fbxsdk/scene/geometry/fbxnodeattribute.h Source File
 
 
 
fbxsdk/scene/geometry/fbxnodeattribute.h
Go to the documentation of this file.
00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
00014 #define _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/core/fbxobject.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00022 class FbxNode;
00023 
00029 class FBXSDK_DLL FbxNodeAttribute : public FbxObject
00030 {
00031     FBXSDK_OBJECT_DECLARE(FbxNodeAttribute, FbxObject);
00032 
00033 public:
00035     static const char* sColor;
00036 
00038     static const FbxDouble3 sDefaultColor;
00039 
00044     FbxPropertyT<FbxDouble3> Color;
00045 
00070     enum EType
00071     {   
00072         eUnknown,
00073         eNull,
00074         eMarker,
00075         eSkeleton, 
00076         eMesh, 
00077         eNurbs, 
00078         ePatch,
00079         eCamera, 
00080         eCameraStereo,
00081         eCameraSwitcher,
00082         eLight,
00083         eOpticalReference,
00084         eOpticalMarker,
00085         eNurbsCurve,
00086         eTrimNurbsSurface,
00087         eBoundary,
00088         eNurbsSurface,
00089         eShape,
00090         eLODGroup,
00091         eSubDiv,
00092         eCachedEffect,
00093         eLine
00094     };
00095 
00099     virtual FbxNodeAttribute::EType GetAttributeType() const;
00100 
00104         int GetNodeCount() const;
00105 
00110     FbxNode* GetNode(int pIndex=0) const;
00111 
00112 /*****************************************************************************************************************************
00113 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00114 *****************************************************************************************************************************/
00115 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00116 protected:
00117     virtual void ConstructProperties(bool pForceSet);
00118 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00119 };
00120 
00121 #include <fbxsdk/fbxsdk_nsend.h>
00122 
00123 #endif /* _FBXSDK_SCENE_GEOMETRY_NODE_ATTRIBUTE_H_ */