRoll "GameModeParentLeftKneeRoll"
00207 #define Character_GameModeParentRightHipRoll "GameModeParentRightHipRoll"
00208 #define Character_GameModeParentRightKnee "GameModeParentRightKnee"
00209 #define Character_GameModeParentRightKneeRoll "GameModeParentRightKneeRoll"
00210 #define Character_GameModeParentLeftShoulderRoll "GameModeParentLeftShoulderRoll"
00211 #define Character_GameModeParentLeftElbow "GameModeParentLeftElbow"
00212 #define Character_GameModeParentLeftElbowRoll "GameModeParentLeftElbowRoll"
00213 #define Character_GameModeParentRightShoulderRoll "GameModeParentRightShoulderRoll"
00214 #define Character_GameModeParentRightElbow "GameModeParentRightElbow"
00215 #define Character_GameModeParentRightElbowRoll "GameModeParentRightElbowRoll"
00216
00217 #define Character_LeftFloorContact "LeftFloorContact"
00218 #define Character_RightFloorContact "RightFloorContact"
00219 #define Character_LeftHandFloorContact "LeftHandFloorContact"
00220 #define Character_RightHandFloorContact "RightHandFloorContact"
00221
00222 #include <fbxsdk/fbxsdk_nsend.h>
00223
00224 #endif