fbxsdk/scene/shading/fbxconstantentryview.h Source File
 
 
 
fbxsdk/scene/shading/fbxconstantentryview.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_CONSTANT_ENTRY_VIEW_H_
00014 #define _FBXSDK_SCENE_SHADING_CONSTANT_ENTRY_VIEW_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/shading/fbxentryview.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00022 class FbxBindingTableEntry;
00023 
00028 class FBXSDK_DLL FbxConstantEntryView : public FbxEntryView
00029 {
00030 public:
00034         static const char* sEntryType;
00035 
00041         FbxConstantEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
00042 
00044         ~FbxConstantEntryView();
00045 
00049         const char* GetConstantName() const;
00050 
00054         void SetConstantName(const char* pName);
00055 
00060         virtual const char* EntryType() const;
00061 };
00062 
00063 #include <fbxsdk/fbxsdk_nsend.h>
00064 
00065 #endif /* _FBXSDK_SCENE_SHADING_CONSTANT_ENTRY_VIEW_H_ */