fbxsdk/scene/shading/fbxlayerentryview.h Source File
 
 
 
fbxsdk/scene/shading/fbxlayerentryview.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
00014 #define _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/shading/fbxentryview.h>
00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
00020 #include <fbxsdk/scene/geometry/fbxlayer.h>
00021 
00022 #include <fbxsdk/fbxsdk_nsbegin.h>
00023 
00024 class FbxLayerContainer;
00025 
00033 class FBXSDK_DLL FbxLayerEntryView : public FbxEntryView
00034 {
00035 public:
00036 
00040         static const char* sEntryType;
00041 
00047         FbxLayerEntryView(FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
00048 
00050         virtual ~FbxLayerEntryView();
00051 
00057         void SetLayerElement( int pLayerIndex, FbxLayerElement::EType pType, bool pUVSet );
00058 
00064         void GetLayerElement( int &pLayerIndex, FbxLayerElement::EType& pType, bool& pUVSet ) const;
00065 
00070         FbxLayerElement* GetLayerElement( FbxLayerContainer* pContainer ) const;
00071 
00076         virtual const char* EntryType() const;
00077 
00078 /*****************************************************************************************************************************
00079 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00080 *****************************************************************************************************************************/
00081 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00082 protected:
00083         static const char* sDelimiter;
00084 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00085 };
00086 
00087 #include <fbxsdk/fbxsdk_nsend.h>
00088 
00089 #endif /* _FBXSDK_SCENE_SHADING_LAYER_ENTRY_VIEW_H_ */