fbxsdk/scene/constraint/fbxconstraintposition.h Source File
 
 
 
fbxsdk/scene/constraint/fbxconstraintposition.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_CONSTRAINT_POSITION_H_
00014 #define _FBXSDK_SCENE_CONSTRAINT_POSITION_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/constraint/fbxconstraint.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00026 class FBXSDK_DLL FbxConstraintPosition : public FbxConstraint
00027 {
00028     FBXSDK_OBJECT_DECLARE(FbxConstraintPosition,FbxConstraint);
00029 
00030 public:
00031 
00040             FbxPropertyT<FbxBool>        AffectX;
00041 
00046             FbxPropertyT<FbxBool>        AffectY;
00047 
00052             FbxPropertyT<FbxBool>        AffectZ;
00053 
00058             FbxPropertyT<FbxDouble3>    Translation;
00059 
00062             FbxPropertyT<FbxReference> ConstraintSources;
00063 
00066             FbxPropertyT<FbxReference> ConstrainedObject;
00068 
00073     void AddConstraintSource(FbxObject* pObject, double pWeight = 100);
00074 
00078     bool RemoveConstraintSource(FbxObject* pObject);
00079 
00083     int GetConstraintSourceCount() const;
00084 
00089     FbxObject* GetConstraintSource(int pIndex) const;
00090 
00094         void SetConstrainedObject(FbxObject* pObject);
00095 
00099         FbxObject* GetConstrainedObject() const;
00100 
00101 /*****************************************************************************************************************************
00102 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00103 *****************************************************************************************************************************/
00104 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00105 protected:
00106     virtual void ConstructProperties(bool pForceSet);
00107     virtual EType GetConstraintType() const;
00108 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00109 };
00110 
00111 #include <fbxsdk/fbxsdk_nsend.h>
00112 
00113 #endif /* _FBXSDK_SCENE_CONSTRAINT_POSITION_H_ */