fbxsdk/scene/geometry/fbxline.h Source File
 
 
 
fbxsdk/scene/geometry/fbxline.h
Go to the documentation of this file.
00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_GEOMETRY_LINE_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_LINE_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/core/base/fbxarray.h>
00019 #include <fbxsdk/scene/geometry/fbxgeometry.h>
00020 
00021 #include <fbxsdk/fbxsdk_nsbegin.h>
00022 
00034 class FBXSDK_DLL FbxLine : public FbxGeometry
00035 {
00036     FBXSDK_OBJECT_DECLARE(FbxLine, FbxGeometry);
00037 
00038 public:
00042     virtual FbxNodeAttribute::EType GetAttributeType() const;
00043 
00047     void Reset();
00048 
00052     void SetIndexArraySize(int pCount);
00053 
00057     int GetIndexArraySize() const;
00058 
00062     inline FbxArray<int>* GetIndexArray() { return &mPointArray;}
00063 
00070     bool SetPointIndexAt(int pValue, int pIndex, bool pAsEndPoint = false);
00071 
00076     int GetPointIndexAt(int pIndex) const;
00077 
00083     bool AddPointIndex(int pValue, bool pAsEndPoint = false);
00084 
00088     inline FbxArray<int>* GetEndPointArray() { return &mEndPointArray;}
00089 
00108     bool AddEndPoint(int pPointIndex);
00109 
00125     int GetEndPointAt(int pEndPointIndex) const;
00126 
00130     int GetEndPointCount() const;
00131 
00135     FbxPropertyT<FbxBool> Renderable;
00136 
00137 /*****************************************************************************************************************************
00138 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00139 *****************************************************************************************************************************/
00140 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00141     virtual FbxObject& Copy(const FbxObject& pObject);
00142 
00143 protected:
00144         virtual void Construct(const FbxLine* pFrom);
00145     virtual void ConstructProperties(bool pForceSet);
00146     virtual void Destruct(bool pRecursive);
00147 
00148 private:
00149     FbxArray<int> mPointArray;
00150     FbxArray<int> mEndPointArray;
00151 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00152 };
00153 
00154 #include <fbxsdk/fbxsdk_nsend.h>
00155 
00156 #endif /* _FBXSDK_SCENE_GEOMETRY_LINE_H_ */