#include <fbxsdk/fbxsdk_def.h>#include <fbxsdk/core/fbxdatatypes.h>#include <fbxsdk/core/fbxstream.h>#include <fbxsdk/scene/shading/fbxsurfacematerial.h>#include <fbxsdk/scene/shading/fbxtexture.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Definition in file fbxlayer.h.
Classes |
|
| class | FbxLayerElement |
| Base class for elements of layers (FbxLayer).
More... |
|
| class | LockAccessStatus |
| class | FbxLayerElementArray |
|
FbxLayerElementArray is the base class for
FbxLayerElementArrayTemplate, it provides lock handling and
data array manipulation of the data buffer for FbxLayerElement.
More... |
|
| struct | FbxLayerElementArrayReadLock< T > |
| class | FbxLayerElementArrayTemplate< T > |
|
FbxLayerElementArrayTemplate provides data array manipulation
of the data buffer for FbxLayerElement.
More... |
|
| class | FbxLayerElementTemplate< Type > |
| This class complements the FbxLayerElement
class. More... |
|
| class | FbxLayerElementNormal |
| Layer element for mapping Normals to a
geometry. More... |
|
| class | FbxLayerElementBinormal |
| Layer element for mapping Binormals to a
geometry. More... |
|
| class | FbxLayerElementTangent |
| Layer element for mapping Tangents to a
geometry. More... |
|
| class | FbxLayerElementMaterial |
| Layer element for mapping materials
(FbxSurfaceMaterial) to
a geometry. More... |
|
| class | FbxLayerElementMaterial::LayerElementArrayProxy |
| class | FbxLayerElementPolygonGroup |
| Layer element for grouping related polygons
together. More... |
|
| class | FbxLayerElementUV |
| Layer element for mapping UVs to a geometry.
More... |
|
| class | FbxLayerElementVertexColor |
| Layer element for mapping Vertex Colors to a
geometry. More... |
|
| class | FbxLayerElementUserData |
| Layer element for mapping custom user data
to a geometry. More... |
|
| class | FbxLayerElementSmoothing |
| Layer element for indicating smoothness of
components of a geometry. More... |
|
| class | FbxLayerElementCrease |
| Layer element for indicating crease of
components of a geometry. More... |
|
| class | FbxLayerElementHole |
| Layer element for indicating hole of polygon
of a geometry. More... |
|
| class | FbxLayerElementVisibility |
| Layer element for indicating if specified
components are shown/hidden. More... |
|
| class | FbxLayerElementTexture |
| Layer element for mapping Textures to a
geometry. More... |
|
| class | FbxLayer |
| FbxLayer
class provides a base for the layering mechanism. More... |
|
Defines |
|
| #define | FBXSDK_LAYER_ELEMENT_CREATE_DECLARE(classDesc) |
| #define | FBXSDK_FOR_EACH_TEXTURE(lLayerIndex) for((lLayerIndex)=0;(lLayerIndex)<FbxLayerElement::sTypeTextureCount;(lLayerIndex)++) |
| Utility macro for iterating over texture
layer elements. |
|
| #define | FBXSDK_FOR_EACH_NON_TEXTURE(lLayerIndex) for((lLayerIndex)=0;(lLayerIndex)<FbxLayerElement::sTypeNonTextureCount;(lLayerIndex)++) |
| Utility macro for iterating over non-texture
layer elements. |
|
| #define | FBXSDK_TEXTURE_INDEX(ElementType) (int(ElementType)-FbxLayerElement::sTypeTextureStartIndex) |
| Utility macro for getting texture layer
element index by type. |
|
| #define | FBXSDK_TEXTURE_TYPE(TextureIndex) (FbxLayerElement::EType((TextureIndex)+FbxLayerElement::sTypeTextureStartIndex)) |
| Utility macro for getting texture layer
element type by index. |
|
| #define | FBXSDK_NON_TEXTURE_INDEX(ElementType) (int(ElementType)-FbxLayerElement::sTypeNonTextureStartIndex) |
| Utility macro for getting non-texture layer
element index by type. |
|
| #define | FBXSDK_NON_TEXTURE_TYPE(Index) (FbxLayerElement::EType((Index)+FbxLayerElement::sTypeNonTextureStartIndex)) |
| Utility macro for getting non-texture layer
element type by index. |
|
Typedefs |
|
| typedef FbxHandle * | FbxRefPtr |
| typedef FbxLayerElementArray * | FbxLayerElementArrayPtr |
| typedef FbxSurfaceMaterial * | FbxSurfaceMaterialPtr |
| typedef FbxTexture * | FbxTexturePtr |
| typedef FbxLayerElement | FbxGeometryElement |
| Defines geometry element classes. |
|
| typedef FbxLayerElementNormal | FbxGeometryElementNormal |
| typedef FbxLayerElementBinormal | FbxGeometryElementBinormal |
| typedef FbxLayerElementTangent | FbxGeometryElementTangent |
| typedef FbxLayerElementMaterial | FbxGeometryElementMaterial |
| typedef FbxLayerElementPolygonGroup | FbxGeometryElementPolygonGroup |
| typedef FbxLayerElementUV | FbxGeometryElementUV |
| typedef FbxLayerElementVertexColor | FbxGeometryElementVertexColor |
| typedef FbxLayerElementUserData | FbxGeometryElementUserData |
| typedef FbxLayerElementSmoothing | FbxGeometryElementSmoothing |
| typedef FbxLayerElementCrease | FbxGeometryElementCrease |
| typedef FbxLayerElementHole | FbxGeometryElementHole |
| typedef FbxLayerElementVisibility | FbxGeometryElementVisibility |
Functions |
|
| EFbxType | FbxTypeOf (const FbxRefPtr &) |
| EFbxType | FbxTypeOf (const FbxLayerElementArrayPtr &) |
| EFbxType | FbxTypeOf (const FbxSurfaceMaterialPtr &) |
| EFbxType | FbxTypeOf (const FbxTexturePtr &) |
| int | RemapIndexArrayTo (FbxLayerElement *pLayerEl, FbxLayerElement::EMappingMode pNewMapping, FbxLayerElementArrayTemplate< int > *pIndexArray) |
| Remap the index array to a new EMappingMode.
|
|
| template<class T > | |
| FbxLayerElementArrayTemplate< T > & | FbxGetDirectArray (FbxLayerElementUserData *pLayerElement, int pIndex, bool *pStatus) |
| Returns the direct array with the given
attribute index. |
|
| template<class T > | |
| FbxLayerElementArrayTemplate < T > const & |
FbxGetDirectArray (FbxLayerElementUserData const *pLayerElement, int pIndex, bool *pStatus) |
| Returns the direct array with the given
attribute index. |
|
| template<class T > | |
| FbxLayerElementArrayTemplate< T > & | FbxGetDirectArray (FbxLayerElementUserData *pLayerElement, const char *pName, bool *pStatus) |
| Returns the direct array with the given
attribute name.The template type must match the attribute type with
pName. |
|
| template<class T > | |
| FbxLayerElementArrayTemplate < T > const & |
FbxGetDirectArray (FbxLayerElementUserData const *pLayerElement, const char *pName, bool *pStatus) |
| Returns the direct array with the given
attribute name.The template type must match the attribute type with
pName. |
|
| #define FBXSDK_LAYER_ELEMENT_CREATE_DECLARE | ( | classDesc | ) |
FBXSDK_FRIEND_NEW(); \ static Fbx##classDesc* Create(FbxLayerContainer* pOwner, const char* pName);
Definition at line 1259 of file fbxlayer.h.
| #define FBXSDK_FOR_EACH_TEXTURE | ( | lLayerIndex | ) | for((lLayerIndex)=0;(lLayerIndex)<FbxLayerElement::sTypeTextureCount;(lLayerIndex)++) |
Utility macro for iterating over texture layer elements.
Definition at line 2715 of file fbxlayer.h.
| #define FBXSDK_FOR_EACH_NON_TEXTURE | ( | lLayerIndex | ) | for((lLayerIndex)=0;(lLayerIndex)<FbxLayerElement::sTypeNonTextureCount;(lLayerIndex)++) |
Utility macro for iterating over non-texture layer elements.
Definition at line 2720 of file fbxlayer.h.
| #define FBXSDK_TEXTURE_INDEX | ( | ElementType | ) | (int(ElementType)-FbxLayerElement::sTypeTextureStartIndex) |
Utility macro for getting texture layer element index by type.
Definition at line 2725 of file fbxlayer.h.
| #define FBXSDK_TEXTURE_TYPE | ( | TextureIndex | ) | (FbxLayerElement::EType((TextureIndex)+FbxLayerElement::sTypeTextureStartIndex)) |
Utility macro for getting texture layer element type by index.
Definition at line 2730 of file fbxlayer.h.
| #define FBXSDK_NON_TEXTURE_INDEX | ( | ElementType | ) | (int(ElementType)-FbxLayerElement::sTypeNonTextureStartIndex) |
Utility macro for getting non-texture layer element index by type.
Definition at line 2735 of file fbxlayer.h.
| #define FBXSDK_NON_TEXTURE_TYPE | ( | Index | ) | (FbxLayerElement::EType((Index)+FbxLayerElement::sTypeNonTextureStartIndex)) |
Utility macro for getting non-texture layer element type by index.
Definition at line 2740 of file fbxlayer.h.
| typedef FbxHandle* FbxRefPtr |
Definition at line 310 of file fbxlayer.h.
Definition at line 311 of file fbxlayer.h.
| typedef FbxSurfaceMaterial* FbxSurfaceMaterialPtr |
Definition at line 312 of file fbxlayer.h.
| typedef FbxTexture* FbxTexturePtr |
Definition at line 313 of file fbxlayer.h.
| typedef FbxLayerElement FbxGeometryElement |
Defines geometry element classes.
A geometry element describes how the geometry element is mapped to a geometry surface and how the mapping information is arranged in memory.
FbxGeometryElementUV* lUVs = lMesh->GetElementUV("map1"); FbxGeometryElementUV::DirectArrayType lDirectArray = lUVs->GetDirectArray(); int lDirectUVCount = lDirectArray.GetCount(); FbxVector2 lFirstUV = lDirectArray[0];
Definition at line 2754 of file fbxlayer.h.
Definition at line 2755 of file fbxlayer.h.
Definition at line 2756 of file fbxlayer.h.
Definition at line 2757 of file fbxlayer.h.
Definition at line 2758 of file fbxlayer.h.
Definition at line 2759 of file fbxlayer.h.
Definition at line 2760 of file fbxlayer.h.
Definition at line 2761 of file fbxlayer.h.
Definition at line 2762 of file fbxlayer.h.
Definition at line 2763 of file fbxlayer.h.
Definition at line 2764 of file fbxlayer.h.
Definition at line 2765 of file fbxlayer.h.
Definition at line 2766 of file fbxlayer.h.
| EFbxType FbxTypeOf | ( | const FbxLayerElementArrayPtr & | ) | [inline] |
| EFbxType FbxTypeOf | ( | const FbxSurfaceMaterialPtr & | ) | [inline] |
| EFbxType FbxTypeOf | ( | const FbxTexturePtr & | ) | [inline] |
| int RemapIndexArrayTo | ( | FbxLayerElement * | pLayerEl, |
| FbxLayerElement::EMappingMode | pNewMapping, | ||
| FbxLayerElementArrayTemplate< int > * | pIndexArray | ||
| ) |
Remap the index array to a new EMappingMode.
| pLayerEl | The layer element to remap |
| pNewMapping | The new mapping mode |
| pIndexArray | The index array to modify |
NULL and 1 if the remap is successful| FbxLayerElementArrayTemplate< T > & FbxGetDirectArray | ( | FbxLayerElementUserData * | pLayerElement, |
| int | pIndex, | ||
| bool * | pStatus | ||
| ) | [inline] |
Returns the direct array with the given attribute index.
The template type must match the attribute type at pIndex.
| pLayerElement | The layer element whose direct array to return. |
| pIndex | The direct array index |
| pStatus | Will be set to false if accessing the direct array
encounters an error. |
true, the direct array at the
given index is returned. Otherwise the return value is
undefined.Definition at line 1935 of file fbxlayer.h.
{
return *(FbxLayerElementArrayTemplate<T>*)pLayerElement->GetDirectArrayVoid(pIndex,pStatus);
}
| FbxLayerElementArrayTemplate< T > const & FbxGetDirectArray | ( | FbxLayerElementUserData const * | pLayerElement, |
| int | pIndex, | ||
| bool * | pStatus | ||
| ) | [inline] |
Returns the direct array with the given attribute index.
The template type must match the attribute type at pIndex.
| pLayerElement | The layer element whose direct array to return. |
| pIndex | The direct array index |
| pStatus | Will be set to false if accessing the direct array
encounters an error. |
true, the direct array at the
given index is returned. Otherwise the return value is
undefined.Definition at line 1948 of file fbxlayer.h.
{
return *(const FbxLayerElementArrayTemplate<T>*)pLayerElement->GetDirectArrayVoid(pIndex,pStatus);
}
| FbxLayerElementArrayTemplate< T > & FbxGetDirectArray | ( | FbxLayerElementUserData * | pLayerElement, |
| const char * | pName, | ||
| bool * | pStatus | ||
| ) | [inline] |
Returns the direct array with the given attribute name.The template type must match the attribute type with pName.
| pLayerElement | The layer element whose direct array to return. |
| pName | The given attribute name. |
| pStatus | Will be set to false if accessing the direct array encounters an error. |
true, the direct array at the
given index is returned. Otherwise the return value is
undefined.Definition at line 1962 of file fbxlayer.h.
{
return *(FbxLayerElementArrayTemplate<T>*)pLayerElement->GetDirectArrayVoid(pName,pStatus);
}
| FbxLayerElementArrayTemplate< T > const & FbxGetDirectArray | ( | FbxLayerElementUserData const * | pLayerElement, |
| const char * | pName, | ||
| bool * | pStatus | ||
| ) | [inline] |
Returns the direct array with the given attribute name.The template type must match the attribute type with pName.
| pLayerElement | The layer element whose direct array to return. |
| pName | The given attribute name. |
| pStatus | Will be set to false if accessing the direct array encounters an error. |
true, the direct array at the
given index is returned. Otherwise the return value is
undefined.Definition at line 1975 of file fbxlayer.h.
{
return *(const FbxLayerElementArrayTemplate<T>*)pLayerElement->GetDirectArrayVoid(pName,pStatus);
}