00001 /**************************************************************************************** 00002 00003 Copyright (C) 2013 Autodesk, Inc. 00004 All rights reserved. 00005 00006 Use of this software is subject to the terms of the Autodesk license agreement 00007 provided at the time of installation or download, or which otherwise accompanies 00008 this software in either electronic or hard copy form. 00009 00010 ****************************************************************************************/ 00011 00013 #ifndef _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_ 00014 #define _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_ 00015 00016 #include <fbxsdk/fbxsdk_def.h> 00017 00018 #include <fbxsdk/core/fbxobject.h> 00019 00020 #include <fbxsdk/fbxsdk_nsbegin.h> 00021 00022 class FbxBindingOperator; 00023 class FbxBindingTable; 00024 00050 class FBXSDK_DLL FbxImplementation : public FbxObject 00051 { 00052 FBXSDK_OBJECT_DECLARE(FbxImplementation, FbxObject); 00053 00054 public: 00059 FbxString RenderName; 00061 00066 00070 FbxPropertyT<FbxString> Language; 00071 00073 FbxPropertyT<FbxString> LanguageVersion; 00074 00078 FbxPropertyT<FbxString> RenderAPI; 00079 00081 FbxPropertyT<FbxString> RenderAPIVersion; 00083 00084 00089 00091 FbxPropertyT<FbxString> RootBindingName; 00092 00094 FbxProperty GetConstants() const; 00095 00101 FbxBindingTable* AddNewTable( const char* pTargetName, const char* pTargetType ); 00102 00106 const FbxBindingTable* GetRootTable() const; 00107 00111 FbxBindingTable* GetRootTable(); 00112 00116 int GetTableCount() const; 00117 00122 const FbxBindingTable* GetTable( int pIndex ) const; 00127 FbxBindingTable* GetTable( int pIndex ); 00128 00133 const FbxBindingTable* GetTableByTargetName( const char* pName ) const; 00134 00139 FbxBindingTable* GetTableByTargetName( const char* pName ); 00140 00145 const FbxBindingTable* GetTableByTargetType( const char* pTargetName ) const; 00146 00151 FbxBindingTable* GetTableByTargetType( const char* pTargetName ); 00152 00153 00159 FbxBindingOperator* AddNewBindingOperator( const char* pTargetName, const char* pFunctionName ); 00160 00164 int GetBindingOperatorCount() const; 00165 00170 const FbxBindingOperator* GetOperatorByTargetName( const char* pTargetName ) const; 00172 00173 00178 00179 // property names 00180 00184 static const char* sLanguage; 00185 00189 static const char* sLanguageVersion; 00190 00194 static const char* sRenderAPI; 00195 00199 static const char* sRenderAPIVersion; 00200 00204 static const char* sRootBindingName; 00205 00209 static const char* sConstants; 00210 00212 static const char* sDefaultType; 00213 00215 static const char* sDefaultLanguage; 00216 00218 static const char* sDefaultLanguageVersion; 00219 00221 static const char* sDefaultRenderAPI; 00222 00224 static const char* sDefaultRenderAPIVersion; 00225 00227 static const char* sDefaultRootBindingName; 00229 00230 /***************************************************************************************************************************** 00231 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** 00232 *****************************************************************************************************************************/ 00233 #ifndef DOXYGEN_SHOULD_SKIP_THIS 00234 protected: 00235 virtual void ConstructProperties(bool pForceSet); 00236 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ 00237 }; 00238 00239 #include <fbxsdk/fbxsdk_nsend.h> 00240 00241 #endif /* _FBXSDK_SCENE_SHADING_IMPLEMENTATION_H_ */