fbxsdk/scene/shading/fbximplementation.h Source File
 
 
 
fbxsdk/scene/shading/fbximplementation.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_
00014 #define _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/core/fbxobject.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00022 class FbxBindingOperator;
00023 class FbxBindingTable;
00024 
00050 class FBXSDK_DLL FbxImplementation : public FbxObject
00051 {
00052         FBXSDK_OBJECT_DECLARE(FbxImplementation, FbxObject);
00053 
00054 public:
00059         FbxString                                                                       RenderName;
00061 
00066 
00070         FbxPropertyT<FbxString>                 Language;
00071 
00073         FbxPropertyT<FbxString>                 LanguageVersion;
00074 
00078         FbxPropertyT<FbxString>                 RenderAPI;
00079 
00081         FbxPropertyT<FbxString>                 RenderAPIVersion;
00083 
00084 
00089 
00091         FbxPropertyT<FbxString>                 RootBindingName;
00092 
00094         FbxProperty GetConstants() const;
00095 
00101         FbxBindingTable* AddNewTable( const char* pTargetName, const char* pTargetType );
00102 
00106     const FbxBindingTable* GetRootTable() const;
00107     
00111         FbxBindingTable* GetRootTable();
00112     
00116         int GetTableCount() const;
00117 
00122         const FbxBindingTable* GetTable( int pIndex ) const;
00127         FbxBindingTable* GetTable( int pIndex );
00128 
00133         const FbxBindingTable* GetTableByTargetName( const char* pName ) const;
00134         
00139         FbxBindingTable* GetTableByTargetName( const char* pName );
00140 
00145         const FbxBindingTable* GetTableByTargetType( const char* pTargetName ) const;
00146         
00151         FbxBindingTable* GetTableByTargetType( const char* pTargetName );
00152 
00153         
00159         FbxBindingOperator* AddNewBindingOperator( const char* pTargetName, const char* pFunctionName );
00160 
00164         int GetBindingOperatorCount() const;
00165 
00170         const FbxBindingOperator* GetOperatorByTargetName( const char* pTargetName ) const;
00172 
00173 
00178 
00179         // property names
00180 
00184         static const char* sLanguage;
00185 
00189         static const char* sLanguageVersion;
00190 
00194         static const char* sRenderAPI;
00195 
00199         static const char* sRenderAPIVersion;
00200 
00204         static const char* sRootBindingName;
00205 
00209         static const char* sConstants;
00210 
00212         static const char* sDefaultType;
00213 
00215         static const char* sDefaultLanguage;
00216 
00218         static const char* sDefaultLanguageVersion;
00219 
00221         static const char* sDefaultRenderAPI;
00222 
00224         static const char* sDefaultRenderAPIVersion;
00225 
00227         static const char* sDefaultRootBindingName;
00229 
00230 /*****************************************************************************************************************************
00231 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00232 *****************************************************************************************************************************/
00233 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00234 protected:
00235         virtual void ConstructProperties(bool pForceSet);
00236 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00237 };
00238 
00239 #include <fbxsdk/fbxsdk_nsend.h>
00240 
00241 #endif /* _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_ */